UT Screenshot Fixer

External tools, software and sites for creating or editing UT99 resources.
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Wormbo
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Joined: Sat Aug 24, 2013 6:04 pm

UT Screenshot Fixer

Post by Wormbo » Fri Sep 11, 2015 6:15 pm

I suppose you guys might be interested in this as well: The early Unreal Engines were notoriously bad with the BMP format they created for screenshots. Whenever the game resolution's width was not a multiple of 4, the generated BMP ended up being invalid. But not all hope is lost, as it just missed some padding bytes.

This tool I just wrote will fix the affected files. (requires .NET framework 4.x; not tested with Mono)
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