No animation importing from Blender

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Gustavo6046
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No animation importing from Blender

Post by Gustavo6046 » Fri Sep 11, 2015 6:44 pm

I done a plasma cannon with a animation in Blender (in three parts: fire, alt fire and cocking). I exported it to OBJ and then into MilkShape to export into .3D. However, I loaded the model in UEd and the animations don't run!

Code: Select all

class PlasmaCannon expands TournamentWeapon;

#exec MESH IMPORT MESH=PCannon ANIVFILE=MODELS\PCannon_a.3d DATAFILE=MODELS\PCannon_d.3d X=0 Y=0 Z=0
#exec MESH ORIGIN MESH=PCannon X=0 Y=0 Z=0

#exec MESH SEQUENCE MESH=PCannon SEQ=All STARTFRAME=0 NUMFRAMES=18
#exec MESH SEQUENCE MESH=PCannon SEQ=Still STARTFRAME=0 NUMFRAMES=1 RATE=1.0
#exec MESH SEQUENCE MESH=PCannon SEQ=Fire STARTFRAME=0 NUMFRAMES=5 RATE=3.5
#exec MESH SEQUENCE MESH=PCannon SEQ=AltFire STARTFRAME=5 NUMFRAMES=8 RATE=3.5
#exec MESH SEQUENCE MESH=PCannon SEQ=Cocking STARTFRAME=13 NUMFRAMES=5 RATE=2.9

#exec MESHMAP NEW MESHMAP=PCannon MESH=PCannon
#exec MESHMAP SCALE MESHMAP=PCannon X=0.1 Y=0.1 Z=0.2
#exec MESHMAP MESHMAP=PCannon NUM=1


--Edit by UnrealGecko--

Putting a model to work is hard and annoying, right? But someone must do it...

Use the Edit button to add text like this on your post next time, ok?
"Everyone is an idea man. Everybody thinks they have a revolutionary new game concept that no one else has ever thought of. Having cool ideas will rarely get you anywhere in the games industry. You have to be able to implement your ideas or provide some useful skill. This also applies to mod authoring. If you become a skilled or notable mod author, you will find people propositioning you to implement their ideas. Never join a project whose idea man or leader has no obvious development skills. Never join a project that only has a web designer. You have your own ideas. Focus on them carefully and in small chunks and you will be able to develop cool projects."

Weapon of Destruction

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Gustavo6046
Godlike
Posts: 1424
Joined: Mon Jun 01, 2015 7:08 pm
Personal rank: Resident Wallaby
Location: Porto Alegre, Brazil

2 No animation importing from Blender

Post by Gustavo6046 » Sun Sep 13, 2015 1:55 am

How to impot a model from Blender that has animation?
"Everyone is an idea man. Everybody thinks they have a revolutionary new game concept that no one else has ever thought of. Having cool ideas will rarely get you anywhere in the games industry. You have to be able to implement your ideas or provide some useful skill. This also applies to mod authoring. If you become a skilled or notable mod author, you will find people propositioning you to implement their ideas. Never join a project whose idea man or leader has no obvious development skills. Never join a project that only has a web designer. You have your own ideas. Focus on them carefully and in small chunks and you will be able to develop cool projects."

Weapon of Destruction