I done a plasma cannon with a animation in Blender (in three parts: fire, alt fire and cocking). I exported it to OBJ and then into MilkShape to export into .3D. However, I loaded the model in UEd and the animations don't run!
Putting a model to work is hard and annoying, right? But someone must do it...
Use the Edit button to add text like this on your post next time, ok?
"Everyone is an idea man. Everybody thinks they have a revolutionary new game concept that no one else has ever thought of. Having cool ideas will rarely get you anywhere in the games industry. You have to be able to implement your ideas or provide some useful skill. Never join a project whose idea man or leader has no obvious development skills. Never join a project that only has a web designer. You have your own ideas. Focus on them carefully and in small chunks and you will be able to develop cool projects."
How to impot a model from Blender that has animation?
"Everyone is an idea man. Everybody thinks they have a revolutionary new game concept that no one else has ever thought of. Having cool ideas will rarely get you anywhere in the games industry. You have to be able to implement your ideas or provide some useful skill. Never join a project whose idea man or leader has no obvious development skills. Never join a project that only has a web designer. You have your own ideas. Focus on them carefully and in small chunks and you will be able to develop cool projects."