DMGrotto

Maps, mods and resources ported from or to Unreal.
Must run in UT99 or with Oldskool Amp'd.
Unreal 227 only projects are "Off-Topic"
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makemeunreal
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DMGrotto

Post by makemeunreal »

Just a VERY buggy DM map. I was 'bout to throw it away but then decided to release it no matter what a bugfest it is. It's new content after all.
Note that it's an Unreal Gold DM map which requires 227 to run. There are a few textures MyLeveled I made.

Well, already spent too much time writin' this. I'm tired. Gotta sleep till next year.
Have fun. Wait, you won't have any fun playin' this.

No constructive critics under this one please.

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https://www.dropbox.com/s/ib0u4l2qaxd4l ... o.rar?dl=0
Red_Fist
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Re: DMGrotto

Post by Red_Fist »

Criticism coming your way, just not constructive, :P

Too many snags and places to get stuck before you can find a weapon, and jumping to get one, bots were basically spawn killing me and no time to get away type thing.

But it is a unique type of map. :thuup:
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makemeunreal
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Re: DMGrotto

Post by makemeunreal »

Well, I may fix it some time later. Thanks for the feedback!
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Gustavo6046
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Re: DMGrotto

Post by Gustavo6046 »

Beautiful! But I think this is just u227, and...

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makemeunreal
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Re: DMGrotto

Post by makemeunreal »

True. No way it could ever be ported over to UT without completely reworkin' the msot basic things like lightin'.
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