A few recently recovered screenshots gave me the idea to recreate the Vortex-crash-scenario Unreal's trailer showed us.
These shots were a great help as they matched up with the version the trailer depicted. They were a lot better quality, and showed the crashed site from a different angle revealing the whole scenario.
A called it semi-beta to point out the fact, that Unreal may had this crash-scenario used somewhere in it's long development line.
The newly recovered screenshots and a few images I took from the trailer:
One can clearly see the differences including:
-Not two, but three waterfalls are present!
-An overall darker atmosphere
-The different Vortex Rikers-crash-scenario
-Plants on top of the ridges
-Some plants had to be removed from the bottom level tho
-The crashsite has a different texture
-They used more of those cool-looking blue light emitting columns
-The hidden Warlord Encounter were present at the time they took the shots so I restored that as well
Download the map here:https://www.dropbox.com/s/t8isj4vbmrsuy ... e.rar?dl=1
The map will ony work within Unreal, patched up to 227i due to the usage of static meshes.