Steele Dawn

Maps, mods and resources ported from or to Unreal.
Must run in UT99 or with Oldskool Amp'd.
Unreal 227 only projects are "Off-Topic"
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Delacroix
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Steele Dawn

Post by Delacroix » Wed Oct 20, 2021 9:23 am

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Developer: Various Unreal Community Talents (mainly Yrex, but see credits), based on original work by Level Infinity

Status: Developing

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Synopsis: 47 years before the events of Unreal, a civilian Terran colonist Brandon Steele finds himself in the wrong place at the wrong time, when the city of Vegra, part of the Seriate IV colony on the moon Io falls the victim of a brutal assault by the terrorists of the Vesspine Confederation. Having realized he's in the middle of a warzone, he has to fight for his life as he is pursued not only by the terrorist forces but also the terrifying Skaarj Empire.

Features:
- 8 all-original missions
- 4 new weapons
- New deadly enemies: human terrorists from the Vesspine Confederation, terrifying new Skaarj leader units and more on the way

Latest News: we're slowly closing in on the first alpha milestone.

Links:
Level Infinity official site (original cancelled project) (on Archive.org)

Important Notice: This is a community restoration project of a cancelled expansion pack for Unreal. Leo(T.C.K.) has recovered all eight levels that were planned, some in larval form, others partially complete, some even nearly complete. After he provided the initial fixes and conversions, Yrex and myself have taken it upon ourselves to get some work done in order to fully complete the add-on. Currently a lot of the groundwork has been done by Yrex to the core code file and three of the levels are essentially complete as far as build goes (and have actual gameplay, albeit not adjusted to the storyline yet). Further work is still required but it is progressing very nicely.


Downloads:

--- not available yet ---

While the OldUnreal topic has the recovered content and Leo's initial conversions, I'd rather hold off on posting public releases of the current work in progress.

Credits:

Level Infinity:

- Levels:

1. Escape from Vegra -- Nick Parde
2. The Old Township -- Steve Farrow
3. River Ruins -- Neil Munday
4. Lava Power Plant -- Crista Forest
5. Mountain Stronghold -- Jeff Miner
6. StarPort/Communications Center -- Ryan Isenberg
7. Planet Head -- Jim Semkiw
8. The Jolly Roger -- Emil Gustavssun
DM Level 1 -- Mikael Wahlberg
DM Level 2 -- Eric Boltjes

- Models -- Roger Tweedle
- Programming (UnrealScript) -- Jess Crable
- Skins -- Crista Forest
- Sound FX -- Ken Post
- Texture Art -- Crista Forest

Community Edition:

- Leo(T.C.K.) - recovery, asset/map conversion, various fixes
- Yrex - map restoration (StarPort, JollyRoger), map fixes (various),
multiple fixes and improvements to the code
- Bleeder91 - original 227 code for the Skaarj boss character
- GamesHarder - examination
- Rikia - pirate skin (prototype)
- PaperCoffee - pirate skin (finalization) (upcoming)
- Delacroix - archive management, testing and feedback (Alpha 1 onwards)

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EvilGrins
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Re: Steele Dawn

Post by EvilGrins » Wed Oct 20, 2021 10:09 am

Is that Han Solo?
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758

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Delacroix
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Re: Steele Dawn

Post by Delacroix » Wed Oct 20, 2021 10:36 am

This is Brandon, the protagonist of the project. And the two baldies behind him are the Vesspine Confederation terrorists.

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papercoffee
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Re: Steele Dawn

Post by papercoffee » Thu Oct 21, 2021 7:04 am

The skin will be ready on Monday.
But please remind me on Sunday.
:roll: man I'm so forgetful...

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Leo(T.C.K.)
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Re: Steele Dawn

Post by Leo(T.C.K.) » Sat Oct 23, 2021 5:05 pm

EvilGrins wrote:
Wed Oct 20, 2021 10:09 am
Is that Han Solo?
The gang is not complete without confused travolta
SDT2.png
creepy ghost version
SDTravolta.png
(courtesy of jackhonda)

LoL

ok but here's the OU thread:

https://www.oldunreal.com/phpBB3/viewto ... 508#p99508

continued now with the discussion about the community version and some obvious misunderstanding

Goodbye for now. .
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JimmyCognitti
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Re: Steele Dawn

Post by JimmyCognitti » Sun Oct 24, 2021 2:45 am

This looks quite interesting, best of luck with this project.
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Delacroix
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Re: Steele Dawn

Post by Delacroix » Thu Nov 25, 2021 8:26 pm

Thanks to Yrex' dedication, we're just two SP maps away from the first alpha milestone. Some more recent shots can be seen below.

Level 3: River Ruins

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Level 4: Lava Plant

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Level 5: Mountain Stronghold

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Level 6: Starport / Comm Center

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Overall, levels 3-8 are Alpha-1-Milestone ready. This huge progress wouldn't be possible without Yrex, Leo(T.C.K.), PaperCoffee and Rikia. Let us take a moment to appreciate their work!