ArchSub by Steve Long - 14-level version

Maps, mods and resources ported from or to Unreal.
Must run in UT99 or with Oldskool Amp'd.
Unreal 227 only projects are "Off-Topic"
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Delacroix
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ArchSub by Steve Long - 14-level version

Post by Delacroix » Wed Mar 23, 2022 12:11 am

Image

https://pixeldrain.com/u/gozjoaUm

Author: Steve Long

This thing turns out to be significantly bigger. As it turns out, UBerserker's review was based on a less-complete set, with this one being expanded by a Dynamo2 and a set of Duke4Now levels, all connected to this. It still isn't complete as it was never completed to begin with, but this version has all levels in correct sequence, plus generic filename problem (sky, sub, subway) is now rectified.
Last edited by Delacroix on Sat Mar 26, 2022 8:52 am, edited 1 time in total.

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UnrealGGecko
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Re: ArchSub by Steve Long - 14-level version

Post by UnrealGGecko » Wed Mar 23, 2022 6:50 am


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Delacroix
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Re: ArchSub by Steve Long - 14-level version

Post by Delacroix » Sat Mar 26, 2022 8:52 am

Please re-mirror this one! I missed two dependencies.

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Re: ArchSub by Steve Long - 14-level version

Post by UnrealGGecko » Sat Mar 26, 2022 10:55 am

Done!

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Re: ArchSub by Steve Long - 14-level version

Post by Ubir4 » Sat Mar 26, 2022 11:38 am

Thank's alot. I will play this right now.