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To UPAK or not UPAK - that is the question :)
Posted: Sat Nov 29, 2014 1:37 am
by FraGnBraG
I'd rather not, but if i must i'll install ...
Does anyone know if the RTNP DM maps are (somewhere) ut-ized already? I want to quickly revist them without having to run RTNP...
I know there was chatter long ago about all this but some one might save me the digging...
If there's no such maps/pack etc I'll play them in RTNP -
Thanks
Re: To UPAK or not UPAK - that is the question :)
Posted: Sat Nov 29, 2014 2:50 am
by Higor
To be honest the UPak single player maps are way better than the DM ones.
There is one specific indoors DM map with a cloaking device that was kinda decent...
EDIT:
I made a halfassed UPak.u conversion that works with UT, I can PM it if you need to load these maps.
Re: To UPAK or not UPAK - that is the question :)
Posted: Sat Nov 29, 2014 5:17 am
by FraGnBraG
hey that's pretty cool of you Higor
You can pm it to me if you like...
Greatly appreciated
ps - yeah I can take your word about the quality of the rtnp dm maps,
but i'm in a weird mood lately and for some reason need to revisit these old numbers
(just went through about 50 old unreal dm, which actually work fine in ut, except upak ones ...
Thanks again
Re: To UPAK or not UPAK - that is the question :)
Posted: Sat Nov 29, 2014 12:35 pm
by Dr.Flay
There have been a few UPAK conversions. I have 2 versions.
Re: To UPAK or not UPAK - that is the question :)
Posted: Sat Nov 29, 2014 3:12 pm
by FraGnBraG
Dr.Flay wrote:There have been a few UPAK conversions. I have 2 versions.
actually, Higor's files worked great! i could load the rtnp dm maps, and heh, have to agree 100% regarding the quality of those dm's (pretty bad, lol) except for the one with the blue diamond invisibility thingy... hazard was probably the worst, one i recognized iirc as a level from the actual game (outdoors and has a deep recession with water in the bottom and a big lift on the side to get back up...)
so now i might just revisit the sp maps ...
Cheers
Re: To UPAK or not UPAK - that is the question :)
Posted: Sat Nov 29, 2014 4:10 pm
by Higor
Fact:
I would have uploaded those SP maps a long time ago to Chamberly's server if it wasn't for that UPak.u file and it's conversions.
I'm considering a XC_GameEngine workaround of some sort.