Dr.Flay wrote:Will this list under the same section as in Unreal227 ?
I have added it to a few maps already and wonder if I will have to replace them.
Not sure I understand. I released on BUF the version for regular unreal first, while i based it on Oldunreal's 227 one, the 225/226 players couldn''t enjoy it, besides I also added the function to have it picked up after throwing as well, because i liked it from the pre-release versions of Unreal. I also plan to use it in few maps of Unreal PSX, mainly the industrial themed ones as a secret weapon of sorts.
I made then the UT version and a fix afterwards, which is the "11" version.
If you mean you added the 227 peacemaker to a few maps and want to use this one, yes you should replace it if you want UT players to play. I recommend replacing it in 227 already becuase there you can see both classes as separate in the editor however you should use the Peacemaker for regular unreal i released instead, this UT version is backwards compatible to it though. Read here for the Unreal 225 thread:https://forums.beyondunreal.com/threads ... se.203315/
use the PeacemakerU11 file though for Unreal, since that's the fixed version.