PeaceMaker for UT

Maps, mods and resources ported from or to Unreal.
Must run in UT99 or with Oldskool Amp'd.
Unreal 227 only projects are "Off-Topic"

PeaceMaker for UT

Postby Leo(T.C.K.) » Wed Jun 03, 2015 2:22 pm

PeaceMakerUT11.rar

I released this on BUF originally but here goes too:

PeaceMaker for regular BotPack

based on the oldunreal's patch one/pre-release Unreal ones.

The weapon appeared in Unreal circa August 1997 and was in a working state but a rather broken state by february 1998 where the weapon was not properly working by default and the touch function for picking the peacemaker up after being thrown was already removed. This version has that functionality back and scriptwarning issues with projectiles etc. touching them were fixed by de_zeurkous.

Released in April 2015

- Leo(T.C.K.)
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Re: PeaceMaker for UT

Postby EvilGrins » Wed Jun 03, 2015 7:43 pm

You should post screenshots of the weapons you're sharing.

added: Found a couple, as medor grabbed it · http://unrealtournament.99.free.fr/foru ... =51&t=2863
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: PeaceMaker for UT

Postby Dr.Flay » Thu Jun 04, 2015 7:57 am

Will this list under the same section as in Unreal227 ?
I have added it to a few maps already and wonder if I will have to replace them.
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Re: PeaceMaker for UT

Postby Leo(T.C.K.) » Thu Jun 04, 2015 12:45 pm

Dr.Flay wrote:Will this list under the same section as in Unreal227 ?
I have added it to a few maps already and wonder if I will have to replace them.

Not sure I understand. I released on BUF the version for regular unreal first, while i based it on Oldunreal's 227 one, the 225/226 players couldn''t enjoy it, besides I also added the function to have it picked up after throwing as well, because i liked it from the pre-release versions of Unreal. I also plan to use it in few maps of Unreal PSX, mainly the industrial themed ones as a secret weapon of sorts.

I made then the UT version and a fix afterwards, which is the "11" version.

If you mean you added the 227 peacemaker to a few maps and want to use this one, yes you should replace it if you want UT players to play. I recommend replacing it in 227 already becuase there you can see both classes as separate in the editor however you should use the Peacemaker for regular unreal i released instead, this UT version is backwards compatible to it though. Read here for the Unreal 225 thread:
https://forums.beyondunreal.com/threads ... se.203315/

use the PeacemakerU11 file though for Unreal, since that's the fixed version.
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Re: PeaceMaker for UT

Postby Leo(T.C.K.) » Thu Jul 16, 2015 12:27 pm

Screenshots in line.
Shot0003.jpg
Shot0004.jpg
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