Aldebaran wrote:Recently I saw a youtube video where someone was showing his own maps. i wondered why I saw fog in these maps too, that was very good looking.
After searching I found out I played years with the setting VolumetricLighting=False. If you set this to True you have in some maps fog - especially in monster hunt maps - and some stuff like crystals show a really nice looking lighting now.
You can find this option here:
UT Menu: Tools -> System Console -> write "preferences" -> Rendering -> choose your renderer (Direct3D9, OpenGL...) -> VolumetricLighting
papercoffee wrote:Fog isn't working online.
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