Is there a good way to disable texture filtering?
Posted: Fri May 22, 2020 5:21 pm
Hello Everyone,
I've been looking for a way to disable texture filtering in the Unreal 99 engine for a while, but I have never found an adequate solution.
So far I have been using the enhanced OpenGL renderer by Mr. Dohnal with the option "NoFiltering" set to True.
This gives the desired effect on texture, but the issue is that it also does some really undesirable things to shadows.
Does anyone know of a way to disable the texture filtering properly?
I've been looking for a way to disable texture filtering in the Unreal 99 engine for a while, but I have never found an adequate solution.
So far I have been using the enhanced OpenGL renderer by Mr. Dohnal with the option "NoFiltering" set to True.
This gives the desired effect on texture, but the issue is that it also does some really undesirable things to shadows.
Does anyone know of a way to disable the texture filtering properly?