Monsters In Boxes!!
Posted: Thu Sep 10, 2009 2:20 am
Well, I accidentally figured this out recently... There IS a way to place Creatures in Wooden Boxes WITHOUT thing factories, spawning or movers or anything.
HOW TO DO IT:
1) Create a subclass of Inventory for a placeholder class
2) Under this class, create an Item for EVERY monster
3) Create a mutator to replace the items with monsters
4) play the game with the muty on
I have been having GREAT fun with this-I even made boxes that fire 'deemer missiles when broken! (I made a massive set of boxes with Pulse Beams that made a track then smacked out some Skaarj with a Deemer) Oh, yeah, replace the items with Botpack.StarterBolt, and you get a lazer that lasts about 5 misn, and the Skaarj are dumb enough to stand in it and die.
If you're too lazy to make it yourself, I'm releasing a pack of this soon (Plus some other stuff)
HOW TO DO IT:
1) Create a subclass of Inventory for a placeholder class
2) Under this class, create an Item for EVERY monster
3) Create a mutator to replace the items with monsters
4) play the game with the muty on
I have been having GREAT fun with this-I even made boxes that fire 'deemer missiles when broken! (I made a massive set of boxes with Pulse Beams that made a track then smacked out some Skaarj with a Deemer) Oh, yeah, replace the items with Botpack.StarterBolt, and you get a lazer that lasts about 5 misn, and the Skaarj are dumb enough to stand in it and die.
If you're too lazy to make it yourself, I'm releasing a pack of this soon (Plus some other stuff)