How remove this..

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Nephew9999
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How remove this..

Post by Nephew9999 »

what can i do to remove this bird img from my maps lol :omfg:
Image
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Creavion
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Re: How remove this..

Post by Creavion »

Nephew9999 wrote:what can i do to remove this bird img from my maps lol :omfg:
Image
What kind of actor is that supposed to be? Have you modified Face? Since its visible ingame bHidden is set on false for this actor as it seems...?
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Nephew9999
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Re: How remove this..

Post by Nephew9999 »

Creavion wrote:Have you modified Face? Since its visible ingame bHidden is set on false for this actor as it seems...?
No i didnt.. i just test da s3tc texures and i swap my render to d3d9 and those birdhead appears lol :loool:
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>@tack!<
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Re: How remove this..

Post by >@tack!< »

its a hidden trap which you can only see when having d3d9 when someone touches it he will be eaten by the bird.

but seriously, i dunno, maybe you use some mod that spawns an actor with bhidden = false.
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Nephew9999
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Re: How remove this..

Post by Nephew9999 »

G1! :loool:
its all ok
i just delete da other divice from my ut ini to reset them to default..and now works fine..

Code: Select all

[OpenGLDrv.OpenGLRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=True

[D3DDrv.D3DRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=False
Coronas=True
HighDetailActors=True
UseMipmapping=True
UseTrilinear=True
UseMultitexture=True
UsePageFlipping=True
UsePalettes=True
UseFullscreen=True
UseGammaCorrection=True
DetailTextures=True
Use3dfx=True
UseTripleBuffering=True
UsePrecache=True
Use32BitTextures=True
DescFlags=1
dwDeviceId=1601
dwVendorId=4318
Use32BitZBuffer=False
UseVertexFog=False
UseAGPTextures=True
UseVideoMemoryVB=False
UseVSync=False
Description=NVIDIA GeForce 9400 GT (Microsoft Corporation - WDDM v1.1)

[D3D9Drv.D3D9RenderDevice]
UseVSync=True
FrameRateLimit=190
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=True
FastTranslucency=1
VertexLighting=0
UseTNT=False
Translucency=1
UseVertexSpecular=1
UseTrilinear=False
UseS3TC=True
LODBias=0.000000
MaxAnisotropy=0
SupportsLazyTextures=1
GammaOffset=0.000000
NumAASamples=0
UseAA=False
SwapInterval=0
UseVertexProgram=False
UseCVA=False
UseMultiDrawArrays=True
UseSSE=2
AAFilterHint=0
TexDXT1ToDXT3=False
DynamicTexIdRecycleLevel=100
UseTexPool=True
UseTexIdPool=True
BufferClippedActorTris=True
SinglePassDetail=True
ColorizeDetailTextures=False
DetailClipping=True
UseDetailAlpha=True
NoFiltering=False
UseFilterSGIS=False
Use4444Textures=False
UseAlphaPalette=True
UsePrecache=True
AlwaysMipmap=True
ShareLists=True
UseMultiTexture=True
MaskedTextureHack=True
MaxTMUnits=0
DescFlags=0
dwDeviceId=1057
dwVendorId=4318
Use32BitZBuffer=False
UseVertexFog=True
UseAGPTextures=True
UseVideoMemoryVB=False
UseTripleBuffering=False
Use3dfx=False
UseGammaCorrection=True
UsePalettes=False
UseMipmapping=False
Description=NVIDIA GeForce 9400 GT (Microsoft Corporation - WDDM v1.1)
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