TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Guide

Get some cool tips about how to tweak your UT graphic, gameplay, and much more!
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Raynor
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Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by Raynor »

rsbloom44 wrote:Hey raynor do you know the difference in Min Desired Framerate if you set it to 0 or an absurdly high number like 1000?
MinDesiredFramerate determinates when UT will reduce visuals in order to maintain desired framerate. In theory setting value to 1000 should not have effect, because FrameRateLimit kicks in.
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Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by rsbloom44 »

So they both in theory have the same effect right? That is, they both will do nothing..
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Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by Raynor »

Should be. Also most people have fast enough hardware to not notice UT downscaling it's visuals because of low framerate.
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Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by rsbloom44 »

Roger. Thanks. By the way, have you thought about writing a guide for competitive play? Like low graphics, high gamma, coronas off, that type of stuff?
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Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by Raynor »

rsbloom44 wrote:Roger. Thanks. By the way, have you thought about writing a guide for competitive play? Like low graphics, high gamma, coronas off, that type of stuff?
In short, no. I'll leave that to someone else :) I believe there are already lot of those "high fps" configs out there and my goal is to make UT look better, not worse. Besides I think it's not very hard to turn all those advanced options off yourself to achieve that goal.
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Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by UT Sniper (SJA94) »

rsbloom44 wrote:Roger. Thanks. By the way, have you thought about writing a guide for competitive play? Like low graphics, high gamma, coronas off, that type of stuff?
Best things for stuff like that is player inis, who play in tournaments ect.
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Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by rsbloom44 »

Raynor wrote:
rsbloom44 wrote:Roger. Thanks. By the way, have you thought about writing a guide for competitive play? Like low graphics, high gamma, coronas off, that type of stuff?
In short, no. I'll leave that to someone else :) I believe there are already lot of those "high fps" configs out there and my goal is to make UT look better, not worse. Besides I think it's not very hard to turn all those advanced options off yourself to achieve that goal.
Gotcha.

UT Sniper (SJA94) wrote:
rsbloom44 wrote:Roger. Thanks. By the way, have you thought about writing a guide for competitive play? Like low graphics, high gamma, coronas off, that type of stuff?
Best things for stuff like that is player inis, who play in tournaments ect.
You can copy them, but it's better to know why they used certain stuff.
Last edited by rsbloom44 on Tue Mar 26, 2013 1:40 pm, edited 1 time in total.
ASLY

Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by ASLY »

Anyway with Realtek HD Audio Drivers are good for sound tweaking
We can add more bass or possible to play UT with chimpunk sound style :D
http://www.realtek.com.tw/

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Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by papercoffee »

Isn't this Realtek HD Audio Driver only working with a Realtetek audio card?
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Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by Raynor »

Well, it's Realtek specific enhancement similar to Creative's Audio Control Panel features and what many other vendors have included with their software.
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Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by papercoffee »

Raynor wrote:Well, it's Realtek specific enhancement similar to Creative's Audio Control Panel features and what many other vendors have included with their software.
exactly ...the Realtek HD Audio Driver is pretty useless without the corresponding audio card.
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Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by Raynor »

That's pretty much true for every sound card :P
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Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by papercoffee »

Raynor wrote:That's pretty much true for every sound card :P
That's pretty much true for every hardware :ironic:

Ok Btt.
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Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by UnrealGGecko »

Uhm, sorry if it's in the wrong place but how can I fix OpenGL? I mean when I use it UT looks very crappy, I see greyish triangles and it runs terribly slow :wtf:
Oh and where did the D3D9 recommended settings go, Raynor? :???:
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Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by Raynor »

GEx wrote:Uhm, sorry if it's in the wrong place but how can I fix OpenGL? I mean when I use it UT looks very crappy, I see greyish triangles and it runs terribly slow :wtf:
Oh and where did the D3D9 recommended settings go, Raynor? :???:
I find OpenGL to be most up-to-date and feature rich, but I did add Direct3D9 settings back for people who prefer that renderer so no worry :)

About your problem - did you try my pre-configured INI or Direct3D9, have you overclocked your graphics card?
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