Converting audio Into UMX format
Posted: Sun Feb 03, 2013 12:56 am
OK, I promised it, and finally got round to it.
Here is an updated tutorial, using current software.
I have reduced the amount of messing about, and I hope made it very easy to follow.
http://yourunreal.wordpress.com/2013/02 ... mx-format/
I have aired my views on this subject before, and I wish people would just find an appropriate tracker-mod.
But if you insist on doing it, then at least you should know what and why you are doing each step.
Once I've got some feed-back, I would like to get some translations done.
I will ask for German, French, Spanish and Russian contributions.
Right, so there should be no excuse for broken music in the final Xmas map-pack
*EDIT*
Or just take the easier option and update to the new audio renderers from OldUnreal http://www.ut99.org/viewtopic.php?f=15&t=4569 so you can simply import OGG files instead.
[youtube]uQ4F-1DSJxI[/youtube]
For further info on what a UMX and a "tracker" file is, read this page http://zynthetic.ambientcollapse.com/in ... rtmusicue1
Here is an updated tutorial, using current software.
I have reduced the amount of messing about, and I hope made it very easy to follow.
http://yourunreal.wordpress.com/2013/02 ... mx-format/
I have aired my views on this subject before, and I wish people would just find an appropriate tracker-mod.
But if you insist on doing it, then at least you should know what and why you are doing each step.
Once I've got some feed-back, I would like to get some translations done.
I will ask for German, French, Spanish and Russian contributions.
Right, so there should be no excuse for broken music in the final Xmas map-pack
*EDIT*
Or just take the easier option and update to the new audio renderers from OldUnreal http://www.ut99.org/viewtopic.php?f=15&t=4569 so you can simply import OGG files instead.
[youtube]uQ4F-1DSJxI[/youtube]
For further info on what a UMX and a "tracker" file is, read this page http://zynthetic.ambientcollapse.com/in ... rtmusicue1