Re: Converting audio Into UMX format
Posted: Wed Feb 06, 2013 2:17 pm
Thank you for the Uncodex! :bowsdown:
Format? It's for a ut99 map (.umx) unless I'm noob enough to explain and acknowledge my ignorance.FraGnBraG wrote:what song? what format?
I agree fully. Legality problems aside, music with singing is usually extremely distracting. Any kind of pop song cannot possibly fit the mood (unless you're making a specific pop-themed map, which is a problem in itself) and any player with different tastes in music (which I assume would be a pretty large part of the potential players) will be completely alienated by it. Even people who might like it would surely resent a huge low-quality version of a song they'd normally like be played in a loop while they are trying to focus on the game. I'd even say it's better to set a good music you don't personally like but which fits the map and the mood than set a completely unrelated low-quality pop song you like.Dr.Flay wrote:Personally I also have a problem with suffering from peoples taste in music used in maps, as they never think about mood or atmosphere, or think in a cinematic way, or consider that after playing the map for 30 minutes it would drive a sane person to murder.
Just picking a song you like to listen to is a terrible way to score a map or video, unless the moodiness or lyrical content relate to it somehow.
....I just listened to most of the track...
Well I can confidently say, after 30 minutes of generic Euro-pop on a loop, I would happily cut off my ears.
It's not very "killing music" (although it would drive me to kill)
That's not about taste difference, it's just that song just has no mood or atmosphere for repeatedly killing your friends to.
If you just want to listen to your favourite music while you play, it is just easier to switch the music off in UT and use a media player.
I love early death-metal like Cannibal Corpse, and even though many tracks are perfect for warfare, I would not dream of adding music like that to a map as many people would hate it.
Anything with singing is a no-no as far as I am concerned, unless it relates to the map in some clever way.
I understand you frown on the .WAV in UMX hackery but many people have no clue how to use a tracker to make music or where to find good free tracks. The best they can do to add a custom music track is to hack in a .WAV file.Dr.Flay wrote:-snip-
UMX is a wrapper for tracker module files.
UMX is not designed to have WAV files hacked into it. You will find random results from hacky UMX files because people who don't know what they are doing, create mangled files.
Real "Tracker" files are free, small and designed for this use, whereas hacking WAVs into UMX format is bulky and makes maps into far bigger downloads than they ever need to be.
There are loads of sites with heaps of free tracker files.
I would also point out it is illegal to use copyright material without getting permission, so unless you do the same as you would for a mod, texture or any other U-resource, and contact the author for permission, I would advise against it
(I run a record label, so what do you expect me to say ?)
-snip-
I am quite brutal with all maps I install that come with a UMX bigger than the map data or contain singing, and I re-save them all with "Fifth.umx" from Unreal.
My last install of UT had 6 different UMX files all with the same damned AC/DC song (which I love), all of different quality and volume, each many times bigger than an mp3.
What a waste of my drive space, when I have the full quality mp3 I can listen to any time.
-snip-
The hack reference is due to what is being done to turn a WAV into a UMX.Chamberly wrote:This thread is about Converting audio into UMX format. Not about your taste in music and other things, please.
I don't understand how WAV is part of hacking?
Another thing, don't target/attack me because of such thing you don't like.
Wait, do you mean 8bit mono is not full quality music? You must be out of your mind! next you're going to tell me that 256 paletted colours textures are not HD-compliant!Dr.Flay wrote:Chamberly wrote:If people are brave enough to move forward into this century with the new OpenAL renderer, they can stop messing about with hacking WAVs into tracker format, and import a higher quality stereo OGG file into UEd.
If people simply upgrade they can import OGGs and almost every tracker format known to man, without any extra software or tutorials, and wave goodbye to crappy 8bit mono scratching in the ears. Say hello to full quality stereo music.
Import OGG, save UMX, done. In fact I will make a quick vid to show how much easier it is.
I think you messed up on the quoting lol. I'm not sure what's up but it seem like a lot of wreck going on.Hellkeeper wrote:Wait, do you mean 8bit mono is not full quality music? You must be out of your mind! next you're going to tell me that 256 paletted colours textures are not HD-compliant!Dr.Flay wrote:Chamberly wrote:If people are brave enough to move forward into this century with the new OpenAL renderer, they can stop messing about with hacking WAVs into tracker format, and import a higher quality stereo OGG file into UEd.
If people simply upgrade they can import OGGs and almost every tracker format known to man, without any extra software or tutorials, and wave goodbye to crappy 8bit mono scratching in the ears. Say hello to full quality stereo music.
Import OGG, save UMX, done. In fact I will make a quick vid to show how much easier it is.