SC3T Textures

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krush
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SC3T Textures

Post by krush » Wed Dec 17, 2014 2:34 pm

Hey, i'am new here.

I have a Question, how i can download the SC3T Textures from the uttextures http://www.uttexture.com/UT/Website/Dow ... nloads.htm?
All links seems broken or nothing is there to download any file.

I have the gog.com goty version and no bonus stuff is installed on this version.

rsbloom44
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Re: SC3T Textures

Post by rsbloom44 » Wed Dec 17, 2014 3:00 pm

Hi. You should check out Dr.Flays guide
https://forums.unrealtournament.com/sho ... w-hardware

He has a few links there that have the s3tc textures. Check out the bottom Pimp my UT.

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rjmno1
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Re: SC3T Textures

Post by rjmno1 » Thu Dec 18, 2014 6:24 am

there are two websites or more who are hosting the files.
The one i know is:

http://www.celticwarriors.net/
Last edited by rjmno1 on Wed Oct 26, 2016 12:25 am, edited 1 time in total.
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Carbon
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Re: SC3T Textures

Post by Carbon » Thu Dec 18, 2014 10:59 am

From your link, click on "Textures" on the left menu. Then click the type you want: "Low", "High" or "Extreme End". Then click "Stock UT" and there they are.

krush
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Re: SC3T Textures

Post by krush » Fri Dec 19, 2014 1:44 am

i have them now, thanks!

two questions more:

1. why are my .ini files got modified when i join an internet server?
2. where are the custom content files located?

thanks in advance

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Dr.Flay
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Re: SC3T Textures

Post by Dr.Flay » Fri Dec 19, 2014 2:02 am

Yeah the official site is split between info and actual files, so you easily get lost.
Thankfully I found a couple of more useful ways to get them.

the UT and user ini files get updated all the time. It will have the last map and server you used for example.
Open and close UT without loading a map or changing any settings, and it will update the ini.

Custom content will usually have the instructions in the ZIP or RAR. Most files go in the same folders as the regular UT files.

If you are talking about, "where is all the stuff you got when you connected to a server ?" then it is in the cache folder.
You need a cache converter to rename and move the files, but it is more reliable to grab a copy of the same install they used.
If you use a cache ripper tool, you will not have the int files for things like weapons and mutators, so they don't show in the mutator list or mod-menu.
Cache-ripping should only ever be used to fill the gaps when you can't find something, as you will have no idea which versions of mods you have.

rsbloom44
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Re: SC3T Textures

Post by rsbloom44 » Fri Dec 19, 2014 1:31 pm

For the record another place to download them from is
http://ut.fuzzeh.com/UT/TexturePacks/

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rjmno1
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Re: SC3T Textures

Post by rjmno1 » Wed Oct 26, 2016 12:24 am

S3tc texures first patch Original textures then download the highend textures, or whatever you videocard can handle.
raynor did post a very good turtual for the best settings and installed programs to optimize your videocard.

https://www.ut99.org/viewtopic.php?f=6&t=373
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papercoffee
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Re: SC3T Textures

Post by papercoffee » Wed Oct 26, 2016 1:54 am

@rjmno1
Dude!! ...necrobump with a redundant information?!
We have this link already in the top header of this page.

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Dr.Flay
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Re: SC3T Textures

Post by Dr.Flay » Wed Oct 26, 2016 2:31 am

*sigh*
It is not even a useful thread to post in, as it has the wrong name.

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