I do hope i ask this question in the right section.
Some textures in my UT don't appear right.
I unfortunatly cannot recall at what moment this problem occured.
I've recently did a clean install of UT, and added extra INI lines for visual performance, as wel as the UTRP textures (extreme high end)
I run UT with the following specifics:
-D3D9 Renderer
-UTRP Extreme high end textures.
-ATI Radeon 4800 HD
-1920x1080
Code: Select all
[D3D9Drv.D3D9RenderDevice]
ZRangeHack=True
NoAATiles=True
NumAASamples=16
UseAA=True
UseSoftwareVertexProcessing=False
UsePureDevice=false
UseTripleBuffering=True
MaskedTextureHack=false
SmoothMaskedTextures=true
SceneNodeHack=True
FrameRateLimit=160
SwapInterval=0
UseFragmentProgram=True
TexDXT1ToDXT3=False
DynamicTexIdRecycleLevel=100
CacheStaticMaps=True
UseTexPool=True
UsePalette=True
UseTexIdPool=True
UseSSE2=True
UseSSE=True
SinglePassDetail=False
SinglePassFog=True
ColorizeDetailTextures=False
DetailClipping=False
DetailMax=2
RefreshRate=75
MaxTMUnits=0
NoFiltering=False
MaxAnisotropy=16
Use565Textures=False
Use16BitTextures=False
UseS3TC=True
UseTrilinear=True
UsePrecache=True
UseMultiTexture=True
MaxLogTextureSize=8
MinLogTextureSize=0
OneXBlending=true
GammaCorrectScreenshots=True
GammaOffsetBlue=0.000000
GammaOffsetGreen=0.000000
GammaOffsetRed=0.000000
GammaOffset=0.000000
LODBias=-1.000000
DetailTextures=True
DescFlags=0
Description=My Video Card Description
HighDetailActors=True
Coronas=True
ShinySurfaces=True
VolumetricLighting=True
I've tried d3d10, but errors pop-up (tried with tweaked ini, and with original)
Ive followed the UT Tweak guide.
viewtopic.php?t=373
I hope some one with gfx knowledge can help me out!
(ps: the line OneXBlending is setted to false in the guide, but some textures appear to bright at my pc, so ive got it on True)
Help is much appreciated!