How to start a level, a Tutorial by Method

Get some cool tips about how to tweak your UT graphic, gameplay, and much more!
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Creavion
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How to start a level, a Tutorial by Method

Post by Creavion »

This tutorial will cover where to look for ideas/inspiration and how to put them on paper for current or future reference. Please note that this is not the right way of doing things. This is simply my methods of producing and documenting level design ideas.

http://method.gamedesign.net/ld_ideas.htm
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
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Feralidragon
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Re: How to start a level, a Tutorial by Method

Post by Feralidragon »

Good stuff, now I am starting to have my "mapping enciclopedia" almost complete :gj:
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niX
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Re: How to start a level, a Tutorial by Method

Post by niX »

oh nice tutorials that page has, thanks ))))
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