Higor wrote:I was busy with Siege Ultimate lol.
I'm reaching an advanced stage with that, I will then slowly continue the BotZ combat system and start making them work on this interesting gametype (that will be a whole new challenge).
Played Siege on my favorite server yesterday and sadly not enough people playing. Now that I think about Siege with A.i. support I tend to get all excited. This is an excessive amount of work with Siege Ultimate that will in sometime in the future have bot support. Higor, you know alot about scripting I think that EPIC Games should hire you!
I wasn't here for a bit now, I guess that you haven't changed much with Botz since you are still prodably working on Siege Ultimate. Botz combat should be taken into real high consideration and I want to know how you're planning the combat system. So far, everything that botz have offered was amazing and really impressive and I am really excited for the next updates.
Raylen wrote:I haven't quite read all the posts, although I saw above you might be considering making the bots able to play MH. If so, would it be possible for them to play BT maps? (possibly just easy ones) - because that could be quite fun!
Yes, MH with UT Bots isn't that great. Bots tend to skip monsters and let themselves get killed because they ignore the enviroment around them. Botz should have their own ways for dealing with monsters in a special gametype. They should compete for the highest score and the most lives left. As for BT, it is possible, but too complicated. Botz would only be able to play on the easiest maps unless they have a diffrent way to navigate the map without Path Nodes.
Not so long ago I read a forum about Strangelove having bot support. That would also be really cool, but who wants to do it? I don't understand why people let bot support be left over. About 2 years ago I didn't really care about bot support, it was all about the frags!