[Release] ACE v1.1d

Re: [Release] ACE v1.1d

Postby Pileyrei » Tue Jul 30, 2019 9:00 pm

anth wrote:
Pileyrei wrote:Just to confirm that removed all ACe files and configuration.
Rebooted to a "clean" server.

Reinstalled everything again.

Same problem as shown in screenies in my previous post. Client Crashes and Ace stay as "loading"


Have disabled ACE so that players can at least join
:(


Can you come talk to me on the ut99 discord so we can debug this on my development server?



Thanks Anth, will do.

Not sure when this week but will look for you.
When are you typically on?

Also, could you or anyone else please post what serverpackages and serveractors should be present after installing ACE?

This is mine. Am I missing anything?

ServerPackages=NPLoader_v18
ServerPackages=NPLoaderLLU_v18
ServerPackages=NPLoaderLLD_v18
ServerPackages=NPLoaderLLS_v18
ServerPackages=ACEv11d_Cdll
ServerPackages=IACEv11
ServerPackages=ACEv11d_C
ServerActors=NPLoader_v18.NPLActor
ServerActors=ACEv11d_S.ACEActor
ServerActors=ACEv11d_EH.ACEEventActor

then at the bottom of my ini I have:

[ACEv11d_S.ACEActor]
ACEPort=0
bAllowOtherPorts=true
bAutoUpdateFileList=true
SShotPath=../Shots/
SShotPrefix=[ACE]
FileListName=ACEFileList.txt
FileListPath=./
LogPath=../Logs/
LogPrefix=[ACE]
HandshakeTimeout=30.0
InitialCheckTimeout=70.0
PeriodicCheckInterval=45.0
PeriodicCheckTimeout=60.0
SShotTimeOut=40.0
bStrictSystemLibraryChecks=false
bSShotWhenKick=true
bAutoConfig=true
AutoConfigPackage=ACEv11_AutoConfig
UPackages[0]=
NativePackages[0]=
AdminPass=
bAllowCrosshairScaling=true
bShowLogo=true
LogoXPos=10
LogoYPos=100
bCheckSpectators=true
bAutoFindWANIp=true
bCacheWANIP=true
WANQueryServer[0]=utgl.unrealadmin.org/ip.php
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Re: [Release] ACE v1.1d

Postby anth » Wed Jul 31, 2019 7:30 am

Pileyrei wrote:Thanks Anth, will do.

Not sure when this week but will look for you.
When are you typically on?

Also, could you or anyone else please post what serverpackages and serveractors should be present after installing ACE?

This is mine. Am I missing anything?


This all looks exactly as it should look. I believe the problem is on the client side.

re discord: my schedule is very unpredictable. I'm usually online but not always available for testing.
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Re: [Release] ACE v1.1d

Postby Qwerty » Wed Aug 21, 2019 4:58 pm

all good here once unrealtournament folder white listed with antivirus

but getting some crashes on game join

Code: Select all
ScriptLog: Login: BooBooKittyfuck
Log: Possessed PlayerPawn: TMale2 Entry.TMale1
Init: Initialized moving brush tracker for Level CTF-Narrow7v2.MyLevel
DevAudio: Galaxy SetViewport: WindowsViewport0
Log: Possessed PlayerPawn: ALplayer CTF-Narrow7v2.ALplayer0
ScriptLog: Getting None, None, None, None
ScriptLog: Getting None, None, None, None
ScriptLog: Getting None, None, None, None
ScriptLog: Getting None, None, None, None
ScriptLog: PostBeginPlay->!!!
SmartCTF: Notified HUD (clientside, ChallengeCTFHUD) to use SmartCTF ServerInfo.
ScriptLog: You are forcing default skin to: botpack.TMale1 with skin: CommandoSkins.cmdo and face to:  CommandoSkins.Blake
ScriptLog: Setting skin to CommandoSkins.cmdo and face to CommandoSkins.Blake with team 0 for =(V)=Blade_Runner
ScriptLog: You are forcing default skin to: botpack.TMale1 with skin: CommandoSkins.cmdo and face to:  CommandoSkins.Blake
ScriptLog: Setting skin to CommandoSkins.cmdo and face to CommandoSkins.Blake with team 1 for No_Money$_No_Problem
ScriptLog: Setting skin to Soldier_VM2013.assd and face to Soldier_VM2013.grimm with team 0 for BooBooKittyfuck
ScriptLog: You are forcing default skin to: botpack.TMale1 with skin: CommandoSkins.cmdo and face to:  CommandoSkins.Blake
ScriptLog: Setting skin to CommandoSkins.cmdo and face to CommandoSkins.Blake with team 1 for MELITON
ScriptLog: You are forcing default skin to: botpack.TMale1 with skin: CommandoSkins.cmdo and face to:  CommandoSkins.Blake
ScriptLog: Setting skin to CommandoSkins.cmdo and face to CommandoSkins.Blake with team 0 for Sasuke_Uchiha
DevMusic: Unregister music: Music utmenu23.utmenu23
DevMusic: Load music: Music N7.N7
ScriptLog: Va menu generated
NWClientAutoRX8: Client found successfully, processing...
NWClientAuto_v1: Client found successfully, processing...
NWClientAuto_v1: Client keybinds setup OK
NWClientAutoRX8: [RX8]: >> *Already Modified keybinds.
Log: FactoryCreateText: TextBuffer with TextBufferFactory (0 1 NPLoaderLL_v18.u)
Log: Execing NPLoaderLL_v18.u
Log: FactoryCreateText: TextBuffer with TextBufferFactory (0 1 NPLoaderLL_v18.dll)
Log: Execing NPLoaderLL_v18.dll
Log: Bound to NPLoaderLL_v18.dll
ScriptLog: [NPLoaderv18] [File] NPLoaderLL_v18.dll [Installed] Yes [Loaded] Yes
Log: FileSize of file ACEv11d_C.dll: 619008 bytes
ScriptLog: [NPLoaderv18] [File] ACEv11d_C.dll [Installed] Yes [Loaded] Yes
ScriptLog: [NPLoaderv18] Loading complete
ScriptWarning: NexgenHUD CTF-Narrow7v2.NexgenHUD0 (Function Nexgen112N.NexgenHUD.addChatMsg:0190) Accessed None
ScriptWarning: NexgenHUD CTF-Narrow7v2.NexgenHUD0 (Function Nexgen112N.NexgenHUD.addChatMsg:0198) Accessed None
SmartCTF: Determined and spawned original scoreboard as CTF-Narrow7v2.UnrealCTFScoreboard0
ScriptWarning: NexgenHUD CTF-Narrow7v2.NexgenHUD0 (Function Nexgen112N.NexgenHUD.addChatMsg:0190) Accessed None
ScriptWarning: NexgenHUD CTF-Narrow7v2.NexgenHUD0 (Function Nexgen112N.NexgenHUD.addChatMsg:0198) Accessed None
Critical: appError called:
Critical: Assertion failed: GObjBeginLoadCount==0 [File:C:\UTDev\Core\Src\UnObj.cpp] [Line: 1503]
Critical: Windows GetLastError: The operation completed successfully. (0)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UD3D9RenderDevice::ShutdownAfterError
Critical: UObject::StaticTick
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 08/21/19 19:43:43


Code: Select all
martCTF: Determined and spawned original scoreboard as CTF-Narrow7v2.UnrealCTFScoreboard0
ScriptWarning: NexgenHUD CTF-Narrow7v2.NexgenHUD0 (Function Nexgen112N.NexgenHUD.addChatMsg:0190) Accessed None
ScriptWarning: NexgenHUD CTF-Narrow7v2.NexgenHUD0 (Function Nexgen112N.NexgenHUD.addChatMsg:0198) Accessed None
Critical: FMallocWindows::Free
Critical: FMallocWindows::Realloc
Critical: 06980880 0 FArray
Critical: FArray::Realloc
Critical: 0*2
Critical: FMallocWindows::Free
Critical: FMallocWindows::Free
Critical: FMallocWindows::Realloc
Critical: 06980890 0 FArray
Critical: FArray::Realloc
Critical: 0*2
Critical: FMallocWindows::Free
Critical: UCanvas::WrappedPrint
Critical: (Gr_bs: )
Critical: UCanvas::execDrawText
Critical: (SmartCTFScoreBoard CTF-Narrow7v2.SmartCTFScoreBoard0 @ Function SmartCTF_4E.SmartCTFScoreBoard.DrawStatType : 007E)
Critical: UObject::ProcessEvent
Critical: (ALplayer CTF-Narrow7v2.ALplayer0, Function Engine.PlayerPawn.PostRender)
Critical: UGameEngine::Draw
Critical: UWindowsViewport::Repaint
Critical: UWindowsClient::Tick
Critical: ClientTick
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UD3D9RenderDevice::ShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 08/21/19 19:57:45


weird player kick I just noticed using wine

Code: Select all
[ACEv11d]: +------------------------------------------------------------------------------+
[ACEv11d]: |                                  Player Kick                                 |
[ACEv11d]: +------------------------------------------------------------------------------+
[ACEv11d]: PlayerName.....: Nosey
[ACEv11d]: PlayerIP.......:
[ACEv11d]: OS.............: Microsoft Windows 7/2008 R2 x64 (Version: 6.1.7601)
[ACEv11d]: WINE...........: TRUE
[ACEv11d]: CPU............: Intel(R) Core(TM) i5 CPU       M 520  @ 2.40GHz
[ACEv11d]: CPUSpeed.......: 2394.016602 Mhz
[ACEv11d]: NICDesc........: enp0s25
[ACEv11d]: MACHash1.......:
[ACEv11d]: MACHash2.......:
[ACEv11d]: HWID...........:
[ACEv11d]: GameVersion....: 436
[ACEv11d]: Renderer.......: OpenGLDrv.OpenGLRenderDevice
[ACEv11d]: SoundDevice....: Galaxy.GalaxyAudioSubsystem
[ACEv11d]: CommandLine....:
[ACEv11d]: TimeStamp......: 22-08-2019 / 00:14:31
[ACEv11d]: +------------------------------------------------------------------------------+
[ACEv11d]: |                                 Kick Reasons                                 |
[ACEv11d]: +------------------------------------------------------------------------------+
[ACEv11d]: KickReason.....: Corrupted Library Loaded - TL
[ACEv11d]: LibraryHandle..: 0x7E460000
[ACEv11d]: LibraryName....: shcore.dll
[ACEv11d]: LibraryPath....: C:\windows\system32\shcore.dll
[ACEv11d]: LibrarySize....: 1032 bytes
[ACEv11d]: LibraryHash....: 8C15E73E9963E600845C27F840380E92
[ACEv11d]: LibraryVer.....:
[ACEv11d]: +------------------------------------------------------------------------------+
[ACEv11d]: |                               Screenshot Status                              |
[ACEv11d]: +------------------------------------------------------------------------------+
[ACEv11d]: Filename.......: ../Shots/[ACE] -       =(V)= R O C K E T - X8 - www.vulpinemission.com - RIP =(V)=VendettA_2019.08.21.20.06.00_CTF-([KH])ChkenWar_8_Nosey.jpg
[ACEv11d]: Status.........: Success
[ACEv11d]: +------------------------------------------------------------------------------+
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Re: [Release] ACE v1.1d

Postby [rev]rato.skt » Sat Aug 24, 2019 12:20 pm

ScriptLog: [ACEv11d]: [Aces.B7...]: Player Kicked
ScriptLog: [ACEv11d]: [Aces.B7...]: Kick Message 0: You have been kicked from the server because an unexpected file was found
ScriptLog: [ACEv11d]: [Aces.B7...]: Kick Message 1: File = Soldierskins (../Textures/SoldierSkins.utx)
ScriptLog: [ACEv11d]: [Aces.B7...]: Kick Message 2: Please disable all software that may interfere with the game.
ScriptLog: [ACEv11d]: [Aces.B7...]: Kick Message 3: If you believe this is a false positive detection, then please
ScriptLog: [ACEv11d]: [Aces.B7...]: Kick Message 4: report this problem on the Anti-Cheat forums @ ut99.org. You may
ScriptLog: [ACEv11d]: [Aces.B7...]: Kick Message 5: also want to seek help at the ut99.org discord channel.
ScriptLog: [ACEv11d]: [Aces.B7...]: [KICKLOG] ../Logs/[ACE] - #1.1 BRASIL SOCIETY Classic_2019.08.23.22.31.21_DM-Viridian-TOURNEY_1_Aces.B7....log
ScriptLog: [ACEv11d]: [Aces.B7...]: [SSHOT] ../Shots/[ACE] - #1.1 BRASIL SOCIETY Classic_2019.08.23.22.31.21_DM-Viridian-TOURNEY_2_Aces.B7....jpg
NetComeGo: Close TcpipConnection82 Fri Aug 23 22:54:54 2019
Brazilian Server:
168.227.251.200 1 Classic
168.227.251.201 2 Custom
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