[Release] ACE v1.1d

Pileyrei
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Re: [Release] ACE v1.1d

Post by Pileyrei »

anth wrote:
Pileyrei wrote:Just to confirm that removed all ACe files and configuration.
Rebooted to a "clean" server.

Reinstalled everything again.

Same problem as shown in screenies in my previous post. Client Crashes and Ace stay as "loading"


Have disabled ACE so that players can at least join
:(
Can you come talk to me on the ut99 discord so we can debug this on my development server?

Thanks Anth, will do.

Not sure when this week but will look for you.
When are you typically on?

Also, could you or anyone else please post what serverpackages and serveractors should be present after installing ACE?

This is mine. Am I missing anything?

ServerPackages=NPLoader_v18
ServerPackages=NPLoaderLLU_v18
ServerPackages=NPLoaderLLD_v18
ServerPackages=NPLoaderLLS_v18
ServerPackages=ACEv11d_Cdll
ServerPackages=IACEv11
ServerPackages=ACEv11d_C
ServerActors=NPLoader_v18.NPLActor
ServerActors=ACEv11d_S.ACEActor
ServerActors=ACEv11d_EH.ACEEventActor

then at the bottom of my ini I have:

[ACEv11d_S.ACEActor]
ACEPort=0
bAllowOtherPorts=true
bAutoUpdateFileList=true
SShotPath=../Shots/
SShotPrefix=[ACE]
FileListName=ACEFileList.txt
FileListPath=./
LogPath=../Logs/
LogPrefix=[ACE]
HandshakeTimeout=30.0
InitialCheckTimeout=70.0
PeriodicCheckInterval=45.0
PeriodicCheckTimeout=60.0
SShotTimeOut=40.0
bStrictSystemLibraryChecks=false
bSShotWhenKick=true
bAutoConfig=true
AutoConfigPackage=ACEv11_AutoConfig
UPackages[0]=
NativePackages[0]=
AdminPass=
bAllowCrosshairScaling=true
bShowLogo=true
LogoXPos=10
LogoYPos=100
bCheckSpectators=true
bAutoFindWANIp=true
bCacheWANIP=true
WANQueryServer[0]=utgl.unrealadmin.org/ip.php
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anth
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Re: [Release] ACE v1.1d

Post by anth »

Pileyrei wrote: Thanks Anth, will do.

Not sure when this week but will look for you.
When are you typically on?

Also, could you or anyone else please post what serverpackages and serveractors should be present after installing ACE?

This is mine. Am I missing anything?
This all looks exactly as it should look. I believe the problem is on the client side.

re discord: my schedule is very unpredictable. I'm usually online but not always available for testing.
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Re: [Release] ACE v1.1d

Post by RocketJedi »

all good here once unrealtournament folder white listed with antivirus

but getting some crashes on game join

Code: Select all

ScriptLog: Login: BooBooKittyfuck
Log: Possessed PlayerPawn: TMale2 Entry.TMale1
Init: Initialized moving brush tracker for Level CTF-Narrow7v2.MyLevel
DevAudio: Galaxy SetViewport: WindowsViewport0
Log: Possessed PlayerPawn: ALplayer CTF-Narrow7v2.ALplayer0
ScriptLog: Getting None, None, None, None
ScriptLog: Getting None, None, None, None
ScriptLog: Getting None, None, None, None
ScriptLog: Getting None, None, None, None
ScriptLog: PostBeginPlay->!!!
SmartCTF: Notified HUD (clientside, ChallengeCTFHUD) to use SmartCTF ServerInfo.
ScriptLog: You are forcing default skin to: botpack.TMale1 with skin: CommandoSkins.cmdo and face to:  CommandoSkins.Blake
ScriptLog: Setting skin to CommandoSkins.cmdo and face to CommandoSkins.Blake with team 0 for =(V)=Blade_Runner
ScriptLog: You are forcing default skin to: botpack.TMale1 with skin: CommandoSkins.cmdo and face to:  CommandoSkins.Blake
ScriptLog: Setting skin to CommandoSkins.cmdo and face to CommandoSkins.Blake with team 1 for No_Money$_No_Problem
ScriptLog: Setting skin to Soldier_VM2013.assd and face to Soldier_VM2013.grimm with team 0 for BooBooKittyfuck
ScriptLog: You are forcing default skin to: botpack.TMale1 with skin: CommandoSkins.cmdo and face to:  CommandoSkins.Blake
ScriptLog: Setting skin to CommandoSkins.cmdo and face to CommandoSkins.Blake with team 1 for MELITON
ScriptLog: You are forcing default skin to: botpack.TMale1 with skin: CommandoSkins.cmdo and face to:  CommandoSkins.Blake
ScriptLog: Setting skin to CommandoSkins.cmdo and face to CommandoSkins.Blake with team 0 for Sasuke_Uchiha
DevMusic: Unregister music: Music utmenu23.utmenu23
DevMusic: Load music: Music N7.N7
ScriptLog: Va menu generated
NWClientAutoRX8: Client found successfully, processing...
NWClientAuto_v1: Client found successfully, processing...
NWClientAuto_v1: Client keybinds setup OK
NWClientAutoRX8: [RX8]: >> *Already Modified keybinds.
Log: FactoryCreateText: TextBuffer with TextBufferFactory (0 1 NPLoaderLL_v18.u)
Log: Execing NPLoaderLL_v18.u
Log: FactoryCreateText: TextBuffer with TextBufferFactory (0 1 NPLoaderLL_v18.dll)
Log: Execing NPLoaderLL_v18.dll
Log: Bound to NPLoaderLL_v18.dll
ScriptLog: [NPLoaderv18] [File] NPLoaderLL_v18.dll [Installed] Yes [Loaded] Yes
Log: FileSize of file ACEv11d_C.dll: 619008 bytes
ScriptLog: [NPLoaderv18] [File] ACEv11d_C.dll [Installed] Yes [Loaded] Yes
ScriptLog: [NPLoaderv18] Loading complete
ScriptWarning: NexgenHUD CTF-Narrow7v2.NexgenHUD0 (Function Nexgen112N.NexgenHUD.addChatMsg:0190) Accessed None
ScriptWarning: NexgenHUD CTF-Narrow7v2.NexgenHUD0 (Function Nexgen112N.NexgenHUD.addChatMsg:0198) Accessed None
SmartCTF: Determined and spawned original scoreboard as CTF-Narrow7v2.UnrealCTFScoreboard0
ScriptWarning: NexgenHUD CTF-Narrow7v2.NexgenHUD0 (Function Nexgen112N.NexgenHUD.addChatMsg:0190) Accessed None
ScriptWarning: NexgenHUD CTF-Narrow7v2.NexgenHUD0 (Function Nexgen112N.NexgenHUD.addChatMsg:0198) Accessed None
Critical: appError called:
Critical: Assertion failed: GObjBeginLoadCount==0 [File:C:\UTDev\Core\Src\UnObj.cpp] [Line: 1503]
Critical: Windows GetLastError: The operation completed successfully. (0)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UD3D9RenderDevice::ShutdownAfterError
Critical: UObject::StaticTick
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 08/21/19 19:43:43

Code: Select all

martCTF: Determined and spawned original scoreboard as CTF-Narrow7v2.UnrealCTFScoreboard0
ScriptWarning: NexgenHUD CTF-Narrow7v2.NexgenHUD0 (Function Nexgen112N.NexgenHUD.addChatMsg:0190) Accessed None
ScriptWarning: NexgenHUD CTF-Narrow7v2.NexgenHUD0 (Function Nexgen112N.NexgenHUD.addChatMsg:0198) Accessed None
Critical: FMallocWindows::Free
Critical: FMallocWindows::Realloc
Critical: 06980880 0 FArray
Critical: FArray::Realloc
Critical: 0*2
Critical: FMallocWindows::Free
Critical: FMallocWindows::Free
Critical: FMallocWindows::Realloc
Critical: 06980890 0 FArray
Critical: FArray::Realloc
Critical: 0*2
Critical: FMallocWindows::Free
Critical: UCanvas::WrappedPrint
Critical: (Gr_bs: )
Critical: UCanvas::execDrawText
Critical: (SmartCTFScoreBoard CTF-Narrow7v2.SmartCTFScoreBoard0 @ Function SmartCTF_4E.SmartCTFScoreBoard.DrawStatType : 007E)
Critical: UObject::ProcessEvent
Critical: (ALplayer CTF-Narrow7v2.ALplayer0, Function Engine.PlayerPawn.PostRender)
Critical: UGameEngine::Draw
Critical: UWindowsViewport::Repaint
Critical: UWindowsClient::Tick
Critical: ClientTick
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UD3D9RenderDevice::ShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 08/21/19 19:57:45
weird player kick I just noticed using wine

Code: Select all

[ACEv11d]: +------------------------------------------------------------------------------+
[ACEv11d]: |                                  Player Kick                                 |
[ACEv11d]: +------------------------------------------------------------------------------+
[ACEv11d]: PlayerName.....: Nosey
[ACEv11d]: PlayerIP.......: 
[ACEv11d]: OS.............: Microsoft Windows 7/2008 R2 x64 (Version: 6.1.7601)
[ACEv11d]: WINE...........: TRUE
[ACEv11d]: CPU............: Intel(R) Core(TM) i5 CPU       M 520  @ 2.40GHz
[ACEv11d]: CPUSpeed.......: 2394.016602 Mhz
[ACEv11d]: NICDesc........: enp0s25
[ACEv11d]: MACHash1.......: 
[ACEv11d]: MACHash2.......: 
[ACEv11d]: HWID...........: 
[ACEv11d]: GameVersion....: 436
[ACEv11d]: Renderer.......: OpenGLDrv.OpenGLRenderDevice
[ACEv11d]: SoundDevice....: Galaxy.GalaxyAudioSubsystem
[ACEv11d]: CommandLine....: 
[ACEv11d]: TimeStamp......: 22-08-2019 / 00:14:31
[ACEv11d]: +------------------------------------------------------------------------------+
[ACEv11d]: |                                 Kick Reasons                                 |
[ACEv11d]: +------------------------------------------------------------------------------+
[ACEv11d]: KickReason.....: Corrupted Library Loaded - TL
[ACEv11d]: LibraryHandle..: 0x7E460000
[ACEv11d]: LibraryName....: shcore.dll
[ACEv11d]: LibraryPath....: C:\windows\system32\shcore.dll
[ACEv11d]: LibrarySize....: 1032 bytes
[ACEv11d]: LibraryHash....: 8C15E73E9963E600845C27F840380E92
[ACEv11d]: LibraryVer.....: 
[ACEv11d]: +------------------------------------------------------------------------------+
[ACEv11d]: |                               Screenshot Status                              |
[ACEv11d]: +------------------------------------------------------------------------------+
[ACEv11d]: Filename.......: ../Shots/[ACE] -       =(V)= R O C K E T - X8 - www.vulpinemission.com - RIP =(V)=VendettA_2019.08.21.20.06.00_CTF-([KH])ChkenWar_8_Nosey.jpg
[ACEv11d]: Status.........: Success
[ACEv11d]: +------------------------------------------------------------------------------+
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[rev]rato.skt
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Re: [Release] ACE v1.1d

Post by [rev]rato.skt »

ScriptLog: [ACEv11d]: [Aces.B7...]: Player Kicked
ScriptLog: [ACEv11d]: [Aces.B7...]: Kick Message 0: You have been kicked from the server because an unexpected file was found
ScriptLog: [ACEv11d]: [Aces.B7...]: Kick Message 1: File = Soldierskins (../Textures/SoldierSkins.utx)
ScriptLog: [ACEv11d]: [Aces.B7...]: Kick Message 2: Please disable all software that may interfere with the game.
ScriptLog: [ACEv11d]: [Aces.B7...]: Kick Message 3: If you believe this is a false positive detection, then please
ScriptLog: [ACEv11d]: [Aces.B7...]: Kick Message 4: report this problem on the Anti-Cheat forums @ ut99.org. You may
ScriptLog: [ACEv11d]: [Aces.B7...]: Kick Message 5: also want to seek help at the ut99.org discord channel.
ScriptLog: [ACEv11d]: [Aces.B7...]: [KICKLOG] ../Logs/[ACE] - #1.1 BRASIL SOCIETY Classic_2019.08.23.22.31.21_DM-Viridian-TOURNEY_1_Aces.B7....log
ScriptLog: [ACEv11d]: [Aces.B7...]: [SSHOT] ../Shots/[ACE] - #1.1 BRASIL SOCIETY Classic_2019.08.23.22.31.21_DM-Viridian-TOURNEY_2_Aces.B7....jpg
NetComeGo: Close TcpipConnection82 Fri Aug 23 22:54:54 2019
Brazilian Server:
Alma Negra - 34.95.189.187:7777
Classic - madruga.utbr.cf:7777
Duel - x1.utbr.cf:6666
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Re: [Release] ACE v1.1d

Post by RocketJedi »

[ACEv11d]: +------------------------------------------------------------------------------+
[ACEv11d]: | Kick Reasons |
[ACEv11d]: +------------------------------------------------------------------------------+
[ACEv11d]: KickReason.....: Illegal UFunction Call or Property Access
[ACEv11d]: Func/Prop......: SetRotation
[ACEv11d]: Callee_1.......: Function Alice.AliceMasterChunk.Landed
[ACEv11d]: Callee_0.......: Function Alice.AliceMasterChunk.Landed<<<

TF is this lol?
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Re: [Release] ACE v1.1d

Post by Deepu »

Double die sound, double chat msg, double beep sounds when chatting. Still in this version of ace
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Re: [Release] ACE v1.1d

Post by RocketJedi »

Deepu wrote:Double die sound, double chat msg, double beep sounds when chatting. Still in this version of ace

hmm haven't noticed this. are you using nexgen with hud or no?
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Re: [Release] ACE v1.1d

Post by Deepu »

using Nexgen but no hud extension activated
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Re: [Release] ACE v1.1d

Post by [rev]rato.skt »

Erro later loading complet!

this erro later i add this:

NativePackages[0]=SoldierSkins.utx motive i add this is!

ScriptLog: [ACEv11d]: [Aces.B7...]: Player Kicked
ScriptLog: [ACEv11d]: [Aces.B7...]: Kick Message 0: You have been kicked from the server because an unexpected file was found
ScriptLog: [ACEv11d]: [Aces.B7...]: Kick Message 1: File = Soldierskins (../Textures/SoldierSkins.utx)
ScriptLog: [ACEv11d]: [Aces.B7...]: Kick Message 2: Please disable all software that may interfere with the game.
ScriptLog: [ACEv11d]: [Aces.B7...]: Kick Message 3: If you believe this is a false positive detection, then please
ScriptLog: [ACEv11d]: [Aces.B7...]: Kick Message 4: report this problem on the Anti-Cheat forums @ ut99.org. You may
ScriptLog: [ACEv11d]: [Aces.B7...]: Kick Message 5: also want to seek help at the ut99.org discord channel.
ScriptLog: [ACEv11d]: [Aces.B7...]: [KICKLOG] ../Logs/[ACE] - #1.1 BRASIL SOCIETY Classic_2019.08.23.22.31.21_DM-Viridian-TOURNEY_1_Aces.B7....log
ScriptLog: [ACEv11d]: [Aces.B7...]: [SSHOT] ../Shots/[ACE] - #1.1 BRASIL SOCIETY Classic_2019.08.23.22.31.21_DM-Viridian-TOURNEY_2_Aces.B7....jpg
NetComeGo: Close TcpipConnection82 Fri Aug 23 22:54:54 2019




ScriptLog: [ACEv11d]: [[BOPE]AcidBurning***]: Player Kicked
ScriptLog: [ACEv11d]: [[BOPE]AcidBurning***]: Kick Message 0: You have been kicked because of a timeout during the ACE checks.
ScriptLog: [ACEv11d]: [[BOPE]AcidBurning***]: Kick Message 1: This is usually caused by severe connection problems.
ScriptLog: [ACEv11d]: [[BOPE]AcidBurning***]: Kick Message 2: Try shutting down all programs that use a lot of bandwidth, memory or CPU time.
ScriptLog: [ACEv11d]: [[BOPE]AcidBurning***]: [KICKLOG] ../Logs/[ACE] - #1.1 BRASIL SOCIETY Linux_2019.09.01.13.38.20_DM-Deck16][_4_[BOPE]AcidBurning___.log

ScriptLog: [ACEv11d]: [HIGH[+]rato.skt]: Player Kicked
ScriptLog: [ACEv11d]: [HIGH[+]rato.skt]: Kick Message 0: You have been kicked because of a timeout during the ACE checks.
ScriptLog: [ACEv11d]: [HIGH[+]rato.skt]: Kick Message 1: This is usually caused by severe connection problems.
ScriptLog: [ACEv11d]: [HIGH[+]rato.skt]: Kick Message 2: Try shutting down all programs that use a lot of bandwidth, memory or CPU time.
ScriptLog: [ACEv11d]: [HIGH[+]rato.skt]: [KICKLOG] ../Logs/[ACE] - #1.1 BRASIL SOCIETY Linux_2019.09.01.13.38.20_DM-Deck16][_3_HIGH[+]rato.skt.log
Attachments
erro ACE.jpeg
erro ACE.jpeg (73.81 KiB) Viewed 2654 times
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Re: [Release] ACE v1.1d

Post by Switzz »

After installing ACE 1.1d and b on the other server, the weapon (pickup not fire) disappeared.
This has been an issue before in conjunction with Ultimate Newnet, but seems to work now!
No idea why they clashed but seemed they did!

Both was on 0.8h before.

just a hint something clashed with Newnet there
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Re: [Release] ACE v1.1d

Post by Deepu »

Untitled.jpg
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Re: [Release] ACE v1.1d

Post by [rev]rato.skt »

what causes this error in linux???

Critical: appError called:
Critical: Failed to find function fbth4 in ACENICHelper Transient.ACENICHelper0
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, Sun Sep 22 11:08:05 2019


Spoiler
Log: Log file open, Sun Sep 22 11:08:01 2019
Init: Name subsystem initialized
Init: Version: 451
Init: Compiled: May 6 2003 22:27:59
Init: Command line: DM-Deck16][.unr ini=/home/ut/serverfiles/System/ut99server.ini
Init: Base directory:
Init: Character set: ANSI
Log: Bound to Editor.so
Log: Bound to Core.so
Log: Bound to Engine.so
Init: Object subsystem initialized
Init: CPU Speed=2400.269216 MHz
Log: Executing Class Engine.ServerCommandlet
Init: Unreal engine initialized
Log: Browse: DM-Deck16][.unr?Name=Player?Class=Botpack.TMale2?team=0?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello
Log: LoadMap: DM-Deck16][.unr?Name=Player?Class=Botpack.TMale2?team=0?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello
Log: Bound to Fire.so
Log: Case-insensitive search: Botpack -> ../System/BotPack.u
Log: Bound to IpDrv.so
Log: Case-insensitive search: Ambancient -> ../Sounds/AmbAncient.uax
Log: Case-insensitive search: hubeffects -> ../Textures/HubEffects.utx
Log: Case-insensitive search: genfluid -> ../Textures/GenFluid.utx
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 16896->16895; refs: 236001
Log: Game class is 'DeathMatchPlus'
Init: Sockets: Socket queue 262144 / 262144
Init: Sockets: I am 200-98-161-43 (127.0.1.1)
DevNet: TcpNetDriver on port 7777
Log: Server Package: SoldierSkins
Log: Case-insensitive search: SoldierSkins -> ../Textures/Soldierskins.utx
Log: Server Package: CommandoSkins
Log: Server Package: FCommandoSkins
Log: Server Package: SGirlSkins
Log: Server Package: BossSkins
Log: Server Package: Botpack
Log: Case-insensitive search: Botpack -> ../System/BotPack.u
Log: Server Package: MultiMesh
Log: Server Package: Relics
Log: Server Package: EpicCustomModels
Log: Server Package: TCowMeshSkins
Log: Server Package: TNaliMeshSkins
Log: Server Package: SkeletalChars
Log: Server Package: MapVoteULv1_2
Log: Server Package: SBU2
Log: Server Package: SmartCTF_4E
Log: Bound to UWeb.so
Log: Server Package: 2k4Combos
Log: Server Package: NoInvisibility
Log: Server Package: CountryFlags2
Log: Server Package: IpToCountry_AOL
Log: Server Package: NexgenCC
Log: Server Package: Nexgen112N
Log: Server Package: NexgenClientsideExtensions112NMHA
Log: Server Package: NexgenPlayerLookup112N
Log: Server Package: NexgenPlus100N
Log: Spawning: IpDrv.UdpBeacon
Log: Spawning: IpServer.UdpServerQuery
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: UWeb.WebServer
Log: Spawning: ipToCountry.LinkActor
Log: Case-insensitive search: IpToCountry -> ../System/ipToCountry.u
Log: Spawning: 2k4Combos.CombosSA
Log: Spawning: Nexgen112N.NexgenActor
Log: Spawning: NexgenPlayerLookup112N.NexgenPlayerLookup
Log: Spawning: NexgenServersideExtensions.NSEMain
Log: Spawning: NexgenPlus100N.NXPMain
Log: Spawning: NPLoader_v18.NPLActor
Log: Level is Level DM-Deck16][.MyLevel
Log: Bringing Level DM-Deck16][.MyLevel up for play (100)...
ScriptLog: InitGame: ?Name=Player?Class=Botpack.TMale2?team=0?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello
ScriptLog: Base Mutator is DM-Deck16][.DMMutator0
ScriptLog: UdpServerQuery(crt): Port 7778 successfully bound.
Log: Resolving utmaster.epicgames.com...
NSC: [NSC-SYS] Starting Nexgen Server Controller...
NSC: [NSC-SYS] Server crash/reboot detected, executing Nexgen boot sequence...
ScriptLog: ProcessServerTravel: DM-300K-Doze.unr?Name=Player?Class=Botpack.TMale2?Team=0?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?game=BotPack.DeathMatchPlus?mutator=Hitsounds.Hitsounds,BotPack.NoRedeemer,MapVoteULv1_2.BDBMapVote
ScriptLog: Initiating local logging...
ScriptLog: Initiating world logging...
ScriptLog: ####################################
ScriptLog: # IP To Country #
ScriptLog: # Version 1.6 #
ScriptLog: # Initial to v1.2 by [es]Rush #
ScriptLog: # v1.6 by Matthew 'MSuLL' Sullivan #
ScriptLog: ####################################
ScriptLog: # Spawn Addon: True #
ScriptLog: # Extension for AOL: True #
ScriptLog: # Query Servers: 3 #
ScriptLog: ####################################
ScriptLog: ### 2k4Combos Initialized v1.0 - © )°DoE°(-AnthraX 2004
Log: Bound to PackageHelper_v14.so
ScriptLog: +-------------------------------------------------------------------------+
ScriptLog: | Native Plugin Loader v1.8 |
ScriptLog: | (c) 2008-2009 AnthraX |
ScriptLog: +-------------------------------------------------------------------------+
ScriptLog: | Auto Added ServerPackage: NPLoader_v18 |
ScriptLog: | Auto Added ServerPackage: NPLoaderLLU_v18 |
ScriptLog: | Auto Added ServerPackage: NPLoaderLLD_v18 |
ScriptLog: | Auto Added ServerPackage: NPLoaderLLS_v18 |
ScriptLog: +-------------------------------------------------------------------------+
Log: Bound to ACEv11d_S.so
ScriptLog: | NPLoader has found a new NPLoader mod in your system folder: |
ScriptLog: | - InfoClass: ACEv11d_S.ACEInfo |
ScriptLog: | - Mod Name : ACEv11d |
ScriptLog: | - Mod Desc : AntiCheatEngine for Unreal Engine 1 |
ScriptLog: | - Installing... |
ScriptLog: | - Mod installation complete! |
ScriptLog: +-------------------------------------------------------------------------+
Log: Case-insensitive search: ACEV11D_CDLL -> ../System/ACEv11d_Cdll.u
ScriptLog: | Fixing Installation for mod: |
ScriptLog: | - Mod Name: ACEv11d |
ScriptLog: | - Mod Desc: AntiCheatEngine for Unreal Engine 1 |
ScriptLog: | Auto Added ServerPackage: ACEv11d_Cdll |
ScriptLog: | Auto Added ServerActor: ACEv11d_S.ACEActor |
ScriptLog: | Auto Added ServerActor: ACEv11d_EH.ACEEventActor |
ScriptLog: | Auto Added ServerPackage: IACEv11 |
ScriptLog: | Auto Added ServerPackage: ACEv11d_C |
ScriptLog: +-------------------------------------------------------------------------+
ScriptLog: | NrOfPackages = 1 |
ScriptLog: | NPLoader has changed the server settings. |
ScriptLog: | The server will now reboot. |
ScriptLog: +-------------------------------------------------------------------------+
Init: Game engine initialized
Log: UDP recvfrom error: 11 from 0.0.0.0:0
Log: Resolved utmaster.epicgames.com (199.255.40.174)
ScriptLog: UdpServerUplink: Master Server is utmaster.epicgames.com:27900
ScriptLog: UdpServerUplink: Port 7779 successfully bound.
Log: Server switch level: DM-300K-Doze.unr?Name=Player?Class=Botpack.TMale2?Team=0?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?game=BotPack.DeathMatchPlus?mutator=Hitsounds.Hitsounds,BotPack.NoRedeemer,MapVoteULv1_2.BDBMapVote
Log: Browse: DM-300K-Doze.unr?Name=Player?Class=Botpack.TMale2?Team=0?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?game=BotPack.DeathMatchPlus?mutator=Hitsounds.Hitsounds,BotPack.NoRedeemer,MapVoteULv1_2.BDBMapVote
Log: LoadMap: DM-300K-Doze.unr?Name=Player?Class=Botpack.TMale2?Team=0?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?game=BotPack.DeathMatchPlus?mutator=Hitsounds.Hitsounds,BotPack.NoRedeemer,MapVoteULv1_2.BDBMapVote
Exit: WinSock shut down
Log: Collecting garbage
Log: Purging garbage
Log: -0.0ms Unloading: Package DM-Deck16][
Log: -0.0ms Unloading: Package UTtech2
Log: -0.0ms Unloading: Package DecayedS
Log: -0.0ms Unloading: Package GenFX
Log: -0.0ms Unloading: Package Mine
Log: -0.0ms Unloading: Package UTtech3
Log: -0.0ms Unloading: Package DoorsMod
Log: -0.0ms Unloading: Package hubeffects
Log: -0.0ms Unloading: Package AmbModern
Log: -0.0ms Unloading: Package SpaceFX
Log: -0.0ms Unloading: Package Godown
Log: -0.0ms Unloading: Package SoldierSkins
Log: -0.0ms Unloading: Package CommandoSkins
Log: -0.0ms Unloading: Package FCommandoSkins
Log: -0.0ms Unloading: Package SGirlSkins
Log: -0.0ms Unloading: Package BossSkins
Log: -0.0ms Unloading: Package MultiMesh
Log: -0.0ms Unloading: Package EpicCustomModels
Log: -0.0ms Unloading: Package Relics
Log: -0.0ms Unloading: Package TCowMeshSkins
Log: -0.0ms Unloading: Package TNaliMeshSkins
Log: -0.0ms Unloading: Package SkeletalChars
Log: -0.0ms Unloading: Package MapVoteULv1_2
Log: -0.0ms Unloading: Package SBU2
Log: -0.0ms Unloading: Package SmartCTF_4E
Log: -0.0ms Unloading: Package UTMenu
Log: -0.0ms Unloading: Package LadderSounds
Log: -0.0ms Unloading: Package UTServerAdmin
Log: -0.0ms Unloading: Package IpServer
Log: -0.0ms Unloading: Package LadrArrow
Log: -0.0ms Unloading: Package 2k4Combos
Log: -0.0ms Unloading: Package NoInvisibility
Log: -0.0ms Unloading: Package CountryFlags2
Log: -0.0ms Unloading: Package IpToCountry_AOL
Log: -0.0ms Unloading: Package NexgenCC
Log: -0.0ms Unloading: Package Nexgen112N
Log: -0.0ms Unloading: Package NexgenClientsideExtensions112NMHA
Log: -0.0ms Unloading: Package NexgenPlayerLookup112N
Log: -0.0ms Unloading: Package NexgenPlus100N
Log: -0.0ms Unloading: Package IpToCountry
Log: -0.0ms Unloading: Package NexgenServersideExtensions
Log: -0.0ms Unloading: Package NPLoader_v18
Log: -0.0ms Unloading: Package ACEv11d_S
Log: -0.0ms Unloading: Package IACEv11
Log: -0.0ms Unloading: Package ACEv11d_C
Log: -0.0ms Unloading: Package ACEV11D_CDLL
Log: Garbage: objects: 29542->16093; refs: 190092
Log: Game class is 'DeathMatchPlus'
Init: Sockets: Socket queue 262144 / 262144
DevNet: TcpNetDriver on port 7777
Log: Server Package: SoldierSkins
Log: Case-insensitive search: SoldierSkins -> ../Textures/Soldierskins.utx
Log: Server Package: CommandoSkins
Log: Server Package: FCommandoSkins
Log: Server Package: SGirlSkins
Log: Server Package: BossSkins
Log: Server Package: Botpack
Log: Case-insensitive search: Botpack -> ../System/BotPack.u
Log: Server Package: MultiMesh
Log: Server Package: Relics
Log: Server Package: EpicCustomModels
Log: Server Package: TCowMeshSkins
Log: Server Package: TNaliMeshSkins
Log: Server Package: SkeletalChars
Log: Server Package: MapVoteULv1_2
Log: Server Package: SBU2
Log: Server Package: SmartCTF_4E
Log: Server Package: 2k4Combos
Log: Server Package: NoInvisibility
Log: Server Package: CountryFlags2
Log: Server Package: IpToCountry_AOL
Log: Server Package: NexgenCC
Log: Server Package: Nexgen112N
Log: Server Package: NexgenClientsideExtensions112NMHA
Log: Server Package: NexgenPlayerLookup112N
Log: Server Package: NexgenPlus100N
Log: Server Package: NPLoader_v18
Log: Server Package: NPLoaderLLU_v18
Log: Server Package: NPLoaderLLD_v18
Log: Server Package: NPLoaderLLS_v18
Log: Server Package: ACEv11d_Cdll
Log: Server Package: IACEv11
Log: Server Package: ACEv11d_C
Log: Spawning: IpDrv.UdpBeacon
Log: Spawning: IpServer.UdpServerQuery
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: UWeb.WebServer
Log: Spawning: ipToCountry.LinkActor
Log: Case-insensitive search: IpToCountry -> ../System/ipToCountry.u
Log: Spawning: 2k4Combos.CombosSA
Log: Spawning: Nexgen112N.NexgenActor
Log: Spawning: NexgenPlayerLookup112N.NexgenPlayerLookup
Log: Spawning: NexgenServersideExtensions.NSEMain
Log: Spawning: NexgenPlus100N.NXPMain
Log: Spawning: NPLoader_v18.NPLActor
Log: Spawning: ACEv11d_S.ACEActor
Log: Spawning: ACEv11d_EH.ACEEventActor
Log: Level is Level DM-300K-Doze.MyLevel
Log: Bringing Level DM-300K-Doze.MyLevel up for play (100)...
ScriptLog: InitGame: ?Name=Player?Class=Botpack.TMale2?Team=0?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?game=BotPack.DeathMatchPlus?mutator=Hitsounds.Hitsounds,BotPack.NoRedeemer,MapVoteULv1_2.BDBMapVote
ScriptLog: Base Mutator is DM-300K-Doze.DMMutator1
ScriptLog: Mutators Hitsounds.Hitsounds,BotPack.NoRedeemer,MapVoteULv1_2.BDBMapVote
ScriptLog: Add mutator Hitsounds.Hitsounds
Log: Case-insensitive search: HitSounds -> ../System/Hitsounds.u
ScriptLog: Add mutator BotPack.NoRedeemer
ScriptLog: Add mutator MapVoteULv1_2.BDBMapVote
MapVoteULv1_2: StartMutator: Hitsounds.Hitsounds
MapVoteULv1_2: Actor already spawned: Hitsounds.Hitsounds
MapVoteULv1_2: StartMutator: SBU2.SSBServerActor
MapVoteULv1_2: StartMutator: NoInvisibility.NoInvisibility
MapVoteULv1_2: StartMutator: BotPack.NoRedeemer
MapVoteULv1_2: Actor already spawned: BotPack.NoRedeemer
MapVoteULv1_2: Execute Setting: FragLimit=30. Property: FragLimit. Value: 30
MapVoteULv1_2: Execute Setting: TimeLimit=30. Property: TimeLimit. Value: 30
MapVoteULv1_2: Execute Setting: bUseTranslocator=False. Property: bUseTranslocator. Value: False
ScriptLog: UdpServerQuery(crt): Port 7778 successfully bound.
Log: Resolving utmaster.epicgames.com...
NSC: [NSC-SYS] Starting Nexgen Server Controller...
NSC: [NSC-SYS] ServerID = 9353A248-440F-E99D-FFDC-07B46FE9DEE0
NSC: [NSC-SYS] Loading Nexgen core controller 1.12N build 1200...
NSC: [NSC-SYS] Loading Nexgen Player Lookup System 1.0...
NSC: [NSC-SYS] Loading Nexgen Serverside Extensions 1.12N build 15...
NSC: [NSC-SYS] Loading Nexgen plus extension package 1.00N build 1058...
ScriptLog: Unknown Mutator in use: Botpack.DMMutator
ScriptLog: Unknown Mutator in use: NoInvisibility.NoInvisibility
ScriptLog: Warning: DM-300K-Doze.Mover0 is BumpOpenTimed. Bots don't understand this well - use StandOpenTimed instead!
ScriptLog: Initiating local logging...
ScriptLog: Initiating world logging...
ScriptLog: ####################################
ScriptLog: # IP To Country #
ScriptLog: # Version 1.6 #
ScriptLog: # Initial to v1.2 by [es]Rush #
ScriptLog: # v1.6 by Matthew 'MSuLL' Sullivan #
ScriptLog: ####################################
ScriptLog: # Spawn Addon: True #
ScriptLog: # Extension for AOL: True #
ScriptLog: # Query Servers: 3 #
ScriptLog: ####################################
ScriptLog: ### 2k4Combos Initialized v1.0 - © )°DoE°(-AnthraX 2004
ScriptLog: +-------------------------------------------------------------------------+
ScriptLog: | Native Plugin Loader v1.8 |
ScriptLog: | (c) 2008-2009 AnthraX |
ScriptLog: +-------------------------------------------------------------------------+
Log: Case-insensitive search: ACEV11D_CDLL -> ../System/ACEv11d_Cdll.u
ScriptLog: | Package 0: |
ScriptLog: | - Name : ACEv11d |
ScriptLog: | - Author : AnthraX |
ScriptLog: | - Desc : AntiCheatEngine for Unreal Engine 1 |
ScriptLog: | - DLL : ACEv11d_C.dll |
ScriptLog: | - DLLLDR : ACEv11d_Cdll.u |
ScriptLog: | - DLLURL : http://utgl.unrealadmin.org/ACE/v11/ACEv11d_C.dll |
ScriptLog: | - DLLMD5 : multiple versions (3) |
ScriptLog: +-------------------------------------------------------------------------+
ScriptLog: | NrOfPackages = 1 |
ScriptLog: +-------------------------------------------------------------------------+
ScriptLog: +--------------------------------------+
ScriptLog: | ACE for Unreal Tournament |
ScriptLog: | v11d |
ScriptLog: | (c) 2009-2019 - AnthraX |
ScriptLog: +--------------------------------------+
Critical: appError called:
Critical: Failed to find function fbth4 in ACENICHelper Transient.ACENICHelper0
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, Sun Sep 22 11:08:05 2019
Brazilian Server:
Alma Negra - 34.95.189.187:7777
Classic - madruga.utbr.cf:7777
Duel - x1.utbr.cf:6666
User avatar
Chamberly
Godlike
Posts: 1963
Joined: Sat Sep 17, 2011 4:32 pm
Personal rank: Dame. Vandora
Location: TN, USA
Contact:

Re: [Release] ACE v1.1d

Post by Chamberly »

Code: Select all

Problem signature:
  Problem Event Name:	BEX
  Application Name:	UnrealTournament.exe
  Application Version:	0.0.0.0
  Application Timestamp:	57cc884a
  Fault Module Name:	ACEv11d_C.DLL
  Fault Module Version:	0.0.0.0
  Fault Module Timestamp:	5d2bd355
  Exception Offset:	00058370
  Exception Code:	c0000409
  Exception Data:	00000007
  OS Version:	6.3.9600.2.0.0.272.7
  Locale ID:	1033
  Additional Information 1:	7432
  Additional Information 2:	74326c90928e411efd66399098bfac64
  Additional Information 3:	bfba
  Additional Information 4:	bfbac5492b59795f9a2e61a2806296a8
I kept getting this on my dev1 when I have UT in the background while I'm doing something else, not all the times but some random times.
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Image Edit: Why does my sig not work anymore?
User avatar
[rev]rato.skt
Adept
Posts: 438
Joined: Mon Aug 16, 2010 1:09 pm

Re: [Release] ACE v1.1d

Post by [rev]rato.skt »

new erro for one player!
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Brazilian Server:
Alma Negra - 34.95.189.187:7777
Classic - madruga.utbr.cf:7777
Duel - x1.utbr.cf:6666
User avatar
UT Sniper (SJA94)
Inhuman
Posts: 753
Joined: Thu Jun 24, 2010 10:35 pm
Personal rank: Retard
Location: England
Contact:

Re: [Release] ACE v1.1d

Post by UT Sniper (SJA94) »

Stupid question.

Is it ACE that saves player connection info to text files in the log folder or is it another mod? I can't seem to get it to work on my development server.
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