HUD mod help

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mmdanggg2
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Posts: 17
Joined: Thu Jul 24, 2008 6:03 pm

HUD mod help

Post by mmdanggg2 »

I have made a HUD mod for monster hunt and I have tested it on its own and it works but when I make it expand from monster HUD the monster HUD over writes what my mod does.

I was thinking about using my mod on its own and just adding the monster HUD code into my mod but when I go to look at the monster HUD code all that was there was //. :noidea

So I need either the monster HUD code or a way for the monster HUD to not over ride my mod.
Last edited by mmdanggg2 on Sun Sep 14, 2008 12:02 am, edited 1 time in total.
brennyporter
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Joined: Sat Sep 13, 2008 4:23 pm

Re: HUD mod help

Post by brennyporter »

Did you add your mod .u file into your sever pack?
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mmdanggg2
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Joined: Thu Jul 24, 2008 6:03 pm

Re: HUD mod help

Post by mmdanggg2 »

brennyporter wrote:Did you add your mod .u file into your sever pack?
yes because i have other mods in the same package and they work.
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mmdanggg2
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Posts: 17
Joined: Thu Jul 24, 2008 6:03 pm

Re: HUD mod help

Post by mmdanggg2 »

what do you mean by the server pack?
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