That's a much more indirect way of checking than the direct method I posted about earlier and would be as much a test of the vampire relic as it would of the effect of the poison arrows.Dr.Flay wrote:1 way I can think to check the poison effect.
Pickup the vampire relic and see if you continue to gain health after shooting a pawn.
That can be an advantage certainly but the slight downside is having to cycle through what are, in effect, 4 weapons in weapon slots 4, 5 and 7 and 3 weapons in slot 8 - which takes time and can be hazardous depending on the situation.Dr.Flay wrote: All weapons have advantages and disadvantages depending on the situation, but with Chaos you more than double the amount you can have.
The best approach to weapon placement in a MH map would be to think primarily in terms of which of the default UT weapons will be the most efficient having regard to the type, health, location etc of the monsters and then to consider whether their Chaos replacements would be equally as effective. This means that you may decide not to put some default UT weapons in the map such as the Enforcer (as Dr Flay suggests) or the Pulse rifle - the other factor to consider then is how much of an authentic Chaos experience you want to make it (should someome choose to play the map solely with Chaos weapons) as without the Enforcer (for example) there will be no sword.