Mind Reader

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Buggie
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Joined: Sat Mar 21, 2020 5:32 am

Re: Mind Reader

Post by Buggie » Mon Oct 10, 2022 11:30 pm

Hm. Interesting idea. But this need at least 2 texture. Diagonal masked one for draw diagonal lines, and one pixel for draw vertical lines.
Second one need because you not able draw diagonal line as vertical or horizontal without weird effects (in best case).
Need check it.

Automatically merged

v1.12

- Some small changes intended to make runaway limit crash appear less often if appear at all.

Always check latest posts in this topic, for be sure you download latest version.
MindReader-1.12.zip
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[NBK]DxTrEm3Fx
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Posts: 171
Joined: Wed May 09, 2012 5:56 pm
Location: Glendale, AZ

Re: Mind Reader

Post by [NBK]DxTrEm3Fx » Wed Oct 12, 2022 2:19 am

I was wondering if MinderReader was still a thing.
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Gustavo6046
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Location: Porto Alegre, Brazil

Re: Mind Reader

Post by Gustavo6046 » Fri Oct 14, 2022 9:43 pm

Buggie wrote:
Tue Oct 11, 2022 12:46 am
Hm. Interesting idea. But this need at least 2 texture. Diagonal masked one for draw diagonal lines, and one pixel for draw vertical lines.
Second one need because you not able draw diagonal line as vertical or horizontal without weird effects (in best case).
That is true. I kind of thought about it (I did add a check for whenever dx was 0 to prevent a divide by zero error when checking the slope), but not enough to realize that it would require multiple textures. Thanks!
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