JackGriffin wrote:This wouldn't be hard to make. You should create one. If you do (or anyone else takes it up) I'll script the actual graffiti part of it any way you want it done.
I recently started using Paint3D, and made a few models. After I saw your request, I decided to make it. It's not good, but if you don't want don't use it:
But there's a problem: I don't know how to import it to UT. The file extension is '.fbx'.
And there's no holes in both models because there isn't a tool(in P3D) to make them.
Let me know if you want to resize or modify it.
[UU] wrote:What's the poly limit?
gattovicentino wrote:Wow, it's a very good start, I hope It will possible to use it in UT (I'm not able to use programs myself to work on it )
JackGriffin wrote:Your cylinder can ought to be octagonal. Think like that and you'll be OK. Your models are great but are off by an order of magnitude to be useful in such an old game.
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