Allweapons mod - respawn issue

Search, find and discuss about Mutators!
Post Reply
Pileyrei
Masterful
Posts: 745
Joined: Tue May 05, 2009 3:10 pm
Personal rank: UT Survivor

Allweapons mod - respawn issue

Post by Pileyrei »

Hey all

I run an all weapons mod on my server (you spawn with all weapons,max ammo).

When you die, you spawn with the bio gun and shoot once and you spawn. In other words a green glob shoots as you spawn.
Hardly a big problem but I do wonder why this happens?

Anyone seen this "issue" before?
Would like to respawn without firing anything.
Image

Our Server
Image

[donate][/donate]
Donate to UT99.org!
User avatar
papercoffee
Godlike
Posts: 10443
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
Contact:

Re: Allweapons mod - respawn issue

Post by papercoffee »

the hit only jump to respawn.
I noticed this behavior as well. You mostly hit fire to respawn... therefore you shoot when respawning.
Pileyrei
Masterful
Posts: 745
Joined: Tue May 05, 2009 3:10 pm
Personal rank: UT Survivor

Re: Allweapons mod - respawn issue

Post by Pileyrei »

papercoffee wrote: Thu Dec 26, 2019 9:59 pm the hit only jump to respawn.
I noticed this behavior as well. You mostly hit fire to respawn... therefore you shoot when respawning.
Yes true.

When we had this at MPUK I swear it didn't happen on respawn.
Image

Our Server
Image

[donate][/donate]
Donate to UT99.org!
User avatar
EvilGrins
Godlike
Posts: 9668
Joined: Thu Jun 30, 2011 8:12 pm
Personal rank: God of Fudge
Location: Palo Alto, CA
Contact:

Re: Allweapons mod - respawn issue

Post by EvilGrins »

Overly sensitive fire button, I suspect.
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758
Post Reply