★ MapVoteX112 ★ [UPDATED 11/09/2022]

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[rev]rato.skt
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Re: ★ MapVoteX106w ★ [UPDATED 08/04/2021]

Post by [rev]rato.skt » Tue Apr 20, 2021 11:29 pm

hi,

the size of the mapvote on the screen, when it opens...

Que wrote:
Sat Apr 17, 2021 5:38 am
What's this for rev? Small , medium , large?
I don't understand.
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Duel x1.utbr.cf:6666
UT2004 2004.utbr.cf:5555

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Que
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Re: ★ MapVoteX106w ★ [UPDATED 08/04/2021]

Post by Que » Tue Apr 20, 2021 11:53 pm

469 scaling does this.
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f7r
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Re: ★ MapVoteX106w ★ [UPDATED 08/04/2021]

Post by f7r » Wed May 12, 2021 12:35 am

How can I get the current GameName or it's index from my UScript class?

ProAsm
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Re: ★ MapVoteX106w ★ [UPDATED 08/04/2021]

Post by ProAsm » Thu May 13, 2021 9:39 am

f7r wrote:
Wed May 12, 2021 12:35 am
How can I get the current GameName or it's index from my UScript class?
Not sure what you after, but if you writing some script then the current game is:
string MyGame = Level.Game.GameName;

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f7r
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Re: ★ MapVoteX106w ★ [UPDATED 08/04/2021]

Post by f7r » Thu May 13, 2021 5:05 pm

Thank you. I do not know enough standard class and properties. For some reason I thought it is a inner property of the MVX. :facepalm:

BassXX
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Re: ★ MapVoteX106w ★ [UPDATED 08/04/2021]

Post by BassXX » Wed May 26, 2021 11:05 am

Hi there, it´s been a while! Glad to see there are onging updates. I will try the newest version on my server later.

Is the 436 end of match crash still occuring? ​

And would it be possible to set a match counter, so that the server is added to a clients favorites after staying around for 3-5 matches?

Not sure I think some people might get pissed if the server adds itself to the favorites. But I like the feature. So I think after 3-5 matches would be a good value to add the server to the favorites tab.

Dunno if it is that easy to implement, though.

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TankBeef
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Re: ★ MapVoteX106w ★ [UPDATED 08/04/2021]

Post by TankBeef » Wed May 26, 2021 1:56 pm

BassXX wrote:
Wed May 26, 2021 11:05 am
Not sure I think some people might get pissed if the server adds itself to the favorites.
Wouldn't say "pissed", annoyed more likely. I personally would not like it. I only have one server as favorite, do not feel the need for more right now. Just days ago, a window popped up in game that a certain server wanted to add itself to my favorites. I politely declined. You sort of get that salesman pressure feeling. :facepalm: Don't assume that, because someone plays more than 3 matches on a server, suddenly now it is a favorite. No, it is not. It is up to the player to decide that, and how he wants to personalize his client. People have the right to promote their server, but boundaries should be respected.

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Que
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Re: ★ MapVoteX106w ★ [UPDATED 08/04/2021]

Post by Que » Wed May 26, 2021 10:28 pm

Mvx adds itself as fav at the end of a match. This can be disabled through MVX.ini.

Code: Select all

bAddToFavorites=False
The 436/451 crash is caused by the OLD D3DDrv.
Fixed in MVXy+

See below post for more information.
Last edited by Que on Tue Jun 08, 2021 1:16 am, edited 1 time in total.
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Que
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Re: ★ MapVoteX106y ★ [UPDATED 02/06/2021]

Post by Que » Sun Jun 06, 2021 4:51 am

//UPDATED//

Code: Select all

Changes to 106y
---------------
Removed auto menu scaling.
Fixed bNoEndGameVoting.

Changes to 106x
---------------
Added bEndGameVoting to CustomGames Settings.
Added horiz scrollbar to messages.
Added Autoscale to menus.
Added !KillBots by 2 players in chat kills all bots.
Fixed 436/451 map switch crash. (Finally)
NOTE: earlier versions of this mod may cause users running 436/451 D3DDrv Renderer to Crash.
This applies to versions 106+ of MVX only. prior versions will not cause this crash.


have also updated the Forum Post with new Features included in MVXy.
Image

See First post for latest update
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Re: ★ MapVoteX106y ★ [UPDATED 06/06/2021]

Post by BassXX » Thu Jun 10, 2021 10:59 am

I like the new "!KillBots" command. Is there any possibility to display this option, so that players know about it?

Or maybe add a Button within the vote menu?

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Re: ★ MapVoteX106y ★ [UPDATED 06/06/2021]

Post by ProAsm » Sun Jun 13, 2021 8:59 pm

BassXX wrote:
Thu Jun 10, 2021 10:59 am
I like the new "!KillBots" command. Is there any possibility to display this option, so that players know about it?

Or maybe add a Button within the vote menu?
Just thought I'd add this here as this vote is slightly different.
The current Random Game button will be replaced during the Game with a Remove Bots button but not at game end.
Voting this button will be identical to Say !KillBots and will only need one more player to press it to remove all the Bots (or win the vote).
I could not make this a general majority vote as it is not a game or a map as the code currently requires.
Anyone pressing this button a general message will be displayed to all.
<< Nickname has voted for killing all Bots! >>
Hope this option is satisfactory :)

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Re: ★ MapVoteX106y ★ [UPDATED 06/06/2021]

Post by BassXX » Tue Jun 15, 2021 10:40 am

Sounds good to me! Thanks

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Re: ★ MapVoteX107b ★ [UPDATED 24/06/2021]

Post by Que » Thu Jun 24, 2021 12:14 am

//Updated 107b//

Code: Select all

Changes to 107b
---------------
Fixed random map selected as topmap.
Added horizontal scrollbars to top games and maps.


Changes to 107a
---------------
Fixed FragLimit and GoalTeamScore in Settings.
Removed Maintenance mode stuff.
Added NoEndGameVotingDelay for bNoEndGameVoting.
Added Reset Server Button in Admin menu.
Added Message if !v when bNoEndGameVoting = True.
Added Player to Spectator if idle.
Added bUseSendToSpec and IdleKickTime for above.
Added Admin option for Idler to Spectator in menu.
Added Admin option for bNoEndGameVoting in current game.
Added 30 Top Games and 100 Top Maps for information.
Added Display for Top stuff with 1/2 delete buttons for Admin.
Added Remove Bots button to Vote Menu.
Added logon !KillBots message.
Fixed Random map votes.
Update in first post
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Re: ★ MapVoteX108 ★ [UPDATED 27/02/2022]

Post by Que » Sun Feb 27, 2022 3:10 am

///UPDATED MapVoteX 108///

Update in First Post.

Code: Select all

Changes to 108
---------------
Fixed default map/game switching.
Added bClearAllPackageActors to clear packages before writing.
Added Mutate MapvoteX ClearPackages

Changes to 107d
---------------
Added if 1 map, end game says reloading if bNoEndGameVoting=True.
Added if only 1 player then !KillBots and !AddBot works ok.
Added !KillBot to only kill one Bot.
Removed bEnableEmptyServerSwitch.
Added bEmptyServerSwitchMap to replace above for default map.
Added bEmptyServerRandomMap to add to bEmptyServerSwitchMap.
Added Made StealthAdmin compatible.
see following Tutorial for Updating;
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Re: ★ MapVoteX108 ★ [UPDATED 27/02/2022]

Post by Que » Wed Mar 02, 2022 9:53 pm

//Please Note//

Found a serious bug in MVX108 where server would freeze at end of game indefinitely.
Working to fix this.

Revert to previous version.
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