★ SmartScoreboard 120 ★ (April 2024)

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Letylove49
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Re: ★ SmartScoreboard 120 ★ (April 2024)

Post by Letylove49 »

i agree, if we want to modifiy a mod from another coder we Must ask the permission from him before do it.
Last edited by Letylove49 on Wed Apr 16, 2025 11:22 pm, edited 1 time in total.
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f7r
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Re: ★ SmartScoreboard 120 ★ (April 2024)

Post by f7r »

ProAsm wrote: Tue Dec 17, 2024 8:13 pm should at least ask permission :)
Your right. My apologies. :?
ProAsm wrote: Tue Dec 17, 2024 8:13 pm Besides the following classes, are there any other classes you changed.
SmartSB.uc, SmartSBDailyPlayers.uc, SmartSBPlayerStats.uc, SmartSBScoreboard.uc
Nope
ProAsm wrote: Tue Dec 17, 2024 8:13 pm Personally I never liked this KDR but Que insisted on it.
I don't compile it from full source and I did not conduct extensive research. I was just working a few small-time whets to make Kdr make some sense. And broken FPH.
ProAsm
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Re: ★ SmartScoreboard 120 ★ (April 2024)

Post by ProAsm »

When you compile always reemember to remove all .ini files for that mod else you pass on all your Player information as default values :)
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f7r
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Re: ★ SmartScoreboard 120 ★ (April 2024)

Post by f7r »

Lol, I didn't know about this.
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Hitman
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Re: ★ SmartScoreboard 120 ★ (April 2024)

Post by Hitman »

Any idea why this is not working? I tested without ending and both files is in as serverpack
[SmartSB120.SmartSBClientClass]
SplashLogo=(bUse=True,LogoName="UMIlogo.UTX",SoundName="umstart1.UAX",bTransparent=True,bZoom=True,XPos=50,YPos=80,Size=1.000000)
WelcomeMessage=(Message="",YPosition=70)
ProAsm
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Re: ★ SmartScoreboard 120 ★ (April 2024)

Post by ProAsm »

Hitman wrote: Thu Dec 19, 2024 7:21 pm Any idea why this is not working? I tested without ending and both files is in as serverpack
[SmartSB120.SmartSBClientClass]
SplashLogo=(bUse=True,LogoName="UMIlogo.UTX",SoundName="umstart1.UAX",bTransparent=True,bZoom=True,XPos=50,YPos=80,Size=1.000000)
WelcomeMessage=(Message="",YPosition=70)
I suspect the LogoName="UMIlogo.UTX"
That is probably the texture package where your logo would be inside that package so you need something like:
LogoName="UMIlogo.Mylogo" etc
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Hitman
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Re: ★ SmartScoreboard 120 ★ (April 2024)

Post by Hitman »

ProAsm wrote: Thu Dec 19, 2024 9:14 pm
Hitman wrote: Thu Dec 19, 2024 7:21 pm Any idea why this is not working? I tested without ending and both files is in as serverpack
[SmartSB120.SmartSBClientClass]
SplashLogo=(bUse=True,LogoName="UMIlogo.UTX",SoundName="umstart1.UAX",bTransparent=True,bZoom=True,XPos=50,YPos=80,Size=1.000000)
WelcomeMessage=(Message="",YPosition=70)
I suspect the LogoName="UMIlogo.UTX"
That is probably the texture package where your logo would be inside that package so you need something like:
LogoName="UMIlogo.Mylogo" etc
No its a singletexture and same with the sound, I used it for years with logosplash
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f7r
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Re: ★ SmartScoreboard 120 ★ (April 2024)

Post by f7r »

Hitman wrote: Thu Dec 19, 2024 11:44 pm No its a singletexture and same with the sound, I used it for years with logosplash
Hmm. As I understand it, you have to specify it in the format LogoName="Package.Object". Without file extension. There can be multiple objects within a single package. The same applies to SoundName. Post here your texture and sound.
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Re: ★ SmartScoreboard 120 ★ (April 2024)

Post by [AmD]Mithrandir »

Assuming this is the last version, i noticed that when i set all "Bonuspoints" to 0, i still get points for flagrunning assist. Could this be a small bug?
I was trying to just get the original scoring system, which i think was 7 for a cap, 5 for a flagkill, 1 for a frag..and nothing else.

I also set Bots to be excluded from Top 20 daily, but they're still showing up on the board.
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Re: ★ SmartScoreboard 120 ★ (April 2024)

Post by ProAsm »

[AmD]Mithrandir wrote: Thu Mar 27, 2025 7:38 am Assuming this is the last version, i noticed that when i set all "Bonuspoints" to 0, i still get points for flagrunning assist. Could this be a small bug?
I was trying to just get the original scoring system, which i think was 7 for a cap, 5 for a flagkill, 1 for a frag..and nothing else.

I also set Bots to be excluded from Top 20 daily, but they're still showing up on the board.
Hi, sorry about the delay.
Yes, since the passing of Que I do not do much work on SmartSB as most of the many options in it were for him and it has become very complicated.
I suggest you try FragScoreboard as I spend most my efforts there now.
However, every now and then I fix a bug on SSB so here is the latest beta and maybe your bug is fixed :)
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Hostile
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Re: ★ SmartScoreboard 120 ★ (April 2024)

Post by Hostile »

ProAsm wrote: Mon Apr 07, 2025 5:44 pm since the passing of Que I do not do much work on SmartSB as most of the many options in it were for him and it has become very complicated.
I suggest you try FragScoreboard as I spend most my efforts there now.
However, every now and then I fix a bug on SSB so here is the latest beta and maybe your bug is fixed :)
Que's passing is a lose for the UT community. :(
To me this is the better scoreboard. Been running it for some time now. It is very versatile. :rock:
It has a few things that would help, and sure hope you do not give up on it.
1. It would be great if in SetAllScoreBoards=0 to change this to what ever scoreboard, 0=Default, 1=full, 2=alt, 3=mini, 4=personal and 5=default only. To be the default for the server, and it does this now, i think :???: but to have it not disable all scoreboards on F3 . Leave that to the setting bDisableFullScoreboard=True.
2. and please can you put the time in the other scoreboards for the players time on the server. like default scoreboard? Would be great if you could. Thank you for your work, we do use this stuff.
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