UserMute mutator for dedicated servers

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Buggie
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UserMute mutator for dedicated servers

Post by Buggie »

Any user can mute messages from another user only for self.

Open GUI:
mutate mute
Show list of mute rules:
mutate mutelist
Mute Nickname chat messages:
mutate mute <Nickname>
Mute Nickname chat messages and broadcast messages:
mutate mutex <Nickname>
Unmute nickname:
mutate unmute <Nickname>

For example
mutate mute Cali
Mute messages from player Cali and you not see them.
mutate mutex Cali
Mute all messages, include about kills, from player Cali and you not see them.

Mute work only for caller. Any other players still able see messages from this player.

Mute rules stored HashIP and HashNextgenID, so if found match in that things, then user can be mute with different name.

Mute list stored on client.
For all setting used UserMute.ini on client/server.
For full info read .txt file inside .zip

This is package which need be installed only on dedicated servers.
Client must never copy it to System.
So I not make versioning by package name.


UserMute_0.7.zip
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Last edited by Buggie on Thu Apr 29, 2021 5:11 pm, edited 2 times in total.
Buggie
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Posts: 3229
Joined: Sat Mar 21, 2020 5:32 am

Re: UserMute mutator for dedicated servers

Post by Buggie »

Added v0.6

- Properly work with NexgenID
- Two side mute (muted player not hear you - automatically mute you) - admin can disable this feature.
- Fix some bugs.

--- EDIT ---

Added v0.7

- Remove two side mute feature.
- Fix few critical bugs.

On update remove UserMute.ini on server in folder System
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Barbie
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Re: UserMute mutator for dedicated servers

Post by Barbie »

Buggie wrote: Thu Apr 29, 2021 4:41 pm Added v0.7
[...]
On update remove UserMute.ini on server in folder System
On server a file "UserMute.ini" does not exist. Do the users joining the server have to remove their UserMute.ini?
"If Origin not in center it be not in center." --Buggie
Buggie
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Re: UserMute mutator for dedicated servers

Post by Buggie »

Barbie wrote: Sat May 01, 2021 11:46 pm On server a file "UserMute.ini" does not exist. Do the users joining the server have to remove their UserMute.ini?
OK. Users do not need do anything.
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Barbie
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Re: UserMute mutator for dedicated servers

Post by Barbie »

Is it possible to mute taunts from a muted player also?
"If Origin not in center it be not in center." --Buggie
Buggie
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Re: UserMute mutator for dedicated servers

Post by Buggie »

No. Engine not allow do so without replace PlayerPawn class.
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[rev]rato.skt
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Re: UserMute mutator for dedicated servers

Post by [rev]rato.skt »

Very nice,

It would be nice to block what is written, advertisements and provocations too...

I've been told that it's impossible to block provocations, but I still stuck to it :P
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