Mutator which adds a new scoreboard for DM, LMS, TDM, TLMS, CTF, BurgerCTF, AS, DOM, AdvancedDOM, MH, JB, 4 Team Games.
FragScoreBoard (FSB) is based on the SmartDM 1.0.5 by The_Cowboy mod by ProAsm
Full Readme inside archive.
Developers: asosed and ProAsm
Tester: `esnesi
FragScoreBoard
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- Adept
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- Location: Russia
FragScoreBoard
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Last edited by asosed on Fri Dec 06, 2024 8:40 pm, edited 33 times in total.
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- Adept
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Re: ★ FragScoreBoard ★
Very Nice!!
Brazilian Server:
Alma Negra - 34.95.189.187:7777
Classic - madruga.utbr.cf:7777
Duel - x1.utbr.cf:6666
Alma Negra - 34.95.189.187:7777
Classic - madruga.utbr.cf:7777
Duel - x1.utbr.cf:6666
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- Adept
- Posts: 342
- Joined: Fri May 15, 2020 2:36 pm
- Location: Russia
Re: ★ FragScoreBoard ★
New version 23
1. Added ScoreboardTop to adjust scoreboard placing.
2. Added Accuracy in place of Survivability. The definition of accuracy is mainly relevant for game modes such as Instagib or Sniper Arena. But this will also work for normal weapon (Enforcer pri, ShockRifle pri and combo, Ripper sec, RocketLauncher pri, SniperRifle, FlakCannon sec)
3. Added command !fsbhelp - accuracy help splash.
4. Updated readme
Update in first post
1. Added ScoreboardTop to adjust scoreboard placing.
2. Added Accuracy in place of Survivability. The definition of accuracy is mainly relevant for game modes such as Instagib or Sniper Arena. But this will also work for normal weapon (Enforcer pri, ShockRifle pri and combo, Ripper sec, RocketLauncher pri, SniperRifle, FlakCannon sec)
3. Added command !fsbhelp - accuracy help splash.
4. Updated readme
Update in first post
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- Location: Russia
Re: ★ FragScoreBoard ★
New version 24
1. About Accuracy. ProAsm: Working on SSB Accuracy I found that the Double Enforcers firing is too fast so often you end up with 1 shot and 2 hits. So I found a way in which to detect Double Enforces and now I disable for accuracy them completely.
2. Fix Accessed None
Update in first post
1. About Accuracy. ProAsm: Working on SSB Accuracy I found that the Double Enforcers firing is too fast so often you end up with 1 shot and 2 hits. So I found a way in which to detect Double Enforces and now I disable for accuracy them completely.
2. Fix Accessed None
Update in first post
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- Adept
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- Joined: Fri May 15, 2020 2:36 pm
- Location: Russia
Re: FragScoreBoard
New version 25
1. Replaced map description with map name etc in scoreboard footer
2. Disabled font skaling
3. Fixed Accessed None
4. Remove bShowRemainingTime
Update in first post
1. Replaced map description with map name etc in scoreboard footer
2. Disabled font skaling
3. Fixed Accessed None
4. Remove bShowRemainingTime
Update in first post
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- Novice
- Posts: 10
- Joined: Fri Feb 17, 2023 9:26 pm
Re: FragScoreBoard
Testing this scoreboard on a few TDM servers, and it works well so far.
One thing we've noticed is a big frame-per-second drop when you press F1, and the scoreboard is displayed.
My normal frame rate is 627, and with the scoreboard active, it drops to 330.
Other players see the same behavior.
Is this normal?
Best,
rX
One thing we've noticed is a big frame-per-second drop when you press F1, and the scoreboard is displayed.
My normal frame rate is 627, and with the scoreboard active, it drops to 330.
Other players see the same behavior.
Is this normal?
Best,
rX
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- Adept
- Posts: 342
- Joined: Fri May 15, 2020 2:36 pm
- Location: Russia
Re: FragScoreBoard
where do you look for frame rate information?rxut99 wrote: ↑Sat Feb 18, 2023 11:05 pm Testing this scoreboard on a few TDM servers, and it works well so far.
One thing we've noticed is a big frame-per-second drop when you press F1, and the scoreboard is displayed.
My normal frame rate is 627, and with the scoreboard active, it drops to 330.
Other players see the same behavior.
Is this normal?
Best,
rX
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- Novice
- Posts: 10
- Joined: Fri Feb 17, 2023 9:26 pm
Re: FragScoreBoard
I've replicated this both using the stock UT feature TimeDemoStatistics and ShowFPS in the console.asosed wrote: ↑Sun Feb 19, 2023 1:01 pmwhere do you look for frame rate information?rxut99 wrote: ↑Sat Feb 18, 2023 11:05 pm Testing this scoreboard on a few TDM servers, and it works well so far.
One thing we've noticed is a big frame-per-second drop when you press F1, and the scoreboard is displayed.
My normal frame rate is 627, and with the scoreboard active, it drops to 330.
Other players see the same behavior.
Is this normal?
Best,
rX
It only occurs when multiple people are on the server. Maybe because stats start collecting?
Another issue players noticed:
The scoreboard will automatically show once they join the server, and they have to press F1 each time to hide it.
Is there a way to disable the auto show?
Best regards,
rX
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- Adept
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- Location: Russia
Re: FragScoreBoard
ok i will check it outI've replicated this both using the stock UT feature TimeDemoStatistics and ShowFPS in the console.
1. The scoreboard opens at the beginning of the game and when the game starts - the scoreboard closesThe scoreboard will automatically show once they join the server, and they have to press F1 each time to hide it.
2. The scoreboard opens when a player enters the server during the game and closes after 7 seconds.
I added these features so that the player at the start of their game can see who they are playing with.
I think you are talking about point 2? I can try to make it optional.
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- Novice
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Re: FragScoreBoard
Thanks!asosed wrote: ↑Sun Feb 19, 2023 3:54 pmok i will check it outI've replicated this both using the stock UT feature TimeDemoStatistics and ShowFPS in the console.
1. The scoreboard opens at the beginning of the game and when the game starts - the scoreboard closesThe scoreboard will automatically show once they join the server, and they have to press F1 each time to hide it.
2. The scoreboard opens when a player enters the server during the game and closes after 7 seconds.
I added these features so that the player at the start of their game can see who they are playing with.
I think you are talking about point 2? I can try to make it optional.
Is it possible to make both of those scoreboard opens optional? Most TDM games start in "warm-up" mode, so we need to close it every time a new map starts.
-rX
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- Adept
- Posts: 342
- Joined: Fri May 15, 2020 2:36 pm
- Location: Russia
Re: FragScoreBoard
New version 26
1. Removed FR framerate (framecalc) from footer to improve FPS
2. Added TR and SR full names in footer
3. Added value bHideStartup to disable auto scoreboard at start
Update in first post
rxut99, unfortunately, it will not work to increase the FPS, because, as you rightly noted, statistics are being calculated
1. Removed FR framerate (framecalc) from footer to improve FPS
2. Added TR and SR full names in footer
3. Added value bHideStartup to disable auto scoreboard at start
Update in first post
rxut99, unfortunately, it will not work to increase the FPS, because, as you rightly noted, statistics are being calculated
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- Novice
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- Joined: Fri Feb 17, 2023 9:26 pm
Re: FragScoreBoard
Thank you for the update and for adding bHideStartup!asosed wrote: ↑Tue Feb 21, 2023 8:38 pm New version 26
1. Removed FR framerate (framecalc) from footer to improve FPS
2. Added TR and SR full names in footer
3. Added value bHideStartup to disable auto scoreboard at start
Update in first post
rxut99, unfortunately, it will not work to increase the FPS, because, as you rightly noted, statistics are being calculated
Shame about the fps drop. I will test this version in our pugs.
Btw. Is it possible to include a client-side way to disable the scoreboard for those who don't like it?
I believe PureStats had a way to disable by pressing F3. Maybe something similar?
Thanks again!
-rX
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- Adept
- Posts: 342
- Joined: Fri May 15, 2020 2:36 pm
- Location: Russia
Re: FragScoreBoard
Try SSB viewtopic.php?f=7&t=13754. There are a lot of settings here both on the server side and on the client side (also F3).rxut99 wrote: ↑Tue Feb 21, 2023 11:59 pm Thank you for the update and for adding bHideStartup!
Shame about the fps drop. I will test this version in our pugs.
Btw. Is it possible to include a client-side way to disable the scoreboard for those who don't like it?
I believe PureStats had a way to disable by pressing F3. Maybe something similar?
Thanks again!
-rX
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- Novice
- Posts: 10
- Joined: Fri Feb 17, 2023 9:26 pm
Re: FragScoreBoard
Thanks!asosed wrote: ↑Wed Feb 22, 2023 7:42 amTry SSB viewtopic.php?f=7&t=13754. There are a lot of settings here both on the server side and on the client side (also F3).rxut99 wrote: ↑Tue Feb 21, 2023 11:59 pm Thank you for the update and for adding bHideStartup!
Shame about the fps drop. I will test this version in our pugs.
Btw. Is it possible to include a client-side way to disable the scoreboard for those who don't like it?
I believe PureStats had a way to disable by pressing F3. Maybe something similar?
Thanks again!
-rX
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- Adept
- Posts: 342
- Joined: Fri May 15, 2020 2:36 pm
- Location: Russia
Re: FragScoreBoard
New version 27
1. Changed name values ‘Eff’ and ‘Accu’ to fullnames if screen resolution 1600 and above.
2. Scaled scoreboard's green lines and label positioning.
3. Fixed several Accessed None's.
Update in first post
1. Changed name values ‘Eff’ and ‘Accu’ to fullnames if screen resolution 1600 and above.
2. Scaled scoreboard's green lines and label positioning.
3. Fixed several Accessed None's.
Update in first post