MapVote LA3
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- Novice
- Posts: 5
- Joined: Sun Mar 16, 2008 8:09 pm
- Personal rank: System Admin of ARN
- Location: Germany - Mönchengladbach
- Contact:
MapVote LA3
Hy@all
i got a problem with my UT 99 Game Server
i used the map vote 3 LA mutator but if a level has been finished i can not vote a map!
is there any way to troubleshoot?
thx for answers
regards
alex
i got a problem with my UT 99 Game Server
i used the map vote 3 LA mutator but if a level has been finished i can not vote a map!
is there any way to troubleshoot?
thx for answers
regards
alex
Re: MapVote LA3
UpGrade to MapVote LA13...
that should work since thats the latest version...
hand supports admin force vote...
Very Nice...
that should work since thats the latest version...
hand supports admin force vote...
Very Nice...
-
- Novice
- Posts: 5
- Joined: Sun Mar 16, 2008 8:09 pm
- Personal rank: System Admin of ARN
- Location: Germany - Mönchengladbach
- Contact:
Re: MapVote LA3
hy mate it works but one more problem....
i cant choose maps for monster hunt in the vote
you know why?
regards from germany
alex
i cant choose maps for monster hunt in the vote
you know why?
regards from germany
alex
- VRN|C-18
- Skilled
- Posts: 168
- Joined: Tue Feb 12, 2008 10:20 pm
- Location: That one ray of light in Depression Land
- Contact:
Re: MapVote LA3
make sure you have configured the ini correctly
CustomGameConfig[0]=(bEnabled=True,GameClass="MonsterHunt.MonsterHunt",NewPreFix="MH",Mutators="YOUR MUTATOR HERE")
the mutator is probably some enhanced weapons mutator.. i have not worked with MH before.
CustomGameConfig[0]=(bEnabled=True,GameClass="MonsterHunt.MonsterHunt",NewPreFix="MH",Mutators="YOUR MUTATOR HERE")
the mutator is probably some enhanced weapons mutator.. i have not worked with MH before.
-
- Inhuman
- Posts: 850
- Joined: Wed Mar 12, 2008 7:14 pm
- Personal rank: I.T Master
- Location: New York
- Contact:
Re: MapVote LA3
Also next time post your config so we don't have to guess what the issue is
https://www.vulpinemission.com
ROCKET-X8 Server
MONSTERHUNT w/ NALI WEAPONS 3 + RX8
BUNNYTRACK NY
SNIPER DEATHMATCH
InstaGib + ComboGib + Jailbreak
ROSEBUM ROCKET-X RB
ROCKET-X8 Server
MONSTERHUNT w/ NALI WEAPONS 3 + RX8
BUNNYTRACK NY
SNIPER DEATHMATCH
InstaGib + ComboGib + Jailbreak
ROSEBUM ROCKET-X RB
-
- Novice
- Posts: 5
- Joined: Sun Mar 16, 2008 8:09 pm
- Personal rank: System Admin of ARN
- Location: Germany - Mönchengladbach
- Contact:
Re: MapVote LA3
Hey,
i made it as follow but it wouldnt work
[MapVoteLA13.BDBMapVote]
bAutoDetect=False
bDM=True
bLMS=False
bTDM=False
bDOM=True
bCTF=False
bAS=True
bMH=True
bSortWithPreFix=True
ASClass=Botpack.Assault
VoteTimeLimit=30
KickPercent=51
bUseMapList=False
ScoreBoardDelay=10
bAutoOpen=True
bKickVote=True
bShowWhoKicksWho=False
bCheckOtherGameTie=False
RepeatLimit=5
MapListIfNooneVoted=1
MapVoteHistoryType=MapVoteLA13.MapVoteHistory1
ServerInfoURL=
MapInfoURL=
MidGameVotePercent=51
Mode=Majority
MinMapCount=2
bRemoveCrashedMaps=True
bEntryWindows=False
bDebugMode=False
bEnableEmptyServerLevelSwitch=False
EmptyServerLevelSwitchTimeMins=15
MsgTimeOut=10
bLoadScreenShot=True
bReloadMapsOnRequestOnly=False
bFixCTFModifications=True
MapVoteTitle=Welcome
LogoTexture=
List1Priority=1.000000
List2Priority=1.000000
List3Priority=1.000000
List4Priority=1.000000
List1Title=Assault
List2Title=Deathmatch
List3Title=Capture the Flag
List4Title=Others
bList1ObeyRepeatLimit=True
bList2ObeyRepeatLimit=True
bList3ObeyRepeatLimit=True
bList4ObeyRepeatLimit=True
bUseExcludeFilter=True
CustomGameConfig[0]=(bEnabled=True,GameClass="Botpack.DeathMatchPlus",NewPrefix="iDM",Mutators="BotPack.InstaGibDM",Settings="")
CustomGameConfig[1]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[2]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[3]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[4]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[5]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[6]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[7]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[8]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[9]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[10]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[11]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[12]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[13]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[14]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[15]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[16]=(bEnabled=True,GameClass="MonsterHunt.MonsterHunt",NewPreFix="MH",Mutators="")
DefaultSettings=
List1Filter[0]=AS-*
List1Filter[1]=
List1Filter[2]=
List1Filter[3]=
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List1Filter[41]=
List1Filter[42]=
List1Filter[43]=
List1Filter[44]=
List1Filter[45]=
List1Filter[46]=
List1Filter[47]=
List2Filter[0]=DM-*
List2Filter[1]=iDM-*
List2Filter[2]=
List2Filter[3]=
List2Filter[4]=
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List2Filter[46]=
List2Filter[47]=
List3Filter[0]=MH-*
List3Filter[1]=
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List4Filter[0]=*
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ExcludeFilter[0]=
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CrashedMaps[0]=
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AccName[0]=
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AccName[27]=
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AccName[31]=
AccVotes[0]=0
AccVotes[1]=0
AccVotes[2]=0
AccVotes[3]=0
AccVotes[4]=0
AccVotes[5]=0
AccVotes[6]=0
AccVotes[7]=0
AccVotes[8]=0
AccVotes[9]=0
AccVotes[10]=0
AccVotes[11]=0
AccVotes[12]=0
AccVotes[13]=0
AccVotes[14]=0
AccVotes[15]=0
AccVotes[16]=0
AccVotes[17]=0
AccVotes[18]=0
AccVotes[19]=0
AccVotes[20]=0
AccVotes[21]=0
AccVotes[22]=0
AccVotes[23]=0
AccVotes[24]=0
AccVotes[25]=0
AccVotes[26]=0
AccVotes[27]=0
AccVotes[28]=0
AccVotes[29]=0
AccVotes[30]=0
AccVotes[31]=0
TmpNextVirtualPrefix=MH
TmpNextRealPrefix=MH
bUseMsgTimeout=False
regards alex
i made it as follow but it wouldnt work
[MapVoteLA13.BDBMapVote]
bAutoDetect=False
bDM=True
bLMS=False
bTDM=False
bDOM=True
bCTF=False
bAS=True
bMH=True
bSortWithPreFix=True
ASClass=Botpack.Assault
VoteTimeLimit=30
KickPercent=51
bUseMapList=False
ScoreBoardDelay=10
bAutoOpen=True
bKickVote=True
bShowWhoKicksWho=False
bCheckOtherGameTie=False
RepeatLimit=5
MapListIfNooneVoted=1
MapVoteHistoryType=MapVoteLA13.MapVoteHistory1
ServerInfoURL=
MapInfoURL=
MidGameVotePercent=51
Mode=Majority
MinMapCount=2
bRemoveCrashedMaps=True
bEntryWindows=False
bDebugMode=False
bEnableEmptyServerLevelSwitch=False
EmptyServerLevelSwitchTimeMins=15
MsgTimeOut=10
bLoadScreenShot=True
bReloadMapsOnRequestOnly=False
bFixCTFModifications=True
MapVoteTitle=Welcome
LogoTexture=
List1Priority=1.000000
List2Priority=1.000000
List3Priority=1.000000
List4Priority=1.000000
List1Title=Assault
List2Title=Deathmatch
List3Title=Capture the Flag
List4Title=Others
bList1ObeyRepeatLimit=True
bList2ObeyRepeatLimit=True
bList3ObeyRepeatLimit=True
bList4ObeyRepeatLimit=True
bUseExcludeFilter=True
CustomGameConfig[0]=(bEnabled=True,GameClass="Botpack.DeathMatchPlus",NewPrefix="iDM",Mutators="BotPack.InstaGibDM",Settings="")
CustomGameConfig[1]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[2]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[3]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[4]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[5]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[6]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[7]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[8]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[9]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[10]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[11]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[12]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[13]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[14]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[15]=(bEnabled=False,GameClass="",NewPrefix="",Mutators="",Settings="")
CustomGameConfig[16]=(bEnabled=True,GameClass="MonsterHunt.MonsterHunt",NewPreFix="MH",Mutators="")
DefaultSettings=
List1Filter[0]=AS-*
List1Filter[1]=
List1Filter[2]=
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List1Filter[46]=
List1Filter[47]=
List2Filter[0]=DM-*
List2Filter[1]=iDM-*
List2Filter[2]=
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List3Filter[0]=MH-*
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List4Filter[0]=*
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CrashedMaps[0]=
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AccName[0]=
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AccVotes[0]=0
AccVotes[1]=0
AccVotes[2]=0
AccVotes[3]=0
AccVotes[4]=0
AccVotes[5]=0
AccVotes[6]=0
AccVotes[7]=0
AccVotes[8]=0
AccVotes[9]=0
AccVotes[10]=0
AccVotes[11]=0
AccVotes[12]=0
AccVotes[13]=0
AccVotes[14]=0
AccVotes[15]=0
AccVotes[16]=0
AccVotes[17]=0
AccVotes[18]=0
AccVotes[19]=0
AccVotes[20]=0
AccVotes[21]=0
AccVotes[22]=0
AccVotes[23]=0
AccVotes[24]=0
AccVotes[25]=0
AccVotes[26]=0
AccVotes[27]=0
AccVotes[28]=0
AccVotes[29]=0
AccVotes[30]=0
AccVotes[31]=0
TmpNextVirtualPrefix=MH
TmpNextRealPrefix=MH
bUseMsgTimeout=False
regards alex
-
- Novice
- Posts: 17
- Joined: Mon Apr 21, 2008 12:39 pm
- Personal rank: UT Master
Re: MapVote LA3
CustomGameConfig[0]=(bEnabled=True,GameClass="MonsterHunt.MonsterHunt",NewPreFix="MH",Mutators="YOUR MUTATOR HERE")
Did you have put the right mutators?
Did you have put the right mutators?
-
- Posts: 2
- Joined: Sat Oct 04, 2008 1:04 am
Re: MapVote LA3
Hello;
MapVote LA13 seems to install okay and work to a point. It shows the windows, the Map Type Headings but no maps to vote on. Then it sticks around, and the game I guess finally times out and reloads.
Any help would be appreciated.
Thanks,
MapVote LA13 seems to install okay and work to a point. It shows the windows, the Map Type Headings but no maps to vote on. Then it sticks around, and the game I guess finally times out and reloads.
Any help would be appreciated.
Thanks,
- [JAG]Teabag
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Re: MapVote LA3
regards the Monsterhunt issue this looks like a problem to me...
Regards the next posted issue whith no maps loading..
info taken from above posted mapvote.ini
below shows the list filter for List1Title=Assault in the mapvote, the AS-* means it will load every map in your maps directory from the server
*note to you both, log in as admin when in game, bring up mapvote any time you like with mapvote selected key, you will see the admin tab, this will also allow you more options like refreshing/reloading the maps list
here is the line to add to User.ini for Mapvote LA13 (cant recall if its the same for the other mapvot named in this thread). home key is my bind, use one of you choice.
home=mutate bdbmapvote votemenu
people are mentioning about adding mutators to load for different game types, if you dont know how to add them,
this would load only ESG_No16bits Mutator and BunnyFooFooV5 spawn protect in the Monsterhunt game type. (not saying you want these just showing real examples).
you get this info from every .int file here is the actual .int for Bunnyfoofoo to see how you take the info required.
hope this info may help
Code: Select all
[MapVoteLA13.BDBMapVote]
bAutoDetect=False
bDM=True
bLMS=False
bTDM=False
bDOM=True
bCTF=False
bAS=True
bMH=True<-------------- should read, bMH=false
info taken from above posted mapvote.ini
below shows the list filter for List1Title=Assault in the mapvote, the AS-* means it will load every map in your maps directory from the server
Code: Select all
List1Filter[0]=AS-*
here is the line to add to User.ini for Mapvote LA13 (cant recall if its the same for the other mapvot named in this thread). home key is my bind, use one of you choice.
home=mutate bdbmapvote votemenu
people are mentioning about adding mutators to load for different game types, if you dont know how to add them,
Code: Select all
CustomGameConfig[0]=(bEnabled=True,GameClass="MonsterHunt.MonsterHunt",NewPreFix="MH",Mutators="ESG_No16bits.ESG_No16bits,BunnyFooFooV5s.BunnyFooFoo")
you get this info from every .int file here is the actual .int for Bunnyfoofoo to see how you take the info required.
Code: Select all
[Public]
Object=(Name=BunnyFooFooV5s.BunnyFooFoo,Class=Class,MetaClass=Engine.Mutator,Description="BunnyFooFooV5s,BunnyFooFoo Spawn Protection")