Redeemer Mods

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UTNerd24
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Redeemer Mods

Post by UTNerd24 » Fri Oct 28, 2011 7:00 am

Hook mentioned a weapon called the PirateDeemerCMM012. It sounds pretty awesome.

Is there by any chance a download link?

If not please list some other awesome superweapon mods.
I've been playing UT for so long it's practically tradition.

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EvilGrins
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Re: Redeemer Mods

Post by EvilGrins » Fri Oct 28, 2011 7:01 am

If you want Hook's weapons, you should try his forum:

http://hooksutplace.freeforums.org/portal.php
http://unreal-games.livejournal.com/
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UTNerd24
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Re: Redeemer Mods

Post by UTNerd24 » Fri Oct 28, 2011 8:35 am

Thanks for the link but I can't seem to find the paticular Redeemer I'm talking about.

BTW I updated my UT Vengance thread
I've been playing UT for so long it's practically tradition.

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Hook
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Re: Redeemer Mods

Post by Hook » Mon Oct 31, 2011 6:26 pm

Oh, sorry, I haven't totally released it to the open public.
I have only given it out to people who I know pretty closely - so far. :wink:

As far as that other thread of yours...
"Nukes" "Just curious... Is there a nuke larger than the UltimaProtos?"
I do not know how "big" the PirateDeemerCMM012 can go as compared to the UltimaProtos - or how the Damage compares.
The PirateDeemerCMM's explosion and size and damage, etc., is determined with a number of ini file settings.
I guess it is limited by map size (map size would limit the explosion and shock wave maximum size) and how much damage CAN be set at in UT99 itself.
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