[Updated] GotchaBitch (GotchaBitch_v2)

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SC]-[WARTZ_{HoF}
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[Updated] GotchaBitch (GotchaBitch_v2)

Post by SC]-[WARTZ_{HoF} » Wed Feb 22, 2012 12:43 am

Spice up your UT server for more fun and amusement. Just add this GotchaBitch for piston, trans-loc or chainsaw frags. Enjoy!!!

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Taken straight from the readme.txt included with the mutator as a more details were requested.
GotchaBitch is a message mutator for UnrealTournament that displays a message much like the headshot
message that occurs with a sniper rifle or ripper. You are rewarded with praise for fragging your opponents
with the Piston, Translocator, or Chainsaw and ridiculed if you are fragged by one.

[======------ GotchaBitch.ini -----=====]

[GotchaBitch_v2.GotchaBitchMut]
bTranslocator=True // Use the Translocator.
bImpactHammer=True // Use the ImpactHammer.
bChainSaw=True // Use the ChainSaw.

[======------ Server Install -----=====]

Place the files in this zip in the server's UnrealTournament\System directory.

Add the following line to the [Engine.GameEngine] section of the Server's ini:

ServerPackages=GotchaBitch_v2

Edit your server's mutator commandline and add this line:

GotchaBitch_v2.GotchaBitchMut

If you have any questions about the GotchaBitch mutator or found a bug/glitch/messup
please visit http://www.hofgamingclan.com or email schlong_hof@yahoo.com.
Attachments
GotchaBitch_v2.zip
(65.38 KiB) Downloaded 99 times
GotchaBitch.zip
(32.98 KiB) Downloaded 282 times
Last edited by SC]-[WARTZ_{HoF} on Mon Feb 01, 2016 7:09 pm, edited 3 times in total.
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Dr.Flay
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Re: GotchaBitch

Post by Dr.Flay » Wed Feb 22, 2012 1:03 am

Umm, what ?
An actual explanation, and screenshots would be nice.
What is a "trans-loc frag". I'm guessing it's like a tele-frag, but with some other unknown factor?

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Re: GotchaBitch

Post by D3$TR0Y3R » Wed Feb 22, 2012 5:17 am

Finnally you had joined the ut99 forums fluke! :wink:


I saw the mutator at the RX-6 server, I just downloaded it.
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Re: GotchaBitch

Post by SC]-[WARTZ_{HoF} » Wed Feb 22, 2012 7:26 am

Dr.Flay wrote:Umm, what ?
An actual explanation, and screenshots would be nice.
What is a "trans-loc frag". I'm guessing it's like a tele-frag, but with some other unknown factor?
I'm gonna make like you are trying not to be a jerk and are really unfamiliar with UT99 weapons descriptions. "Trans-loc = Translocator". I see no need to upload a screenshot.
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Re: GotchaBitch

Post by papercoffee » Wed Feb 22, 2012 10:10 am

Dr.Flay wrote:Umm, what ?
An actual explanation, and screenshots would be nice.
What is a "trans-loc frag". I'm guessing it's like a tele-frag, but with some other unknown factor?
It is an announcer for the situation you telef-frag someone with the trans-loc.
SC]-[LONG_{HoF} wrote:I'm gonna make like you are trying not to be a jerk and are really unfamiliar with UT99 weapons descriptions.
My first impression of you... you are the jerk.
You wouldn't belief it what questions sometimes are asked here on the forum.
So ...please avoid next time such harsh words.

Thank you.


And welcome on UT99.org

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Re: GotchaBitch

Post by Feralidragon » Wed Feb 22, 2012 1:49 pm

Schlong man, I'm glad you joined (finally), and don't take me wrong, but I ask you to not be harsh with anyone around here.
Many players don't recognize some terms, it's normal, and most mods are only interesting to players with descriptive screenshots, without them most do not even try them out, so no one is being a jerk and it was a very fair question and request.

So let's all reboot and play nicely from now on, no need to start the wrong way. :wink:
D3$TR0Y3R wrote:Finnally you had joined the ut99 forums fluke! :wink:
He's not Fluke, Fluke already registered here ages ago lol
He's the actual HoF admin.

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Re: GotchaBitch

Post by SC]-[WARTZ_{HoF} » Wed Feb 22, 2012 4:47 pm

Feralidragon wrote:Schlong man, I'm glad you joined (finally), and don't take me wrong, but I ask you to not be harsh with anyone around here.
Many players don't recognize some terms, it's normal, and most mods are only interesting to players with descriptive screenshots, without them most do not even try them out, so no one is being a jerk and it was a very fair question and request.

So let's all reboot and play nicely from now on, no need to start the wrong way. :wink:
Alrighty then. Thanks for making me feel welcome to be here Ferali. :tu:
Dr.Flay wrote:Umm, what ?
An actual explanation, and screenshots would be nice.
What is a "trans-loc frag". I'm guessing it's like a tele-frag, but with some other unknown factor?
I apologize for not giving a better description when posting my mutator and for assuming you were being facetious. I did not realize such a simple mutator needed a better description.
I've edited my first post.
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Re: GotchaBitch

Post by Dr.Flay » Wed Feb 22, 2012 10:19 pm

That's ok. "water off a duck's back".
I am familiar with translocating/teleporting and tele-fragging, but could not see what the connection was between "cause and effect" with this mutator was.
Now I understand it's point. Thank you.

More to the point though, you cannot assume everyone knows what you know, and new people join the community regularly, so please try and write posts as if a friend of yours has just discovered UT, and you want to educate them in our ways and customs. Unfortunately I think that includes pre-empting "jerk questions" :tu:
(I teach IT skills to all abilities, and that is my personal guide. It helps me to avoid confusion ahead of being asked "dumb questions", and is why a lot of my posts are large!)

Anyway, nice to meet you.

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Re: GotchaBitch

Post by SC]-[WARTZ_{HoF} » Wed Feb 22, 2012 11:31 pm

Dr.Flay wrote:More to the point though, you cannot assume everyone knows what you know, and new people join the community regularly, so please try and write posts as if a friend of yours has just discovered UT, and you want to educate them in our ways and customs.
That's a good way to look at it. I'll keep this in mind for the next mod or mutator I release here. :wink:
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Re: GotchaBitch

Post by Dr.Flay » Thu Feb 23, 2012 1:26 am

It can be a pain in the arse, but it helps in the long-run.
I get sick of writing tutorials, but when you have the knowledge, it is worth laying down all the "in's and out's" you can think of, that will educate, and also allow others easy access to the subject in question.

Actually you even used the best way to deal with it, and copied the readme txt.
It makes it more "official" and easier for others to look up any info they read in it.

BTW. I am still a pain in the arse, and will always question stuff and throw even madder ideas at you :ironic:
Look at my thread on an idea I came up with, and you'll see how "out-ofthe-box" I can be :wink:
http://www.ut99.org/viewtopic.php?f=7&t=3626

][X][~FLuKE~][X][
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Re: GotchaBitch

Post by ][X][~FLuKE~][X][ » Fri Feb 24, 2012 2:52 am

<----actual hof admin fluke n co leader...etc. etc.....lol



great mutator, schlong did a fine job here :rock:

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Re: GotchaBitch

Post by SC]-[WARTZ_{HoF} » Fri Feb 24, 2012 4:02 am

][X][~FLuKE~][X][ wrote:<----actual hof admin fluke n co leader...etc. etc.....lol



great mutator, schlong did a fine job here :rock:
Thank you. That means alot to me so I'll tell clue you in that your beer and chocolate was rumored sited at fleece's homestead. :lol:
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Re: GotchaBitch

Post by UnrealGGecko » Fri Feb 24, 2012 5:57 am

:gj:
Any mutator that works is good. Welcome to the forums, btw.

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Re: GotchaBitch

Post by Sergeant Todd » Fri Feb 24, 2012 1:17 pm

Feralidragon wrote:Schlong man, I'm glad you joined (finally), and don't take me wrong, but I ask you to not be harsh with anyone around here.
Many players don't recognize some terms, it's normal, and most mods are only interesting to players with descriptive screenshots, without them most do not even try them out, so no one is being a jerk and it was a very fair question and request.

So let's all reboot and play nicely from now on, no need to start the wrong way. :wink:
Ditto. Alle menschen werden bruder, n'est-ce pas?
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Re: GotchaBitch

Post by RocketJedi » Fri Sep 21, 2012 3:49 am

Fun mutator!
https://www.vulpinemission.com
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