I want to configure these modalities for the MapVoteLA13. Fact is: I'm not expert in this. Like I don't know how to add multiple mutators (with comma, maybe?) or how to add a non-default one (Who Pushed Me, for example). Where should I take the exact name? Also: sniper arena is Botpack.??? Can someone help me out, it would be really appreciated.
tl;dr: I need to know how to grab the exact name of the mutators (default and non-default) and how to add multiple ones in MapVoteLA13. Thanks.
boostCTF: MapVoteLA13, Rocket CTF Boost (last version), Who Pushed Me, Smart CTF 4e
boostDM: MapVoteLA13, Rocket CTF Boost (last version), Who Pushed Me, Smart DM (last version)
instagibCTF: MapVoteLA13, Instagib, Who Pushed Me, Smart CTF 4e
instagibDM: MapVoteLA13, Instagib, Who Pushed Me, Smart DM (last version)
normalCTF: MapVoteLA13, Who Pushed Me, Smart CTF 4e
normalDM: MapVoteLA13, Who Pushed Me, Smart DM (last version)
sniperCTF: MapVoteLA13, Sniper Arena, Who Pushed Me, Smart CTF 4e
sniperDM: MapVoteLA13, Sniper Arena, Who Pushed Me, Smart DM (last version)
Assault: MapVoteLA13, Who Pushed Me
BunnyTrack: MapVoteLA13, that mutator that makes for CheckPoints (don't know its name)
Help configuing MapVoteLA13
Re: Help configuing MapVoteLA13
medor wrote:open the .int with notpad
exemple
[public]
Object=(Name=MyJumpBoots.CustomArenaBoot,Class=Class,MetaClass=Engine.Mutator,Description="My JumpBoots")
Re: Help configuing MapVoteLA13
What if there is no .int file?
Like in WhoPushedMe, there is only the .u
Thanks for the help anyway.
Like in WhoPushedMe, there is only the .u
Thanks for the help anyway.
Re: Help configuing MapVoteLA13
medor wrote:you have to redownload http://unrealtournament.99.free.fr/utfi ... archMode=f
Code: Select all
[Public] Object=(Name=WhoPushedMe.WhoPushedMe,Class=Class,MetaClass=Engine.Mutator,Description="Who Pushed Me?,If you push somebody so he/she falls to his/her death, you get the score for it.")
If do not have really a int you can launch it in a off-line game and go to
unrealtounament.in read the MutatorList
[UTMenu.UTMenuBotmatchCW]
MutatorList=HumiliationV2.HumiliationMutator,HyperTrans.TranslocMutator
Re: Help configuing MapVoteLA13
sorry to bump this post but there are a few 'Open and Un-Resolved' questions in this post that I would like to try and answer for any future 'generation's looking for help regarding mapvoteLA13'
some common BotPack's are below;
BotPack.SniperArena
BotPack.ShockArena
BotPack.InstaGibDM
more botpacks and CMDS
Another great RESOURCE
These BotPack's are normally added to the MUTATORS="BotPack.SniperArena" area in the mapvoela.ini..
another interesting section in here is the SETTINGS=""
given the gametype ie; DeathMatchPlus
if you look in your UnrealTournament.ini , under the relevant GameType Settings. you can use any/all of these in this SETTINGS="" Section of MapVoteLA13.
however.. in some cases and for some reason you may have to remove the preceeding 'b' from the variables.. and I think some are named slightly different for memory (not sure) baffling here.
separate any/all MUTATORS & SETTINGS..With a ',' AND CHECK THE CONFIG LINES METACULOUSLY!! Ensure that you encase these variables within "" ie; Mutators="MyMutator.Mutator,Another.Mutator,Last.Mutator",Settings="Setting1=True,Setting2=False,Setting3=10"
Another line not often used in MapVoteLA13 is the Default Settings= (line)
this line is good for making quick universal changes to any/all non preconfigured configured settings lines in MV.
for example a classic case scenario and good default setting line could be;
DefaultSettings="bMegaSpeed=false,MinPlayers=2"
the first setting safeguards all other gamemodes that do not use turbo-mode and sets by default all gametypes to at least 2players
now on the individual conf lines .. you can over-ride these default settings by changing these variables to true or some number incase of MinPlayers=xx
I think that's enough baffling-on for now.. and hope that it answers anyone elses questions regarding this very versatile and much loved mapvoting tool in UT land.
:thumbup:
some common BotPack's are below;
BotPack.SniperArena
BotPack.ShockArena
BotPack.InstaGibDM
more botpacks and CMDS
Another great RESOURCE
These BotPack's are normally added to the MUTATORS="BotPack.SniperArena" area in the mapvoela.ini..
another interesting section in here is the SETTINGS=""
given the gametype ie; DeathMatchPlus
if you look in your UnrealTournament.ini , under the relevant GameType Settings. you can use any/all of these in this SETTINGS="" Section of MapVoteLA13.
however.. in some cases and for some reason you may have to remove the preceeding 'b' from the variables.. and I think some are named slightly different for memory (not sure) baffling here.
separate any/all MUTATORS & SETTINGS..With a ',' AND CHECK THE CONFIG LINES METACULOUSLY!! Ensure that you encase these variables within "" ie; Mutators="MyMutator.Mutator,Another.Mutator,Last.Mutator",Settings="Setting1=True,Setting2=False,Setting3=10"
Another line not often used in MapVoteLA13 is the Default Settings= (line)
this line is good for making quick universal changes to any/all non preconfigured configured settings lines in MV.
for example a classic case scenario and good default setting line could be;
DefaultSettings="bMegaSpeed=false,MinPlayers=2"
the first setting safeguards all other gamemodes that do not use turbo-mode and sets by default all gametypes to at least 2players
now on the individual conf lines .. you can over-ride these default settings by changing these variables to true or some number incase of MinPlayers=xx
I think that's enough baffling-on for now.. and hope that it answers anyone elses questions regarding this very versatile and much loved mapvoting tool in UT land.
:thumbup: