UPDATED | *NewNet* | ComboShock Mutator V1.0f

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player
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Posts: 17
Joined: Fri Mar 21, 2008 3:15 am

Re: UPDATED | *NewNet* | ComboShock Mutator V1.0e

Post by player »

Here is the real v1f update, which *hopefully* fixes a serious bug of shock ball not registering on server. (eg. only exist in client but not in server)
Please add "Suppress=ScriptWarning" under [Core.System] in ut.ini, as this version is known to spam the log.
This still requires and only work for newnet v5f. Grab that from v1e if you haven't.

PS: sry wises didn't notice the bug until lately.
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ComboShockv1f.zip
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UT99.org

Re: UPDATED | *NewNet* | ComboShock Mutator V1.0e

Post by UT99.org »

medor wrote:Time for update it for NewNetv0.9-server ?

remember there is a rapidfire bug for bots and ammo ned UTToolbox.RegenerateAmmo
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Wises
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Re: UPDATED | *NewNet* | ComboShock Mutator V1.0e

Post by Wises »

I think that combogib is already implemented into newnet since version 7+

Just need to ask tim for the mutator line..

;)

@player , no worries iam planning a long vacation from UT
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