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Path Node Gun and Brush Gun

Posted: Sun Apr 21, 2013 6:32 am
by Wises
thought this looked interesting.. &_&

[youtube]dYT_Cp6xWCw[/youtube]

Please report all bugs HERE!

Brush Gun Properties:

WARNING: It sets the player camera bob to 0!

Fire - place a vertex as dummy location,
Alffire - place a vertex at RED DOT location
Strafe Modifier - Undo last or current poly
Walk - settings:
• MODE: Create and Move - move not yet implemented
• Show Grid - Show grid
• Display Grid Size - the size of the grid that is displayed
• Create Grid Size - the size of the grid to which the Dummy is being weld
• Fix X / Fix Y - if the dummy behave weird / is off, not exactly at the reticle use that
• Dummy Offset - how far the dummy is from the player.

http://www.unrealsp.org/forums/viewtopi ... 68a4a6e662

Re: Path Node Gun and Brush Gun

Posted: Sun Apr 21, 2013 8:35 am
by Creavion
Still 227 only ...
Warning: Failed loading package: Can't find file for package 'Emitter'
Emitter is a Unreal 227 only system package.
If you are posting content from an unreal single player website, make sure to test out it`s compatibility instead to copy-paste only. The author of this stuff is mostly a 227 only author.
With that this thread is rather pointless and belongs at best into off-topic only.
BTW: The video title also tells: for 227i only.

Re: Path Node Gun and Brush Gun

Posted: Sun Apr 21, 2013 8:57 am
by Wises
sorry wrong version.. link updated.. he mentiond down page with new link for UT

Re: Path Node Gun and Brush Gun

Posted: Sun Apr 21, 2013 9:58 pm
by Higor
Ah, that's exactly like one of the 3 steps I used to import 4500 trees into a map (Gothic > Unreal map).