sektor2111 you can play UnrealShare.DeathmatchGame with bots? I do not quite understand your last post, but if you can - please tell me how to do it.
Maybe there's a way add bots via the command line in the run bat file? I tried to search and experiment, but unsuccessfully yet.
At the moment, I am talking about only of the old game types: UnrealShare.DeathmatchGame, TeamGame, CoopGame and UnrealI.DarkMatch, KingOfTheHill. This old game types makes sense to to use only for Unreal maps on UT, I personally do not see any reason to use them for UT maps and a lot of errors/warnings in the log file appears in this case. Old game modes from UnrealI.u and UnrealShare.u working itself, not additional modes needed, I think this question has long been known. For a long time I was going to try these modes, but only now began to look and experiment for yourself. In any case, I think, this game modes it's not a very interesting for everyone, but suddenly... I encountered with the following problems, using the standard installation of UT 451 for experimentation:
1. Unreal DeathMatch (for example) does not appear in the UT menu. This is easily be solved if in int-file instead of MetaClass=Engine.GameInfo use MetaClass=Botpack.TournamentGameInfo. Then it is possible to select and start U1 Deathmatch game from the UT menu.
2. Now, if select Deathmatch game type -> Bots Configure - visible only U1 bots, may choose their class/skin but the models are not displayed in the window, at this moment in the log writes the following: "Warning: Failed to load 'NULL': Can't resolve package name, Warning: Failed to load 'Mesh None.': Can't resolve package name". If start the game - bots does not appear in the game.
3. Parameter "Time Limit" from the game rules - not work for this Deathmatch game type in UT. I do not even know - in Unreal time of the match goes ahead, in UT is counted down. May be in it problem and there is a conflict in the work of this game type on the UT?
4. If start UT-server in UnrealShare.DeathmatchGame mode and with original Unreal DM-maps - this server can not upload Unreal maps for client, i see message "Download DMCurse.unr not allowed" on the client. Guys, I think this is a known issue, it is possible somehow solve? I have not found a solution, although looking at different forums. UT-maps normally upload for me.
About U1 Player models/skins and bots. In the beginning, I thought that something wrong with them in UT, therefore they do not work. But now I can add U1 bots in this old game types by using SwarmSpawn, also have the opportunity to use U1 Player models/skins, they work fine and for this not need additional modes. It follows that the the U1 models in UnrealI.u/UnrealShare.u is works, but there is a problem using them in UT in the usual way. Thanks
MrLoathsome! I understand, that SwarmSpawn not designed to add bots to the game, but at the moment, it is the only way that I've found to do this in UnrealShare.DeathmatchGame.
In any case, use this old game types in UT normally impossible for me now, the problem I described above. So many years have passed, maybe exists is a solution to this, mod or mutator for this game types? Or they are so not interesting, that nobody paid them any attention or it is technically difficult to do in UT? It would be great, if the decision is still there and I simply have not found yet