Haven't even tried any such mapvote with extra hyper multiple options. 2048 maps ?-=CoN=-Strych9 wrote:I know it has been a while since I was able to play around with this. Was a solution ever found or was anyone else able to duplicate this?
I was simply playing custom games using stock and non-stock so called maps. More time playing, more issues were shown. I cannot say that I need a mapvote able to handle 5000 maps because I'm not sure if I have 300 real good maps, I'm using A.I. intensive in my games so... the most of stuff has bugs including stock (which slowly one by one I'll screw them properly). For personal usage I cleaned up codes from LA13 implementing other tie rule and I can use that even for MH and MA (there is no tie needed). Once I tried that MVX thing but I'm not sure if I want all time a double start (already involves a travel which I don't like)
Also I was toying at web stuff for MapVote in order to complete information required by buttons pressed and even I removed a button leading nowhere.
I find nothing nicer just a screen resolution modified for a better view in high display resolutions (over 1024 × 768).-=CoN=-Strych9 wrote:I really would like to use the v2 since it is a lot nicer looking.