fonts for ingame messages

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UTPe
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fonts for ingame messages

Post by UTPe »

Hi,
some days ago a friend of mine sent me this video, "GlobalUnreal.com Presents: KING OF THE RING II Highlights"

[youtube]ini0Zfh7pVQ[/youtube]

As you can see, the font used for ingame messages is different from the standard one. I'm just wandering about it: this is only a video editing effect or a mutator was used in order to use/display a different font ? if so, do you know which mutator is ?

thanks,
Pietro
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"These are the days that we will return to one day in the future only in memories." (The Midnight)
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Cronoloop
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Re: fonts for ingame messages

Post by Cronoloop »

I remember asking the same question (or probably reading about a similar one)
The answer was "it's just a video effect added after" and that's probably true, but I can't believe it's not possible
There is, for sure, a way

Ciao Pié!
ASLY

Re: fonts for ingame messages

Post by ASLY »

I think thats video effect, but thats possible
There is a mod, called Chat Emotes: http://medor.no-ip.org/index.php?dir=Mo ... emotes.zip
/W That mutator you can set up your text colors (RGB) and font types, sadly there is just 4 font type and thats only change in your "Chat Box"
Would be good more font
+ Smiley's, I set a keybind for B (B=ShowEmoticonMenu)
How looks the Chat Emotes Mutator Menu:

Image

I play with Chat Emotes + DanesHUDnSB Mutator which can modify your Score Board Messages and colors
DanesHUDnSB: http://medor.no-ip.org/index.php?dir=Mo ... HUDnSB.zip

And, don't use with SmartDM, SmartCTF, etc, or other mutator which change your HUD - You get error!
So I think it's cool, sometimes you can play with your custom colored texts or with SmartDM

EDIT:
Now I see Im writing stupid things, you want to set up the killing messages, but I hope you like the "Chat Box" text editing
I try it with "tweak" commands but nothing happend
"SET MULTIKILLMESSAGE FONT (Font Type)" - Thats not work :(
Maybe not that's command what we need I don't know, because there is an other command what I use in game is this
"SET UWINDOWDIALOGCONTROL FONT 1" - This command making your font bigger in the Console, so... I don't know how but possible
OR, There is a mod called UT Soccer, in that gametype we have new font types in the game, check the video and you can see it how looks

[youtube]Pgw9jvDjHQQ[/youtube]
Download here: http://medor.no-ip.org/index.php?dir=GameTypes/Soccer/
Maybe this help for you a bit if you take a look for the u. files
Thats all I can help
UT99.org

Re: fonts for ingame messages

Post by UT99.org »

billybill wrote:You should be able to use any font from any game of the same engine, and that's a lot of games. Theres even a japanese font in the JP version of UT. If you wanted to make your own font it seems to be a matter of making a texture with all the letters and saving it as a texture file if I'm not mistaken. Medor posted this a while back but I've ran out of time looking for the thread. Rare files that I was searching for, gave up, and the next week out of the blue Medor posts them on a semi-related thread without even knowing I was looking for them. :gj:
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UTPe
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Re: fonts for ingame messages

Post by UTPe »

Thanks everyone for the infos.
In the past days I searched for a mutator able to manage font during gameplay but I did not find anything.
If it can be done, unfortunately this goes far beyond my actual abilities :?
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"These are the days that we will return to one day in the future only in memories." (The Midnight)
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Re: fonts for ingame messages

Post by UT99.org »

medor wrote:
billybill wrote:You should be able to use any font from any game of the same engine, and that's a lot of games. Theres even a japanese font in the JP version of UT. If you wanted to make your own font it seems to be a matter of making a texture with all the letters and saving it as a texture file if I'm not mistaken. Medor posted this a while back but I've ran out of time looking for the thread. Rare files that I was searching for, gave up, and the next week out of the blue Medor posts them on a semi-related thread without even knowing I was looking for them. :gj:

http://unrealtournament.99.free.fr/utfi ... ontConfig/
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UTPe
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Re: fonts for ingame messages

Post by UTPe »

Sorry medor, I don't know french language and I don't understand what this mutator does...
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Re: fonts for ingame messages

Post by UT99.org »

medor wrote:try google translate like me :lol2: for a faith that is not me who must make an traduct effort :loool:
ASLY

Re: fonts for ingame messages

Post by ASLY »

YEAH! Fantastic f*#!@ng mod, this shit is deleted my User.ini, GREAT!......
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UTPe
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Re: fonts for ingame messages

Post by UTPe »

ASLYE702 wrote:YEAH! Fantastic f*#!@ng mod, this shit is deleted my User.ini, GREAT!......
thanks for testing it ASLYE702 :mrgreen:

[youtube]FTzERmY7B9Y[/youtube]
Personal map database: http://www.ut99maps.net

"These are the days that we will return to one day in the future only in memories." (The Midnight)
ASLY

Re: fonts for ingame messages

Post by ASLY »

Ehw... That's what I feel now :ironic:
Spoiler
[youtube]T29r8DHPQ5o[/youtube]
Fake, don't worrie
UT99.org

Re: fonts for ingame messages

Post by UT99.org »

billybill wrote:ASYLE

This should show you how to make a new font. Not with instructions. But as an example. Other files there are the dll ones the client uses, and some replication ones that show the new fonts from server to client. My point is if you want to make a font it's all there. I even mentioned over games, look on wikipedia there are more than a dozen games using the engine. A recent user patch for rune changed a bunch of fonts. The Russian version of postal did something similar to this japanese UT. If you want to ask where you can get more fonts you have been answered. None exist, theres a small timedemo font and a couple others already in the game. get your creator hat on, maybe start off with your ripping hat to see how it looks.

edit: probably more likely to be a replay from udemo or global(new)net since normal demos don't have any messages like that to begin with. There is your simple answer :P
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