That also rings a bell...EvilGrins wrote:Soon, though whoever I put that out to will need a download of SF to be able to use it.papercoffee wrote:The Reavers look interesting ...is there any other map where they got used?Someone may have done something close to that once · http://www.ut99.org/viewtopic.php?f=34& ... atial+Fearpapercoffee wrote:Ah, Spatial Fear ...that rings a bell.
Well maybe if someone would make a request somewhere, maybe is there someone interested to make this conversion.
Your favorite UT99 custom pawns atm?
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Re: Your favorite UT99 custom pawns atm?
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Re: Your favorite UT99 custom pawns atm?
papercoffee wrote:That also rings a bell...EvilGrins wrote:Soon, though whoever I put that out to will need a download of SF to be able to use it.papercoffee wrote:The Reavers look interesting ...is there any other map where they got used?Someone may have done something close to that once · http://www.ut99.org/viewtopic.php?f=34& ... atial+Fearpapercoffee wrote:Ah, Spatial Fear ...that rings a bell.
Well maybe if someone would make a request somewhere, maybe is there someone interested to make this conversion.
I also like the Warlord Hunter:
½ the size of a player, about a 1000 health, fires a slow projectile that takes about 80 off your health if it gets you.
Also the WH, and all the monsters in Hunters.u, follow players more determinedly than normal monsters. They actually track along bot pathing when after bots, and are uncannily good at finding hiding human players.
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Your favorite UT99 custom pawns atm?
It's been over 2 days, so this isn't a double post!
Quake Zombies: you have to completely gib them or they will stand back up and keep coming at you
Ice Skaarj Hunters: they're tiny, wicked fast, and mostly harmless... unless they jump at you. This pic...
...I was dead a split second after I took it.
Map they're on is a display edit. Figure 16 rooms, each with a fairly unique and little known monster; fun to play and fun to show off what I've collected.
Quake Zombies: you have to completely gib them or they will stand back up and keep coming at you
Ice Skaarj Hunters: they're tiny, wicked fast, and mostly harmless... unless they jump at you. This pic...
...I was dead a split second after I took it.
Map they're on is a display edit. Figure 16 rooms, each with a fairly unique and little known monster; fun to play and fun to show off what I've collected.
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
Re: Your favorite UT99 custom pawns atm?
Oh, check this one too, version 3, it features a crucial skinfix, because one of the newer fly skins got corrupted on unrealed import so I urgently decided to redo it when I noticed it in the middle of the night before heading to bed.medor wrote:I have download it but not testing yet .I test all before uploadheliumcat wrote:Perhaps you can add this mutator to your server if you haven't already?medor wrote:Extended list http://unrealtournament.99.free.fr/utfi ... stom_pawn/
If you have some only UT missing here you can say me to add it.
http://www.ut99.org/viewtopic.php?f=7&t=4709
http://www.ut99.org/viewtopic.php?f=3&t=4689