CacusMapVote [Server Interface] [RC3b]

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Chamberly
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Re: CacusMapVote [Server Interface] [RC3b]

Post by Chamberly »

Conky wrote: Sun Jun 21, 2020 2:43 pm Heya!
I just setup a UT99 server (451) and was looking to use some sort of MapVote mod. Is Cactus the best(current) one? During my research I’ve stumbled upon MapVoteLA2, BDBMapVote3 and Map Vote Ultimate 2.3.
Many thanks!
I currently use it on about 6 servers so far, it's good but it's really up to you how you wanna use a mapvote. :)
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Conky
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Re: CacusMapVote [Server Interface] [RC3b]

Post by Conky »

The fact that you responded to me gives me confidence it is the most current mapvote :)

Will it run on LinuxGSM server?

I am new to running this UT99 server. I used LinuxGSM to create the server because of the super helpful scripts. It came with 451 patch.
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Re: CacusMapVote [Server Interface] [RC3b]

Post by Chamberly »

Yes. I also use LinuxGSM but modified it so we can run 436 as I wanted, with XC_Engine.
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Re: CacusMapVote [Server Interface] [RC3b]

Post by Conky »

Is there any advantage to running 436? I’ve read on oldunreal forum that 451 was too buggy but LinuxGSM comes with it. What is XC_Engine ? :)
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Re: CacusMapVote [Server Interface] [RC3b]

Post by Chamberly »

Conky wrote: Mon Jun 22, 2020 2:28 am Is there any advantage to running 436? I’ve read on oldunreal forum that 451 was too buggy but LinuxGSM comes with it. What is XC_Engine ? :)
This is off topic to this thread... will discuss those in the PM.
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Re: CacusMapVote [Server Interface] [RC3b]

Post by gachimusa »

can i add more than 48 custom games on CacusMapVote.ini or is this maximum limit ?
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Re: CacusMapVote [Server Interface] [RC3b]

Post by Chamberly »

Ah nah. Sorry, that's all it'll do for now.
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Re: CacusMapVote [Server Interface] [RC3b]

Post by gachimusa »

Chamberly wrote: Thu Jun 25, 2020 2:23 am Ah nah. Sorry, that's all it'll do for now.
oh okay.
thank you for answaering :tu:
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Re: CacusMapVote [Server Interface] [RC3b]

Post by Berserker »

CacusMapVote suggestion:
Make it possible to load Server Actors inside the CustomGames string. You can already load Server Packages within CacusMapVote, wouldn't it be amazing to have the same option for Server Actors? :)
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