Wheel Of Time Wot Unreal Engine 1 bots?

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Wheel Of Time Wot Unreal Engine 1 bots?

Post by 256 colors »

Hello, I hope somebody can help me pleaseI couldn't find any information on bots for this game "Wheel Of Time" based on the Unreal Engine 1 any help would most be appreciated
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Re: Wheel Of Time Wot Unreal Engine 1 bots?

Post by SilverSound »

For anyone who views this topic:

I've been chatting with colors on discord about this.

I've managed to figure out that this game has an editor and access to scripts. It uses Unreal Build 300 so I'm assuming bot support is in native ready for use.
The servers are really dead on this game so playing it multiplayer is boring by your self.(Never play the game....never heard of it either lol)

Maybe someone savy enough could scrounge the UC stuff for the game and whip up a bot port for the game. If you need the scripts just ask. I can find them.


Here is a video of how the game looks(Story mode)

TrORCz5q1AQ
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Re: Wheel Of Time Wot Unreal Engine 1 bots?

Post by UTPe »

wow, this game has awesome skyboxes :mrgreen:

Image
Personal map database: http://www.ut99maps.net

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Re: Wheel Of Time Wot Unreal Engine 1 bots?

Post by Red_Fist »

No bots, the whole thing is different.

Has more to do with a goal, and default for the WOTPlayers is bFrozen, well the 4 they have, read the "Grunt" actor text
script, I think it will tell you a lot in that one.
So they need to be told what to do, somehow. I assume in multiplayer there can only be humans playing.
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Re: Wheel Of Time Wot Unreal Engine 1 bots?

Post by SilverSound »

Red_Fist wrote:No bots, the whole thing is different.

Has more to do with a goal, and default for the WOTPlayers is bFrozen, well the 4 they have, read the "Grunt" actor text
script, I think it will tell you a lot in that one.
So they need to be told what to do, somehow. I assume in multiplayer there can only be humans playing.
I think colors goal is to add bot support to the game so he can play against them. I also think that with how close the engine is someone might be able to just port all the necessary code over. (UC script)
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Re: Wheel Of Time Wot Unreal Engine 1 bots?

Post by Red_Fist »

The team is -1 , a monster type pawn s 255

The monster attacked me and those pawns who just stand there and die. It attacked after I changed their team to 1 and 2 I tried 127 ,same. (Greater than zero) but they never moved or fought. (I didn't try 0 though)
and each had a different PC_ color.

Not sure if it's possible with using "Bot" type of thinking in this game. But I don't know enough to say.
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Re: Wheel Of Time Wot Unreal Engine 1 bots?

Post by 256 colors »

Just like to say I really appreciate you guys, looking into this for me. Even though I think I'm doomed not to have any multiplayer from what I've been reading so far
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Re: Wheel Of Time Wot Unreal Engine 1 bots?

Post by SilverSound »

Red_Fist wrote:The team is -1 , a monster type pawn s 255

The monster attacked me and those pawns who just stand there and die. It attacked after I changed their team to 1 and 2 I tried 127 ,same. (Greater than zero) but they never moved or fought. (I didn't try 0 though)
and each had a different PC_ color.

Not sure if it's possible with using "Bot" type of thinking in this game. But I don't know enough to say.
Doing some brainstorming on discord. It looks entirely possible. All we have to do is do a botpack port and we should be good.(But it's just a brainstorming idea)

Feel free to join in and chat with us. https://discord.gg/6CP2UjZ
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Re: Wheel Of Time Wot Unreal Engine 1 bots?

Post by papercoffee »

A Botpack port from UT to WoT would be illegal. Just saying.
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Re: Wheel Of Time Wot Unreal Engine 1 bots?

Post by Carbon »

Probably easier to import WoT maps into Unreal or UT.

http://www.oldunreal.com/cgi-bin/yabb2/ ... 1356703330
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Re: Wheel Of Time Wot Unreal Engine 1 bots?

Post by SilverSound »

papercoffee wrote:A Botpack port from UT to WoT would be illegal. Just saying.
For a mod? With that logic some of the ports People have done to UT would also be illegal.

It's definitely easier to just port from WoT to UT.
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Re: Wheel Of Time Wot Unreal Engine 1 bots?

Post by Red_Fist »

Carbon wrote:Probably easier to import WoT maps into Unreal or UT.

http://www.oldunreal.com/cgi-bin/yabb2/ ... 1356703330

It's not, some maps yes, others,,,,,,,good luck.
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Re: Wheel Of Time Wot Unreal Engine 1 bots?

Post by papercoffee »

SilverSound wrote:
papercoffee wrote:A Botpack port from UT to WoT would be illegal. Just saying.
For a mod? With that logic some of the ports People have done to UT would also be illegal.
To port a map or a skin or a sound or music is something totally different than to port the botpack.
Ask the guys from old-unreal how much in a grey area it is to port the UT botpack for Unreal.
Let alone porting it to another game.
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Re: Wheel Of Time Wot Unreal Engine 1 bots?

Post by 256 colors »

All this illegal talk wow... I must know some of the hardest of hardcore criminals online :lol2:
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Re: Wheel Of Time Wot Unreal Engine 1 bots?

Post by papercoffee »

256 colors wrote:All this illegal talk wow... I must know some of the hardest of hardcore criminals online :lol2:
Nah ...it's not that bad.
But we can't risk to get some pettifogger interested :mrgreen:
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