nogardilaref wrote:I remember that video, that's quite something on a whole new level.
However, before even a remake is started, don't forget that such a project would need the explicit consent from Epic itself, which you won't probably ever get.
Even UT4 is not something someone can just fork and do their own version, legally speaking, to the point that once the Epic developers effectively stopped working on it, the whole thing also stopped altogether.
I have seen way too many projects, with years worth of time spent on them, only for the company to send them a C&D letter to shut the whole thing down.
Well I said it as a joke, but I won´t lie that itdefinetly crossed my mind. I have 3 SP campaigns that I will make wich basicaly are diferent "games" or genres. That now I will tie together something like the episodic formula of what Half-life 2 was suposed to be. But my initial itention when I even started thinking about doing someting in Unreal was to make "what I think Unreal could be"
(I see so much potential in the concept of this game simply wasted) in terms of story and atmosphere.
From this initial Thought "Awaken" was created, wich to be honest is a concept more like a "soft reboot"
to the Unreal Universe, following the story of someone that "Awakens" in the derelics of the vortex Rikers, in a secret compartment of the ship when the power finaly goes out the cryopods awaken him, you as the player go out only to find himself in the same world but 20 years later (exactly how much time passed since the release of the Old Unreal), and travel in this alien world. This is where I have actually considered after completing this specific project contacting Epic to maybe remake it in UE4 and make a game out of it, but I don´t know maybe I will never do this or maybe "Awaken" wont be that good at all.
But yeah, number one mistake that I see is that people forget the Legal aspect out these projects. Some even try to pass a professional look in what I assume is a way to create publicity to actually get a job, but then they forget to do things right.
I´ve seen a good example where the creator did the oposite and is now Project leader in 3 games because of a mod he made, he payed atention into all the legal aspects and managed the project´s resources like a leader. Don´t know the exactly the details of how it went but before he could comence production of the 3rd part of his project he got hired and flew into another country as Project Leader