This screenshot comes from an archive retrieved via wayback machine. All the screenshots are dated 1997, but among them this piece shone through.
ShaneChurch was actually made for Unreal and Dm Gothic has singleplayer roots. I always thought it had a bit of that early 1995 vibe especiall from the levels we've only seen on screenshots, but now this is a confirmation. This is why shanechurch appeared out of the sudden towards the end of UT developement. It didn't make appearance in the UT beta and it wasn't just shane's personal side thing for UT, it was created way before. Remember, facing worlds used to have the "shanechurch" tower in crypt2.utx textures. Before the retexture happened.
And Gotchic, lol gotchic, gothic was ported over as well it seems from early Unreal.