Mapping Contest duration (not really)

Discussions about everything else
Post Reply

What is the ideal amount of time for a Mapping Contest?

Poll ended at Tue Nov 26, 2019 3:32 am

· 72 years
4
40%
· 3 years
1
10%
· 5 months
0
No votes
· 1 week
1
10%
· 2½ seconds
4
40%
 
Total votes: 10

User avatar
EvilGrins
Godlike
Posts: 9668
Joined: Thu Jun 30, 2011 8:12 pm
Personal rank: God of Fudge
Location: Palo Alto, CA
Contact:

Mapping Contest duration (not really)

Post by EvilGrins »

Just to flesh out the notion for any future such event.
Last edited by UnrealGGecko on Fri Nov 22, 2019 7:45 am, edited 1 time in total.
Reason: Changed title, moved to off-topic
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758
User avatar
Hellkeeper
Inhuman
Posts: 903
Joined: Tue Feb 25, 2014 12:32 pm
Personal rank: Soulless Automaton
Location: France
Contact:

Re: Mapping Contest duration (not really)

Post by Hellkeeper »

I mean, it really goes without saying.
You must construct additional pylons.
User avatar
PrinceOfFunky
Godlike
Posts: 1200
Joined: Mon Aug 31, 2015 10:31 pm

Re: Mapping Contest duration (not really)

Post by PrinceOfFunky »

1 week: This way participants won't have much pressure and other people won't need to wait months to see the maps.
"Your stuff is known to be buggy and unfinished/not properly tested"
Post Reply