No Skeletal Mesh Exporter for Unreal Editor 227i

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Deepu
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No Skeletal Mesh Exporter for Unreal Editor 227i

Post by Deepu » Sun May 24, 2020 6:11 pm

Help i can't able to see exporting option for Skeletal Mesh, but i found a video from youtube. I can able to see exporting option from his video, how to solve this?
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YouTube video link:

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Re: No Skeletal Mesh Exporter for Unreal Editor 227i

Post by SC]-[WARTZ_{HoF} » Sun May 24, 2020 6:25 pm

Use UE Viewer(formerly Unreal Model Viewer) for skeletal export. https://www.gildor.org/en/projects/umodel
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Re: No Skeletal Mesh Exporter for Unreal Editor 227i

Post by SteadZ » Sun May 24, 2020 6:29 pm

Exporting to Skeletal Mesh is a 227j option so I'm afraid that unless you have j it's not going to be possible from the editor.
Bit misleading of Bob to make that tutorial video when 227j isn't publicly available...
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Re: No Skeletal Mesh Exporter for Unreal Editor 227i

Post by Deepu » Sun May 24, 2020 6:40 pm

SC]-[WARTZ_{HoF} wrote:
Sun May 24, 2020 6:25 pm
Use UE Viewer(formerly Unreal Model Viewer) for skeletal export. https://www.gildor.org/en/projects/umodel
Thanks you for your reply, after exporting from UE Viewer, it gives some bad animations sequences.

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Deepu
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Re: No Skeletal Mesh Exporter for Unreal Editor 227i

Post by Deepu » Sun May 24, 2020 6:44 pm

SteadZ wrote:
Sun May 24, 2020 6:29 pm
Exporting to Skeletal Mesh is a 227j option so I'm afraid that unless you have j it's not going to be possible from the editor.
Bit misleading of Bob to make that tutorial video when 227j isn't publicly available...
No, it is available in read-me file also, "SkeletalMesh psk/psa factories: Can export skeletal meshes and animations from package"
Line: https://www.oldunreal.com/wiki/index.ph ... 7i_release

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OjitroC
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Re: No Skeletal Mesh Exporter for Unreal Editor 227i

Post by OjitroC » Sun May 24, 2020 7:01 pm

That says "Added new factories (to be used with BatchExport commandlet):" so presumably you do the export through the commandlet rather than through a menu in the editor?

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Deepu
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Re: No Skeletal Mesh Exporter for Unreal Editor 227i

Post by Deepu » Sun May 24, 2020 7:04 pm

Tested but not working, trying one more time!

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Re: No Skeletal Mesh Exporter for Unreal Editor 227i

Post by SC]-[WARTZ_{HoF} » Sun May 24, 2020 9:29 pm

Deepu wrote:
Sun May 24, 2020 6:40 pm
SC]-[WARTZ_{HoF} wrote:
Sun May 24, 2020 6:25 pm
Use UE Viewer(formerly Unreal Model Viewer) for skeletal export. https://www.gildor.org/en/projects/umodel
Thanks you for your reply, after exporting from UE Viewer, it gives some bad animations sequences.
This topic will help you with the animations. Sometimes I wonder why users can't bother to use the search button for information.

viewtopic.php?f=58&t=12270&p=100634&hil ... on#p100626
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Re: No Skeletal Mesh Exporter for Unreal Editor 227i

Post by Deepu » Mon May 25, 2020 6:49 am

This is not for fixing animations sequences, otherwise can i get UT_PredatorPlayer source code from someone?

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Re: No Skeletal Mesh Exporter for Unreal Editor 227i

Post by AlCapowned » Mon May 25, 2020 7:14 am

I got your message. I've had problems in the past with importing some of my stuff after exporting it with UEViewer, so I will try to dig up my source files for the predator player.

Edit: Here's what I could find: http://www.mediafire.com/file/tknk1imss ... e.zip/file

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Re: No Skeletal Mesh Exporter for Unreal Editor 227i

Post by Deepu » Mon May 25, 2020 9:50 am

Wow, thank you very much, how you animated ugly UPak.Predator mesh from skeletal mesh. That's very good "AlCapowned", i'm planning to fix this mesh for Monster Match mod, I'm trying to export from UModel it giving error for some of the animation sequences...

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