In this topic, I'll be posting some map edits I'm doing in The Plutonia Experiment (Final Doom Wad) with a fork of Brutal Doom Sperglord Edition. If you watch the video, you'll see (or rather hear ) why I'm posting that here. I'll also dump progress on my Godot game and my Unreal Gold project, if I can remember how to even code UScript anymore. I'm abandoning the 2D platforming aspect and planning on making it a third person arcade shooter again.
So to start it, Plutonia Experiment: Bleeding Edge Map01.