Last Post Standing, the sequel

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OjitroC
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Re: Last Post Standing, the sequel

Post by OjitroC »

Errrrr ......... pardon?
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Re: Last Post Standing, the sequel

Post by Gustavo6046 »

Yo no lo creo tu entiendeste. Yo no hablo español, solo portugués.
"Everyone is an idea man. Everybody thinks they have a revolutionary new game concept that no one else has ever thought of. Having cool ideas will rarely get you anywhere in the games industry. You have to be able to implement your ideas or provide some useful skill. Never join a project whose idea man or leader has no obvious development skills. Never join a project that only has a web designer. You have your own ideas. Focus on them carefully and in small chunks and you will be able to develop cool projects."

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Re: Last Post Standing, the sequel

Post by Neon_Knight »

Some creators and studios work on a large number of unrelated projects throughout their history, while others instead focus on a particular series/franchise, possibly with a few side projects here and there. A flagship franchise is what happens when a creator consistently pools all of their creative efforts into releasing multiple major installments of a single series over many years, becoming intrinsically associated with it in the process. That is not to say that flagship franchises cannot change, if the creator finishes the original story arc and moves on to a new project that is just as big but completely unrelated to the first one.

Compare/contrast Magnum Opus, which is about a particular work (or series) that is considered a creator's greatest by the audience and critics, while not necessarily being the creator's central focus; and Adored by the Network, where the network or publisher makes the creative team work on a particular franchise at the expense of other projects.
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ProTip 1: anybody using the phrase "I'm a True Fan and You're Not!" is an obnoxious, self-centered, egotistical, elitist, narcissist douchebag.
ProTip 2: anybody who uses the "Royal We" when making a demand wants to pass their own opinion as everyone else's.
ProTip 3: Only the people that do nothing but criticize don't make mistakes. Do things. Make mistakes. Learn from them. And screw those who do nothing but throw poison and criticize.
ProTip 4: If the Duke Nukem Forever fiasco wasn't enough of a lesson, perfectionism leads to nothing positive. Don't be afraid of releasing a buggy product. Even the most polished product has its flaws.
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Re: Last Post Standing, the sequel

Post by Gustavo6046 »

Like a multiverse?
"Everyone is an idea man. Everybody thinks they have a revolutionary new game concept that no one else has ever thought of. Having cool ideas will rarely get you anywhere in the games industry. You have to be able to implement your ideas or provide some useful skill. Never join a project whose idea man or leader has no obvious development skills. Never join a project that only has a web designer. You have your own ideas. Focus on them carefully and in small chunks and you will be able to develop cool projects."

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Re: Last Post Standing, the sequel

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Re: Last Post Standing, the sequel

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Supaplex. Blindfolded. Your welcome.
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Re: Last Post Standing, the sequel

Post by Hellkeeper »

Gustavo6046 wrote: Tue May 11, 2021 10:06 pm Yo no lo creo tu entiendeste. Yo no hablo español, solo portugués.
¿No es esto español?
You must construct additional pylons.
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Re: Last Post Standing, the sequel

Post by Neon_Knight »

Hablen bien, por favor. (?)

Describe el español gratuito aqui.

...¿Qué?

Since a good amount of TV is produced in California, specifically southern California, which shares a border with Mexico, it is only natural that American TV writers would insert Spanish words and phrases into their series to make things seem more foreign. This trend has become popular in Japan recently, though it has a ways to go before it becomes as popular as German or English. But since more and more people in the US speak Spanish (and Spanish-speakers are increasingly present in all professions and classes, including entertainment), Spanish is becoming more and more common in both fiction and real life.

Often, what occurs is that a Spanish speaker will only use Spanish terms that most English users know (such as "sí" meaning "yes", or "amigo" meaning "friend") but otherwise speaks in perfect English. It's a way for the writers to remind us that the character is from a Spanish-speaking country and therefore exotic, but exactly why the character needs to slip back into Spanish for such simple terms is never quite explained. In certain places, such as Southern California, the high number of Spanish speakers makes a cursory knowledge unavoidable, and even non-native speakers will use common Spanish nouns or verbs in conversation, but never common English particles, even among people who primarily speak Spanish. For example, no one in history who has spoken any level of English has ever code-switched between ultra-basic words like "yes" and "si", "sir/Mr." and "señor", or "hola" and "hello". See also Poirot Speak.

This has become very, very common among childrens' educational shows, both live action and animated. The Primo Óliver may be added to existing shows, or by starting with the Five-Token Band right off the bat. It will obviously carry over to any branded books, video games and web site/games, too.

If a series featuring Gratuitous Spanish is dubbed into Spanish, the Spanish terms often become Gratuitous English.

See Everything Sounds Sexier in French for some of the connotations of the use of Spanish, such as the average Internet male talking about Salma Hayek or Penélope Cruz. Compare also with El Spanish "-o". For the actual Spanish language, see Spanish Language.

This is a subtrope of Gratuitous Foreign Language and really should be used with extreme care.
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ProTip 1: anybody using the phrase "I'm a True Fan and You're Not!" is an obnoxious, self-centered, egotistical, elitist, narcissist douchebag.
ProTip 2: anybody who uses the "Royal We" when making a demand wants to pass their own opinion as everyone else's.
ProTip 3: Only the people that do nothing but criticize don't make mistakes. Do things. Make mistakes. Learn from them. And screw those who do nothing but throw poison and criticize.
ProTip 4: If the Duke Nukem Forever fiasco wasn't enough of a lesson, perfectionism leads to nothing positive. Don't be afraid of releasing a buggy product. Even the most polished product has its flaws.
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Re: Last Post Standing, the sequel

Post by Gustavo6046 »

Hellkeeper wrote: Wed May 12, 2021 10:30 am
Gustavo6046 wrote: Tue May 11, 2021 10:06 pm Yo no lo creo tu entiendeste. Yo no hablo español, solo portugués.
¿No es esto español?
Sí, pero yo lo digo solamente para dicerlo a los que hablán solo español. Ni me hablo mucho bien, ni cómodamente, in español, muy prefiro portugués o inglés.
"Everyone is an idea man. Everybody thinks they have a revolutionary new game concept that no one else has ever thought of. Having cool ideas will rarely get you anywhere in the games industry. You have to be able to implement your ideas or provide some useful skill. Never join a project whose idea man or leader has no obvious development skills. Never join a project that only has a web designer. You have your own ideas. Focus on them carefully and in small chunks and you will be able to develop cool projects."

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Re: Last Post Standing, the sequel

Post by Neon_Knight »

Muchachos, si van a discutir, que sea faltándose el respeto. (?)
OldUnreal U1v227/UTv469 Localization Project coordinator/spanish language maintainer - Unreal Wiki
ProTip 1: anybody using the phrase "I'm a True Fan and You're Not!" is an obnoxious, self-centered, egotistical, elitist, narcissist douchebag.
ProTip 2: anybody who uses the "Royal We" when making a demand wants to pass their own opinion as everyone else's.
ProTip 3: Only the people that do nothing but criticize don't make mistakes. Do things. Make mistakes. Learn from them. And screw those who do nothing but throw poison and criticize.
ProTip 4: If the Duke Nukem Forever fiasco wasn't enough of a lesson, perfectionism leads to nothing positive. Don't be afraid of releasing a buggy product. Even the most polished product has its flaws.
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Re: Last Post Standing, the sequel

Post by Gustavo6046 »

Your face, then.
"Everyone is an idea man. Everybody thinks they have a revolutionary new game concept that no one else has ever thought of. Having cool ideas will rarely get you anywhere in the games industry. You have to be able to implement your ideas or provide some useful skill. Never join a project whose idea man or leader has no obvious development skills. Never join a project that only has a web designer. You have your own ideas. Focus on them carefully and in small chunks and you will be able to develop cool projects."

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Re: Last Post Standing, the sequel

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Re: Last Post Standing, the sequel

Post by Neon_Knight »

Hey there, daddy-o.

We're what you call Beatniks. Cool it, cool it, let me explain. You'll often see us wearing shady sunglasses, black sweaters and pants, a beret, sandals, and we'll sometimes carry bongos. We were probably the badass of our time because we are so hip, but this isn't the 1950s anymore, dig? So if you'll excuse me, I have to cut out now.

In the United States, Beatniks were the counter-culture movement par excellence of The '50s. Beginning in a cluster of coffeeshops and bookstoresnote Some of them, incredibly, are still there. in San Francisco's North Beach district, the Beat movement eschewed cookie-cutter Fifties conformity and enforced happiness in favor of the lived, authentic experience.

The depiction of the Beatnik in popular culture was designed by their detractors, and is a Flanderization of the hangers-on who attached themselves to the Beat movement—essentially the hipsters of the 1950s.note much like the stereotype Hippie is a caricature of the "Summer of Love" runaways and seekers who attached themselves to real psychedelic, art and political movements. With this in mind, it's not surprising that none of the real members of The Beat Generation (a term coined by Jack Kerouac, meaning "beatific") actually conform to the Beatnik stereotype, but that might just be because Reality Is Unrealistic.
OldUnreal U1v227/UTv469 Localization Project coordinator/spanish language maintainer - Unreal Wiki
ProTip 1: anybody using the phrase "I'm a True Fan and You're Not!" is an obnoxious, self-centered, egotistical, elitist, narcissist douchebag.
ProTip 2: anybody who uses the "Royal We" when making a demand wants to pass their own opinion as everyone else's.
ProTip 3: Only the people that do nothing but criticize don't make mistakes. Do things. Make mistakes. Learn from them. And screw those who do nothing but throw poison and criticize.
ProTip 4: If the Duke Nukem Forever fiasco wasn't enough of a lesson, perfectionism leads to nothing positive. Don't be afraid of releasing a buggy product. Even the most polished product has its flaws.
JimmyCognitti

Re: Last Post Standing, the sequel

Post by JimmyCognitti »

Neon_Knight wrote: Thu May 13, 2021 12:39 am Hey there, daddy-o.

We're what you call Beatniks. Cool it, cool it, let me explain. You'll often see us wearing shady sunglasses, black sweaters and pants, a beret, sandals, and we'll sometimes carry bongos. We were probably the badass of our time because we are so hip, but this isn't the 1950s anymore, dig? So if you'll excuse me, I have to cut out now.

In the United States, Beatniks were the counter-culture movement par excellence of The '50s. Beginning in a cluster of coffeeshops and bookstoresnote Some of them, incredibly, are still there. in San Francisco's North Beach district, the Beat movement eschewed cookie-cutter Fifties conformity and enforced happiness in favor of the lived, authentic experience.

The depiction of the Beatnik in popular culture was designed by their detractors, and is a Flanderization of the hangers-on who attached themselves to the Beat movement—essentially the hipsters of the 1950s.note much like the stereotype Hippie is a caricature of the "Summer of Love" runaways and seekers who attached themselves to real psychedelic, art and political movements. With this in mind, it's not surprising that none of the real members of The Beat Generation (a term coined by Jack Kerouac, meaning "beatific") actually conform to the Beatnik stereotype, but that might just be because Reality Is Unrealistic.
¿Eres de Argentina? ¿Cómo va todo?
¡Un saludo!
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Re: Last Post Standing, the sequel

Post by Neon_Knight »

Así es, soy de Argentina, pero no de Buenos Aires. 👀
OldUnreal U1v227/UTv469 Localization Project coordinator/spanish language maintainer - Unreal Wiki
ProTip 1: anybody using the phrase "I'm a True Fan and You're Not!" is an obnoxious, self-centered, egotistical, elitist, narcissist douchebag.
ProTip 2: anybody who uses the "Royal We" when making a demand wants to pass their own opinion as everyone else's.
ProTip 3: Only the people that do nothing but criticize don't make mistakes. Do things. Make mistakes. Learn from them. And screw those who do nothing but throw poison and criticize.
ProTip 4: If the Duke Nukem Forever fiasco wasn't enough of a lesson, perfectionism leads to nothing positive. Don't be afraid of releasing a buggy product. Even the most polished product has its flaws.
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