Last Post Standing, the sequel

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Gustavo6046
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Re: Last Post Standing, the sequel

Post by Gustavo6046 » Thu May 13, 2021 3:00 am

I'm from Brazil! And I'm tired of looking up words in Wiktionary, and I don't trust Google Translate a damn pinch, so.

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Re: Last Post Standing, the sequel

Post by JimmyCognitti » Thu May 13, 2021 4:14 am

Gustavo6046 wrote:
Thu May 13, 2021 3:00 am
I'm from Brazil! And I'm tired of looking up words in Wiktionary, and I don't trust Google Translate a damn pinch, so.
Dê uma olhada neste gato:
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Re: Last Post Standing, the sequel

Post by Hellkeeper » Thu May 13, 2021 10:03 am

Neon_Knight wrote:
Thu May 13, 2021 1:36 am
Así es, soy de Argentina, pero no de Buenos Aires. 👀
Ben moi j'aime bien le français et je vous prout. :P
You must construct additional pylons.

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Re: Last Post Standing, the sequel

Post by Neon_Knight » Thu May 13, 2021 1:34 pm

Happy families frolicking on a beach as a cute little jingle plays in the background. Grinning supermodels moonily discussing how wonderful the product is. A cheerful, paternal-sounding announcer going on about how its makers are dedicated to improving your life. It seems like a normal, saccharine-sweet ad.

...Until, of course, we pan out to see it playing on a flickering TV in the middle of a war zone, displayed on a rotting billboard in a Ghost City, or being beamed into the minds of some grim Dystopia's residents.

The ad will (almost) always be for the Mega-Corp that caused the whole mess in the first place, especially if this is a Cyberpunk work.

Subtrope of Ironic Juxtaposition. As you see above, it's a definite Truth in Television. For examples from This Very Wiki, see Ad of Win and Ad of Lose. If the product being advertised is a medication with a long list of side-effects, that's Side-Effects Include.... See Art-Style Dissonance, where it is the aesthetic and look of a work that clashes with the tone rather than an advertisement.
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Re: Last Post Standing, the sequel

Post by Gustavo6046 » Thu May 13, 2021 2:36 pm

É um gato, branco e cinza, com uns olhos bem redondinhos; mas essa língua rosa tá meio esquisita, tchê, melhor tu ver isso, guri.
Gustavo6046 wrote:
Thu May 13, 2021 3:00 am
And I'm tired of looking up words in Wiktionary, and I don't trust Google Translate a damn pinch, so.
I meant for Spanish, lol. I'm fluent in English.

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Re: Last Post Standing, the sequel

Post by Neon_Knight » Thu May 13, 2021 10:57 pm

Applied Phlebotinum is useful, so applying more phlebotinum should be more useful, right?

Wrong! When the amount of phlebotinum reaches critical mass, bad things happen. Maybe it summons an Eldritch Abomination, maybe it makes a black hole, maybe it goes more and more unstable and eventually blows up. If the phlebotinum was already dangerous, expect the danger to increase exponentially.

May cross over with Aesoptinum when the Aesop is "All things in moderation." Not to be confused with Phlebotinum Overload. Superpower Meltdown is this on the individual level. See also Going to Give It More Energy. Compare Pent-Up Power Peril where the power comes from the inside, rather than the outside, but ends with similar results if care is not taken.
Official (?) U1 v227/UT v469 .int and spanish localization fixer/maintainer. - Unreal Wiki
"Practice good sportsmanship. You were a n00b once, too." - UT3 Loading Screen
"Level Designers are 1 part architect, 1 part artist, 1 part game designer, and 1 part beta tester!" - Cliff Bleszinski
"The ratio of critics to creators is something like 10,000:1. The ratio of good critics to bad: 1:10,000 (where 'good' means 'helps advancing the art')." - Fast Eddie, TVTropes
"The projects that never start are the projects with the "idea man" as the leader." - Brandon "GreenMarine" Reinhart

ProTip: anybody using the phrase "I'm a True Fan" is an obnoxious, self-centered, egotistical, elitist, narcissist douchebag.

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Re: Last Post Standing, the sequel

Post by JimmyCognitti » Fri May 14, 2021 1:49 am

Neon_Knight wrote:
Thu May 13, 2021 10:57 pm
Applied Phlebotinum is useful, so applying more phlebotinum should be more useful, right?

Wrong! When the amount of phlebotinum reaches critical mass, bad things happen. Maybe it summons an Eldritch Abomination, maybe it makes a black hole, maybe it goes more and more unstable and eventually blows up. If the phlebotinum was already dangerous, expect the danger to increase exponentially.

May cross over with Aesoptinum when the Aesop is "All things in moderation." Not to be confused with Phlebotinum Overload. Superpower Meltdown is this on the individual level. See also Going to Give It More Energy. Compare Pent-Up Power Peril where the power comes from the inside, rather than the outside, but ends with similar results if care is not taken.
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Re: Last Post Standing, the sequel

Post by Neon_Knight » Fri May 14, 2021 2:27 pm

Much like The Worf Effect, The Worf Barrage is that attack that's supposedly all-powerful, ultra-destructive, and super-awesome, but in reality only serves as the "that" in No One Could Survive That! because they just did.

This is the thing (usually the first attack after a monster crosses the Godzilla Threshold) that proves how resilient the Big Bad or Monster of the Week is. Almost always produces large amounts of smoke or debris, allowing the hero to think the enemy was killed, before his shielded silhouette starts to show through. At least you hope it's shielded...

The trope is essentially the contrapositive of The Worf Effect — that trope shows how powerful a new force is by its defeating the strongest cast member, while this trope shows how powerful a new force is by a cast member failing to defeat it. Might prompt a What the Hell Are You? moment. Compare with It Only Works Once, So Last Season, Punch! Punch! Punch! Uh Oh..., and No-Sell. Contrast Unblockable Attack. If the attack wouldn't do anything to anybody, it's more likely to be a Fake Special Attack (whereas the Worf Barrage actually would be very powerful if not for some impressive ability of the target to resist damage). Often followed by a retaliatory No-Holds-Barred Beatdown, Curb-Stomp Battle, Megaton Punch, or a Finger Poke of Doom, depending on the setting. Tanks for Nothing is when military firepower is used to invoke this trope. If the Worf Barrage uses a diverse slate of weapons to demonstrate something or someone is immune to all of them, that is an Indestructibility Montage. If this trope happens with an Immortal Breaker, you have a serious problem.
Official (?) U1 v227/UT v469 .int and spanish localization fixer/maintainer. - Unreal Wiki
"Practice good sportsmanship. You were a n00b once, too." - UT3 Loading Screen
"Level Designers are 1 part architect, 1 part artist, 1 part game designer, and 1 part beta tester!" - Cliff Bleszinski
"The ratio of critics to creators is something like 10,000:1. The ratio of good critics to bad: 1:10,000 (where 'good' means 'helps advancing the art')." - Fast Eddie, TVTropes
"The projects that never start are the projects with the "idea man" as the leader." - Brandon "GreenMarine" Reinhart

ProTip: anybody using the phrase "I'm a True Fan" is an obnoxious, self-centered, egotistical, elitist, narcissist douchebag.

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Re: Last Post Standing, the sequel

Post by Gustavo6046 » Sun May 16, 2021 11:45 pm

Worf worf? Like a doggo?

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Re: Last Post Standing, the sequel

Post by Neon_Knight » Mon May 17, 2021 4:06 pm

"He's the guy who's here to act tough so new characters can wreck him when they're introduced thus proving to the rest of us how amazing they are! Like Wolverine or Worf."
— Red Mage, 8-Bit Theater

Want a quick way to show how dangerous one of your unknown characters is? Simple, make them do well or win in a fight with a character that the audience already knows is tough. This establishes them as willing to fight and marks them as sufficiently dangerous.

For new villains, it's common for them to pick up the toughest character among the heroes (usually The Big Guy) and hurl them across the room or otherwise take them out in one blow, thus showing that they are the real deal. It's even a genuinely good strategy — take out the biggest and toughest in a group, and the rest will accept how tough you are instead of having to prove it over and over. When used sparingly and appropriately, this is a powerful way to establish said villain as a serious and credible threat, leaving the audience thinking, "Wow, they just beat up Worf! They must be bad news!" But if the same character is repeatedly used as the target of displays like these, then the character begins to look weak, and if abused, their reputation as the "biggest, toughest" etc. begins to look more like an Informed Ability than anything else.

Worf Had the Flu is sometimes used to justify Worf's poor showing. The Worf Barrage is when an "ultimate" attack or technique is defeated this way instead of a character. If a new villain introduces themselves by beating the previous villain, that's Make Way for the New Villains (a subtrope). If this happens to a major villain following a Heel–Face Turn on their part, that's a Redemption Demotion. When Worf gets beaten emotionally rather than physically, that's Break the Badass. Applied to an entire military? You may get a Red Shirt Army. If the defeated badass is a Professional Killer, that's Assassin Outclassin'.

Compare Badass in Distress and The World's Expert on Getting Killed, both of which can overlap. Killing off a Red Shirt or two is a slightly different method for achieving a similar effect. If the character beats up a whole army, Conservation of Ninjutsu is probably at work. Hopeless Boss Fight, when the Worf Effect is shown in a form of Boss Battle. Contrast Fight Dracula, in which a writer has a pre-established character (as opposed to a new one) demonstrate their awesomeness by fighting Dracula (but not necessarily winning). See also the analysis page for some side analysis of this trope. Also see Horrifying the Horror when a monster is scared by an even worse monster.

Named for the tendency in Star Trek: The Next Generation for hostile creatures to do that very thing to Worf. Also known in Professional Wrestling as "jobbing".
Official (?) U1 v227/UT v469 .int and spanish localization fixer/maintainer. - Unreal Wiki
"Practice good sportsmanship. You were a n00b once, too." - UT3 Loading Screen
"Level Designers are 1 part architect, 1 part artist, 1 part game designer, and 1 part beta tester!" - Cliff Bleszinski
"The ratio of critics to creators is something like 10,000:1. The ratio of good critics to bad: 1:10,000 (where 'good' means 'helps advancing the art')." - Fast Eddie, TVTropes
"The projects that never start are the projects with the "idea man" as the leader." - Brandon "GreenMarine" Reinhart

ProTip: anybody using the phrase "I'm a True Fan" is an obnoxious, self-centered, egotistical, elitist, narcissist douchebag.

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Re: Last Post Standing, the sequel

Post by Gustavo6046 » Mon May 17, 2021 5:39 pm

You are a wall! I'm talking to a wall! Look at me! Oh wait you can't, 'cos you're a big fat WALL!

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Re: Last Post Standing, the sequel

Post by Neon_Knight » Tue May 18, 2021 12:08 am

Cyberbullying is a particular type of harassment that is done over digital devices such as cell phones, computers, and tablets. Adolescents are often targeted although people of any age can be subjected to it. According to the U.S. Department of Health and Human Services website stopbullying.gov, presents three distinct types of issues that distinguish it from other types of bullying: Persistence, permanency, and lack of noticeability.

It is persistent in that the devices, such as a cell phone, used to carry out the bullying are ones that are not easy to disengage from. It is permanent since, as opposed to a verbal taunt, the bullying itself is stored on a digital device forever unless specifically removed. It is hard to notice because other people, such as teachers and parents, may not overhear or see the bullying take place.

Cyberbullying is distinct from Trolling in that the latter is agitating groups of people as opposed to one person specifically. Trolling can easily become cyberbullying, however, should a troll turn attentions on an individual.

Can overlap with New Media Are Evil, when the digital medium itself is blamed for the bullying rather than putting the blame on the bully, as well Instant Humiliation: Just Add YouTube!, when YouTube could be just one way a bully targets a victim. Thanks to the nature of smartphones having built-in cameras and wi-fi capability, the bully could also double as a malicious form of Camera Fiend. This may be one motivation for Catfishing. Eventually can involve Suicide Dare and lead to Driven to Suicide for the victim. See also Social Media Is Bad, when social networks and internet forums are seen as a way to exploit cyberbullying and as tools for cyberbullies.

Sadly this is Truth in Television, so No Real Life Examples, Please!
Official (?) U1 v227/UT v469 .int and spanish localization fixer/maintainer. - Unreal Wiki
"Practice good sportsmanship. You were a n00b once, too." - UT3 Loading Screen
"Level Designers are 1 part architect, 1 part artist, 1 part game designer, and 1 part beta tester!" - Cliff Bleszinski
"The ratio of critics to creators is something like 10,000:1. The ratio of good critics to bad: 1:10,000 (where 'good' means 'helps advancing the art')." - Fast Eddie, TVTropes
"The projects that never start are the projects with the "idea man" as the leader." - Brandon "GreenMarine" Reinhart

ProTip: anybody using the phrase "I'm a True Fan" is an obnoxious, self-centered, egotistical, elitist, narcissist douchebag.

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Re: Last Post Standing, the sequel

Post by Hellkeeper » Tue May 18, 2021 9:48 am

Copy/pasting from TVTropes, the sign of madness.
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Re: Last Post Standing, the sequel

Post by Gustavo6046 » Thu May 20, 2021 6:23 pm

Do I need horns on my cranium to be part of the club?

Anyway, Spider-Fusca
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(it's a Volkswagen Beetle, but in Brazil we call this model the Fusca)

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Re: Last Post Standing, the sequel

Post by Neon_Knight » Thu May 20, 2021 11:33 pm

An episode or video game which entirely focuses on the Olympic games. They could be an actual Olympic event, or just a competition based on the Olympics. To dream of being of in the Olympics...

For the actual, real life Olympic Games, see Olympic Games.
Official (?) U1 v227/UT v469 .int and spanish localization fixer/maintainer. - Unreal Wiki
"Practice good sportsmanship. You were a n00b once, too." - UT3 Loading Screen
"Level Designers are 1 part architect, 1 part artist, 1 part game designer, and 1 part beta tester!" - Cliff Bleszinski
"The ratio of critics to creators is something like 10,000:1. The ratio of good critics to bad: 1:10,000 (where 'good' means 'helps advancing the art')." - Fast Eddie, TVTropes
"The projects that never start are the projects with the "idea man" as the leader." - Brandon "GreenMarine" Reinhart

ProTip: anybody using the phrase "I'm a True Fan" is an obnoxious, self-centered, egotistical, elitist, narcissist douchebag.